Ilsamir Lord
01-03-2007, 01:09
Hello everyone,
I'm posting to say that recruitment is on for the Ilsamiren Wars (a link to the forum of which is in my signature).
Most wanted skills are:
Unit Modellers: nothing too out of the ordinary and little or no animation should be required.
2D Artists - to finalise faction icons and banners and potentially to work on textures should the modellers be unavailable for such work.
Mappers - to help me get my WIP map to a workable level - no further help will be required, I'd just appreciate someone who's prepared to get me on the right track and to show me the ropes.
Concept Artists - We've got most of this done, so this job would only require a small amount of further work, mainly in defining styles for the Seaborne and the Western Kingdom. Because nearly no work has been done for these factions you will have a bare canvas to work on.
But anyone who thinks they have something to contribute is welcome.
I know that people are keener to help those who help themselves so here is what I'm bringing to the project:
The fully planned concept, a large body of descriptions, some basic modelling skills (mainly focused on architecture), some basic drawing ability, writing "skills" and, everyone's favourite intangible quality: commitment.
What we've achieved so far:
Over 30 concept drawings (http://z14.invisionfree.com/The_Ilsamiren_Wars/index.php?showtopic=60) detailing 5 of the 7 factions in detail, a drawn version of the map (http://z14.invisionfree.com/The_Ilsamiren_Wars/index.php?showtopic=3) (as well as a work-in-progress region map), over 100 pages of narrative, descriptive and planning text (as well as the grammatical structures, phonetic styles, scripts (http://z14.invisionfree.com/The_Ilsamiren_Wars/index.php?showtopic=51) and some vocabulary for 4 languages (http://z14.invisionfree.com/The_Ilsamiren_Wars/index.php?showtopic=49&st=0)), a number of basic unit models for a (now superseded) Rome version of the mod and a number of architectural models probably suitable for Medieval II. Aside from this we have conceptually complete, but not finalised, faction icons.
If you think you can offer assistance PM me here or at the mod's forums.
Thank you,
Ilsamir Lord
I'm posting to say that recruitment is on for the Ilsamiren Wars (a link to the forum of which is in my signature).
Most wanted skills are:
Unit Modellers: nothing too out of the ordinary and little or no animation should be required.
2D Artists - to finalise faction icons and banners and potentially to work on textures should the modellers be unavailable for such work.
Mappers - to help me get my WIP map to a workable level - no further help will be required, I'd just appreciate someone who's prepared to get me on the right track and to show me the ropes.
Concept Artists - We've got most of this done, so this job would only require a small amount of further work, mainly in defining styles for the Seaborne and the Western Kingdom. Because nearly no work has been done for these factions you will have a bare canvas to work on.
But anyone who thinks they have something to contribute is welcome.
I know that people are keener to help those who help themselves so here is what I'm bringing to the project:
The fully planned concept, a large body of descriptions, some basic modelling skills (mainly focused on architecture), some basic drawing ability, writing "skills" and, everyone's favourite intangible quality: commitment.
What we've achieved so far:
Over 30 concept drawings (http://z14.invisionfree.com/The_Ilsamiren_Wars/index.php?showtopic=60) detailing 5 of the 7 factions in detail, a drawn version of the map (http://z14.invisionfree.com/The_Ilsamiren_Wars/index.php?showtopic=3) (as well as a work-in-progress region map), over 100 pages of narrative, descriptive and planning text (as well as the grammatical structures, phonetic styles, scripts (http://z14.invisionfree.com/The_Ilsamiren_Wars/index.php?showtopic=51) and some vocabulary for 4 languages (http://z14.invisionfree.com/The_Ilsamiren_Wars/index.php?showtopic=49&st=0)), a number of basic unit models for a (now superseded) Rome version of the mod and a number of architectural models probably suitable for Medieval II. Aside from this we have conceptually complete, but not finalised, faction icons.
If you think you can offer assistance PM me here or at the mod's forums.
Thank you,
Ilsamir Lord