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MarcusAureliusAntoninus
01-13-2007, 06:11
I don't know if the team knows this, but I haven't seen a bug report on it.

Cities with the ability to build level 3(or 4 if you count clearings) trade ports, do not have the ability to build level 2 level trade ports. This, of course, prevents them from getting level 3 ports unless they start with level 2. The problem is, cities that should be able to get level 3 need both hidden resources "tradeport" and "bigport". They only have "big port" currently.

Sinope is the exception, for some reason it already had both resources.

Teleklos Archelaou
01-13-2007, 16:54
That certainly was odd. I think we must have changed something, because we were aware of the issue and thought we had arranged it so it would work. Thanks for the help yet again MAA. :2thumbsup:

MarcusAureliusAntoninus
01-13-2007, 22:15
No problem. :2thumbsup:
I think in 7.4 level 2 ports had something like "hidden_resource tradeport or hidden_resource bigport"