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Bijo
01-13-2007, 18:05
This upcoming game has gotten my attention recently. When checking out their site I've gotten quite eager. Made by Gas Powered Games, I think it'll be a great game, at least from the first impressions I got. The game intro (HD) which can be found on Gametrailers.com is quite interesting (and good-looking). This is one I'll have to keep an eye out for..... ACHH!!! *again punches away carrion birds!*

Discuss! :P

edit:
Deleted line... forgot TW is not to be discussed in The Arena.


edit2(Links at Sjakihata's request):
http://www.supremecommander.com/ (homepage)
http://www.gametrailers.com/gamepage.php?fs=1&id=2765 (GameTrailers.com)
http://pc.ign.com/objects/755/755287.html (IGN)
http://www.gamespot.com/pc/strategy/supremecommander/index.html?q=supreme%20commander (GameSpot)

Sjakihata
01-13-2007, 19:31
Some references would be nice. Reviews, previews, links to video, homepage etc.

Gamers are a lazy people!

Navaros
01-14-2007, 01:10
I've read quite a bit of feedback from people in the Beta who say that contrary to the hype, it's pretty much exactly like Total Annihilation with little innovation or changes to that. And very lacking on the multiplayer side of the game.

I suspect it will be an average game that gets hyped up as the best thing since sliced bread until the professional reviews come out.

TevashSzat
01-14-2007, 03:42
What is innovative about Supreme Commander is that everything is done on a huge scale. The smaller maps are modled i believe to about 30 square kilometers and there could be easily thousands of units fighting simultaneously. You can also zoom from right where a small skirmish is too the whole map where you make large strategc moves.

Husar
01-14-2007, 05:35
Well, one innovation is that you can zoom out until you see the entire map.
Apart from that, I'm not sure, the three factions seem mostly equal, the super units all have the same super weapon which is some beam of destruction that simply kills anything it touches.
That is from what I have seen in the beta so far, didn't play it that often, the games can take a few hours and it's quite hard to get one starting properly.

pevergreen
01-14-2007, 05:42
Your in the beta?

Fragony
01-14-2007, 11:51
It's the spiritual successor of Total Annihilation, that alone makes this one of my most anticipated games

Meneldil
01-14-2007, 13:57
It's the spiritual successor of Total Annihilation, that alone makes this one of my most anticipated games

So true. Total Annihilation is still way better than most RTS released lately.

Since TA, I've been waiting for another game that would involve hundreds of different units, realistic plane and warship battles, and all I got was C&C : Red Alert II

Husar
01-14-2007, 18:13
Your in the beta?
It's an open beta, at least it was when I signed up for it.

Apparently, it is now closed (http://www.fileplanet.com/promotions/supremecommander/open/closed.aspx).

Bijo
01-15-2007, 19:40
It's an open beta, at least it was when I signed up for it.

Apparently, it is now closed (http://www.fileplanet.com/promotions/supremecommander/open/closed.aspx).
O bugger. Is there still a way to get my hands on the beta? Perhaps a more-- discrete way, if you know what I mean?

ElectricEel
01-15-2007, 20:20
The game looks interesting. I haven't played Total Annihilation, but I've read a lot of praise about it. I'll wait what the reviews say, and if it is positive, I'll probably buy it eventually.

For the person who asked for information:

Supreme Commander on YouTube (https://www.youtube.com/results?search_query=supreme+commander&search=Search)
Videos on Gamespot (http://www.gamespot.com/pc/strategy/supremecommander/media.html?page=1&sid=6164137&autoplay=6164137&part=rss&tag=gs_pc&subj=6164137)

Gamespy preview (http://pc.gamespy.com/pc/supreme-commander/754987p1.html)
Heaps of information on Gamespot (http://www.gamespot.com/pc/strategy/supremecommander/news.html?mode=previews&om_act=convert&om_clk=gssummary)

Husar
01-16-2007, 02:44
O bugger. Is there still a way to get my hands on the beta? Perhaps a more-- discrete way, if you know what I mean?
Not really.
I think if you had been faster, they'd have very discretely given you an account.~;)

TevashSzat
01-17-2007, 01:34
I am pretty sure that a beta multiplayer only version of Supreme Commander was released to the public or something like that, but people have managed to mod it to unlock the ai allowing you to play on skirmish

Afkazar
01-17-2007, 02:24
Im waiting for supreme commander to come out.I have that on reserve.
I mean the scale...Its just so huge.I think the release date is late feburary.Itll probably make me stop playing Med 2 as much as i do at the moment.


Id say the biggest influence on me to get the game was moon 2150
I got it like 6 years ago for 3 dollars in a bargain bin.Best 3 dollars i ever spent. Nukes and customizable units.I love nukes :2thumbsup:


Not really.
I think if you had been faster, they'd have very discretely given you an account.Ya I actually think some hackers cracked the code but i think the awesome people fixed it.

Husar
01-17-2007, 12:19
I am pretty sure that a beta multiplayer only version of Supreme Commander was released to the public or something like that, but people have managed to mod it to unlock the ai allowing you to play on skirmish
I know that the AI takes over if a player leaves, was quite surprised when it made a big airborne invasion into the back of my base where I had no stationary defenses.


Id say the biggest influence on me to get the game was moon 2150
I got it like 6 years ago for 3 dollars in a bargain bin.Best 3 dollars i ever spent. Nukes and customizable units.I love nukes
Are you sure you don't mean Earth 2150? That was quite a good game with awesome graphics for it's time, even quite decent for today I think.

pevergreen
01-23-2007, 14:46
All Hail TA!

If anyone plays as Arm, shame on you! Core FTW!

Abokasee
01-24-2007, 16:50
This topic was gonna come sooner or later! Supreme commander looks amazing!

ALL HAIL TA, Arm and core are no different from one ecother, other than Core having the krogoth, but then again you can download units, bantha makes a good counter, you need 3 of them though, but they can over whelmed by numbers in return and so on...

ElectricEel
02-07-2007, 12:54
The demo is out. Some download links:

3D Gamers (http://www.3dgamers.com/dlselect/games/supremecommander/supremecommanderdemo.zip.html)
Strategy Informer (http://www.strategyinformer.com/pc/supremecommander/demo/11542.html)
Gamers' Hell (http://www.gamershell.com/news/36103.html)
Fragland (http://www.fragland.net/news.php?id=15561)
Gamespot (http://www.gamespot.com/pc/strategy/supremecommander/download.html?sid=6165437)
4Players (http://www.4players.de/4players.php/download_info/PC-CDROM/Download/45889.html)
Extreme-Players (http://www.extreme-players.de/download.php?id=11949)

The demo is 1.1 gigabytes zipped. The 4Players link is working well for me - slightly over 100 kb/s, which is the download speed of my connection.

Husar
02-07-2007, 17:05
Downloaded it yesterday and had two skirmish games vs the AI.
It beat me on normal by building three heavy artillery guns and aiming them at my commander, I should have been more offensive. But skirmish features only a small map and one faction in the demo.
Seems a bit more polished than the beta though.

ElectricEel
02-07-2007, 20:14
On the lowest settings, the game is pretty much unplayable on my computer. I could lower the resolution, but then the gigantic interface panel would take up half the screen (what's up with those? Europa Universalis III has the same problem, but fortunately is much less demanding on the system, so I can run it in a higher resolution). My system exceeds the minimium specs by a fair margin. I guess I'll have to pass on this game.

Husar
02-07-2007, 20:46
That's weird, I use highest settings (2x FSAA) and it runs somewhere between 20 and 30 FPs which is very playable, though judging by the graphics, I had expected even more fps, they're nice but not really jaw dropping.

Xiahou
02-07-2007, 23:44
It's the spiritual successor of Total Annihilation, that alone makes this one of my most anticipated games
Indeed. TA was an amazing game... I'll keep an eye on this one.

Meneldil
02-08-2007, 00:05
Well, being a long time TA fan, I've been quite disapointed by SC demo. I still haven't tried the skirmish mod, but the little I saw while doing the first campaign map was not that great gameplay wise.

First, there are way to much things on the interface. While TA used to only have a few buttons here and there, SC is fullfilled with "toggle this-toggle that" buttons. The thing is, from what I remember, there's no "On / Off" indication, meaning that you basically don't know what is actually toggle-ed and what is not, and that you'll likely end up with a crapload of stuff on the screen (units' range, radar range, etc.)
Some unit have 2 kind of attacks (ie. against vehicle or against planes). You can toggle from one attack to another by clicking a button, but once again, either I'm blind, either there's no indication as to what kind of attack is selected.

Overall, what I found the most disturbing is the scale :
first, the units and buildings are supposed to be huge. Basically, it means that the map looks quite empty and blank. The first campaign map is really boring. Trees and civil buildings are not even half the size of the crappiest-smallest unit available. If you don't zoom in, forests will look like some green vomite on the screen. Only one or two mountains there and there, a few vomite-like forests, a few destroyed buildings, and that's about it. But then, the first mission apparently takes place in a desert. Let's hope other maps are not as blank.
Secondly, the fact you always have to side loads and loads of (often huge) units, added to the fact there's no minimap means that you constantly have to zoom out to as far as possible to only have a glimpse of what is happening currently.

I'm sure I'll get used to this new gameplay, but I'd have hoped for something as simple as good ol' TA.

ElectricEel
02-08-2007, 08:37
Secondly, the fact you always have to side loads and loads of (often huge) units, added to the fact there's no minimap means that you constantly have to zoom out to as far as possible to only have a glimpse of what is happening currently. There is a minimap. There's a button to enable it on the left side of the interface panel.

On the lowest settings, the maps certainly look very bland and ugly. On higher settings, the map looks better, but I can't comment in detail, since then I get something like 3-7 FPS just looking at my supreme commander, a couple of burning wrecks, and an otherwise mostly empty landscape (on the lowest settings, the game only starts skipping horribly when there's fighting going on).

Husar
02-08-2007, 12:34
I noticed that, while they advocate Dual-Monitor support the demo uses only one of my two cores of the CPU which is a bit sad because it may affect performance with many units on big maps etc. Though so far, on a small map vs one AI, there is no lag on highest detail, with VSync it's usually between 20 and 30 fps.

Abokasee
02-08-2007, 18:50
Well, one innovation is that you can zoom out until you see the entire map.
Apart from that, I'm not sure, the three factions seem mostly equal, the super units all have the same super weapon which is some beam of destruction that simply kills anything it touches.
That is from what I have seen in the beta so far, didn't play it that often, the games can take a few hours and it's quite hard to get one starting properly.

Give me your code, you leave with your life.

Then again its coming out pretty soon so...

THE DEMO: http://files.filefront.com/Supreme+Commander+Demo/;6698411;/fileinfo.html

Alexander the Pretty Good
02-08-2007, 20:31
Got the demo. Pretty sweet, though I don't think it's revolutionary or anything. Just a nice-looking Age of Empires with futuristic units, a simple and streamlined resource system, and great ballistics.

Bijo
02-09-2007, 19:58
Got the demo as well, and it ran like **** :laugh4: Movie presentation was nice, though. When I saw that intro clip I was immediately immersed into it.

lars573
02-10-2007, 16:54
I tried the demo. I wasn't excited about SC before and I'm still not. Beyond a huge map and tiny units it does nothing original. I might get it to try the other factions. I also don't see it doing that well being as hardcore an RTS as it is.

Alexander the Pretty Good
02-10-2007, 21:02
I like the build system, queuing up dozens of build orders at once and everything. And it's supposedly really moddable, which is something I'd be interested in.

I'll probably wait for it to drop in price a bit or something.

Butcher
02-12-2007, 14:37
If anyone plays as Arm, shame on you! Core FTW!

Word.

Spino
02-16-2007, 22:01
I tried the SC demo out and hated it. It reminded me why I hate RTS games in general.

It's not all hate for the RTS genre though, it's just that Relic has utterly spoiled me with their excellent RTS offerings. I can't get enough of DoW:DC and CoH in skirmish mode.

Bijo
02-17-2007, 16:38
I tried the SC demo out and hated it. It reminded me why I hate RTS games in general.

It's not all hate for the RTS genre though, it's just that Relic has utterly spoiled me with their excellent RTS offerings. I can't get enough of DoW:DC and CoH in skirmish mode.
Oh yes, yes indeed. I know exactly what you mean :yes:

Abokasee
02-19-2007, 11:30
Do you need windows vista for the demo?, becuase I got all the other system requirements and it dosnt work.
Im asking because there is "comma" ----------> , between something windows (which I think I have) and vista (which I deffantly dont have)

Husar
02-19-2007, 12:32
No, the demo works in XP, you could try upgrading your DirectX(that means just install the newest from the Microsoft homepage).

Abokasee
02-19-2007, 13:58
Whats the latest one? Because All I did was google DirectX click on the first link, and downloaded 9.0c and it supcom still dont work

hellenes
02-21-2007, 05:14
Its really sad how every major RTS developer has Dune2 stuck in their brain... :no: :thumbsdown:
If only CA makes a WW2-onwards game...that is our only hope... ~:rolleyes:

lars573
02-21-2007, 06:54
Why do anyhting but tweak a winning formula? :no:

pevergreen
02-21-2007, 08:32
Minimum Spec for SupCom are Xp with DirectX 9.0c

Recommended is Vista with DirectX 10. Not upgrading to Vista just so i can play this one game! Not until i buy my own computer :bounce:

Monarch
02-21-2007, 23:10
Oh yes, yes indeed. I know exactly what you mean :yes:

Same. I loved DoW and now having great fun playing coh.

Productivity
02-22-2007, 10:21
I have it and it is amazing. The scale of it is huge - it becomes more of an information strategy game than a resource accumulation game online. The big 80km x 80km maps are where it shines, everything is built around that - bases can get so tightly dug in that you need to coordinate all sides of your forces to dig someone out. Macro decisions like building advance artillery fire-bases win games, not micro-tactical management.

Back to playing IMO.

I'm running windows XP, a 7800GTX and an Athlon 64 4400+ - there can be a bit of slowdown but it's very playable.

pevergreen
02-22-2007, 10:57
No major lag? Nice. When i heard recommend specs included vista, it put me off paying $100 for it.

Maybe when the price comes down.

Nelson
03-09-2007, 20:06
I got this last night because I enjoyed Total Annihilation enormously (and because my son badgered me incessantly). The sound effects are terrific and the shields look awesome. TA was a favorite RTS of mine and this rendition looks pretty good. I’m anxious to see what new units folks will come up with. The modding community for TA did outstanding work and kept the game fresh for years.

The build tutorial was funny. “Click on a factory. Click a unit picture to build 1 unit. Hold cntl and click a picture to build 5 units. Hold alt and click a picture to build 500!” .

pevergreen
03-09-2007, 22:41
I have to say i am dissapointed with this.

May have to tweak some stuff to get it better. But for now, a :no:

doc_bean
03-10-2007, 17:09
Is there any way to get rid of the giant UI ?

ElectricEel
03-10-2007, 22:53
I believe there is a patch out that includes a minimal UI option.

pevergreen
03-11-2007, 12:26
:yes:

I cant get it to patch properly though.

Who names their first patch 3217? then 3218 and 3220. Confusing. Plus each one is increminental. From others that you cant download??

Take back my previous comment, its addictive now, but BF2142 is more addictive.

Husar
03-11-2007, 17:04
http://www.gamershell.com/download_18078.shtml

I think that's the non-incremental version of the latest patch.:bow:
So if you have no patch at all, that should work.

pevergreen
03-12-2007, 09:16
Thanks Husar.

Productivity
03-12-2007, 11:13
Is there any way to get rid of the giant UI ?

Get the latest patch, then hit alt + up (the directional arrow) until you get to the minimal UI that looks a bit like this.

https://img243.imageshack.us/img243/3210/scframemonmar1212392020st1.th.jpg (https://img243.imageshack.us/my.php?image=scframemonmar1212392020st1.jpg)

Incidentally that's how to shut down an Aeon battleship with an upgraded SCU - put it *inside* your shield - they block shots both ways :/

Husar
03-12-2007, 12:04
Incidentally that's how to shut down an Aeon battleship with an upgraded SCU - put it *inside* your shield - they block shots both ways :/
Hmm, in the demo and the beta(don't have the game yet) shields would let units and base defenses shoot from the inside out. Is that different in the full version or does it apply only to certain shield types or is it a bug?
Would be quite bad if that's the norm.:no:

Productivity
03-12-2007, 13:16
It lets friendly fire both ways, blocks enemy both ways. It was just a stupid little scenario that I had for a moment that I thought was funny. Those two battleships were doing bad things to my fleet and I had no subs to spare (neither did they) so I contained them both within my SCU shield bubbles and then shelled them until they sunk :p.

sapi
03-12-2007, 13:22
That's really quite a smart idea.

Now all the game needs (and bear in mind that i don't have it yet) is a cloakable, mobile shield genarator and you could have a lot of fun.

Hooahguy
07-13-2012, 01:10
Ok so Im going to bump this because I dont want to start a new thread.

I just won this game in a contest. Anyone play it?

Hooahguy
07-13-2012, 03:47
Uh, yeah. Probably should have mentioned I got the second one. Not the first.
Oh well. At least it was free.

Hooahguy
07-13-2012, 07:32
Well, at least it was free, right?

rickinator9
07-13-2012, 12:02
I didn't quite like this game. I found the units weren't unique enough. I'm not talking about the experimentals, but the normal units. I also found that either the AI is too hard(normal) or too soft(easy)

Hooahguy
07-13-2012, 17:13
:daisy: it.

Can barely play the game. It lags way too much even though I meet the recommended requirements. The only fix I found was one that doesnt apply to Win7 (lowering sound acceleration to basic).

The game is unplayable with this lag and I cant find a good fix. Ive tried everything that I can think of: admin mode, running in Win XP mode, MSI afterburner, lowering the graphics, and nothing works.

Kralizec
09-07-2012, 11:17
I picked up SC2 in a bargain bin once, largely because I enjoyed the first one so much. I hated it; the gameplay mechanics are dumbed down enormously and the graphics actually look worse, because the units look like cartoons. I played it for a few hours before shelving it and reinstalling the original (and Forged Alliance)

The original SC, and FA, is simply the best RTS I've ever played. I still play it occasionally on skirmish, with modded AI's that are pretty hard to beat.

Jo the Greek
09-14-2012, 09:30
I picked up SC2 in a bargain bin once, largely because I enjoyed the first one so much. I hated it; the gameplay mechanics are dumbed down enormously and the graphics actually look worse, because the units look like cartoons. I played it for a few hours before shelving it and reinstalling the original (and Forged Alliance)

The original SC, and FA, is simply the best RTS I've ever played. I still play it occasionally on skirmish, with modded AI's that are pretty hard to beat.
Indeed i wish many others games had followed similar logic can you imagine a ww2 or a napoleonic game based on similar logic awesome