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Conqueror
12-28-2006, 19:29
The siege-related traits of this character don't seem to make any sense:
https://img110.imageshack.us/img110/9755/traitszb0.th.jpg (https://img110.imageshack.us/my.php?image=traitszb0.jpg)

Looks like someone replaced the field with a giant mirror! This is the square directly south of Alexandria. There is a similar bug in Alexandria itself, under a section of the walls:
https://img49.imageshack.us/img49/7725/skyfielddo4.th.jpg (https://img49.imageshack.us/my.php?image=skyfielddo4.jpg)

MSB
12-28-2006, 19:48
Perhaps the second one is supposed to be a pool of water?

Barigos
12-30-2006, 13:54
I've noticed the "Rain of javelins" effect:some javelins fall from the sky when a missile unit fires.It looks pretty unrealistic.I suppose it can be fixed easily by editing max angle of projectiles in descr_projectile_new.txt(I think of 45 degrees max).But will this screw the AI missile units?

MarcusAureliusAntoninus
12-30-2006, 22:58
I think the javelin rain thing happens when you can see the unit getting hit and not the unit throwing it. Something like the game doesn't want to calculate the direction the missiles are coming from so default is directly up.