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View Full Version : Combined generals movement CTD



Makanyane
12-24-2006, 21:50
This one is going to take a bit to explain (and second question why am I spending half of Christmas Eve doing this!!!!), and happy seasonal stuff to everybody, anyway;

Reproducible from save CTD, three generals A, B, and C can reach city (ravenna) to beseige it although all have slightly different movement ranges. Any of them sent individually with or without army do not CTD. But general A seems to be problem, if A is sent with either B or C and given order to attack city from their initial starting position, (towards limit of movement) I get CTD when the generals (with or without army) reach city. However if same combination of generals / army are sent and given order to move to a position before city, stop there, and are then ordered to besiege city within same turn then there is no problem!:embarassed:

I've made some changes to traits etc. but nothing that should have directly effected movement, and none of the generals actually has a trait / ancillary that says it effects movement. Has anyone else seen anything like this?

nikolai1962
12-30-2006, 08:04
although all have slightly different movement ranges



and none of the generals actually has a trait / ancillary that says it effects movement


Slightly confused, are the different movement ranges because some of them have already moved a bit? Otherwise it might be a clue.