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antiochus epiphanes
01-22-2007, 01:14
:laugh4: anyone else get this trait?
i love it
https://img253.imageshack.us/img253/662/haahaacopy9so.jpg (https://imageshack.us)

Sarcasm
01-22-2007, 01:53
Yeah, all the time. Just wish they'd explain...







~;)

Lord Gruffles
01-22-2007, 01:54
Yeah, I noticed that too. I wish my highschool counsilor had mentioned this gynaikonomos stuff to me.

On another note. I just noticed the married smiley! :ballchain:


:laugh4:


*sees wife with cast iron and runs away*

Omanes Alexandrapolites
01-22-2007, 08:36
Oh yes, 20% of my generals have it.

McHrozni
01-22-2007, 10:41
It really goes well with the "Casual adulterer" trait.

On a side note, I think that EB has too much humor in it. Some is fine, but some 1/4 or so of all buildings have a humorus description, which seriously dillutes the whole thing. The Vanilla only had one - the Aqueduct (What have the Romans ever done for us? That's what.), and it came in perfectly. In EB, it just comes out childish.

I also don't see what the big problem with the old descriptions was.

McHrozni

Gazius
01-22-2007, 10:51
I'm curious as to how it dilutes the final product, why can't history be amusing? Every description and amusement also lets you know what it does, how it was used, and how it interacts with the world/time period. In RTW, sure you had the benefits displayed, and you saw that the sewers of today come to us thanks in part to the romans, but what about their construction? What about other information to immerse you in the game?

Besides, 1/4th of, going from the hard coded limits thread, at least over 500, with a maximum of 576, buildings have a humorous description?

McHrozni
01-22-2007, 11:01
I'm curious as to how it dilutes the final product, why can't history be amusing? Every description and amusement also lets you know what it does, how it was used, and how it interacts with the world/time period. In RTW, sure you had the benefits displayed, and you saw that the sewers of today come to us thanks in part to the romans, but what about their construction? What about other information to immerse you in the game?

Besides, 1/4th of, going from the hard coded limits thread, at least over 500, with a maximum of 576, buildings have a humorous description?

Yeah, some descriptions are fine, in fact, most probably are. But do stone walls (in construction completed window, not when you open the building description in a city) really need the notion that we can now throw poop down on the besiegers? What about that the governor of a province that just recieved level 3 main building (governors' palace equivalent) named his kid in your favor, but you shouldn't be too happy about it because his kid is ugly? Or that all enemies should move a bit to the left so we can better stab them in the roads description?
These are just three examples from Macedonia.
I don't mind history being amusing, but this is ridiculus.

On a side note most Roman descriptions from that window say "We build <building name>, O patres conscripti!" or something to that effect. Useless.

McHrozni

Geoffrey S
01-22-2007, 11:06
I'd agree that in some cases it's a bit overboard and should be limited, but I'd hardly say it's breaking the immersion for me in my Epeiros campaign.

Gazius
01-22-2007, 11:56
In that case, I'm inclined to say you read far too many of the descriptions in the game, or at least I never noticed almost all those you mentioned.

McHrozni
01-22-2007, 12:07
I'd agree that in some cases it's a bit overboard and should be limited, but I'd hardly say it's breaking the immersion for me in my Epeiros campaign.

The mod itself is awsome, but such little, childish things blunt it's edge. Some humor is fine, even welcome, but vanilla had just the right amount, a little bit here and there, but maintaining a general aura of seriousness that actually fits running a sizable empire.

Anyone who disagrees, think of it this way: if in the movie Spartacus the final battle would be decided in a farting competition, would that fit the movie?
I seriously doubt it ~:) Unfortunately, the description of Hellenic stone walls is exactly on that level ("do you know how hard it is to fight when you're covered in poop?" is an actual quote).


In that case, I'm inclined to say you read far too many of the descriptions in the game, or at least I never noticed almost all those you mentioned.

For that to be true those descriptions would need to be missed to be used appropriately. I somehow doubt the designers had this in mind when they made them ~:)

McHrozni

Zaknafien
01-22-2007, 12:32
The Short Descriptions (the notification window) are sometimes humorous, because they are only one or two lines. The Building Description when you click on the building should be much more in depth and give you academic data on the building itself. There are alot of new ones in the new update, and warning, some of the short ones are humorous :)

McHrozni
01-22-2007, 14:33
The Short Descriptions (the notification window) are sometimes humorous, because they are only one or two lines. The Building Description when you click on the building should be much more in depth and give you academic data on the building itself. There are alot of new ones in the new update, and warning, some of the short ones are humorous :)

That Greek palace description is some 2 paragraphs long, and "humorus". In a bad, slightly primitive way, unfortunately.

Incidentaly, when is the new update coming?

McHrozni

Teleklos Archelaou
01-22-2007, 16:48
Short descriptions are only visible when you get an announcement that more than one building has been built. They are very clearly *announcements* and not just short descriptions. You only see them then also - when you click on buildings and look at their descriptions, those are the regular/full/normal/long descriptions. Those are strictly historical descriptions (along with explanations about how they help you in the game).

So, since the short descriptions do serve as announcements, we have turned them all (and still are in the process of it) into something closer to that format. An advisor (depending upon your faction it changes a little to be appropriate) gives you the message. All short descriptions have at their start this basic information: "We have constructed a -blank- in this province."

At that point, more information is then added - and yes, a good deal of humor is thrown in, *but* it's (almost) always got something in it of reality. If it is a Macedonian one, stereotypes of other Hellenes might be used, or something from Athenaeaus or Dio Chrysostom or Pausanias or something provides the core of a historical fact or stereotype or something like that. On my desktop here is a new Mak one that hasn't gone in yet: "Metalleia have been constructed throughout this province. Our lands have not always had gold easily available to them. Duris the historian says that Philippos, the father of Megas Alexandros, possessed a golden cup weighing fifty drachms, and that he always took it to bed with him and placed it at his head. Though this was lost on Alexandros, who had his servants encase food in gold, which was then thrown off as they ate the meal, with the slaves enjoying the profits. Times change." I believe that comes from a little nugget of information Athenaeus provides. Some are certainly not very PC, but I'm sorry to say that neither were many of the societies we are dealing with here. A little has been thrown in from a recent book "The Invention of Racism in Classical Antiquity" too.

Again, you only see those short descriptions in the announcement of multiple buildings being constructed - they aren't are regular descriptions.

--------
Just saw the "useless" comment. Well, that's your opinion mate. We think the basic format of them "X has been constructed, my king/etc." is exactly right and is even more correct than the vanilla game - given the way those short descriptions are used in the game. I take it you don't "role play" much with those generals of yours either, eh?

Sarcasm
01-22-2007, 17:36
That Greek palace description is some 2 paragraphs long, and "humorus". In a bad, slightly primitive way, unfortunately.


The mod itself is awsome, but such little, childish things blunt it's edge. Some humor is fine, even welcome, but vanilla had just the right amount, a little bit here and there, but maintaining a general aura of seriousness that actually fits running a sizable empire.


On a side note, I think that EB has too much humor in it. Some is fine, but some 1/4 or so of all buildings have a humorus description, which seriously dillutes the whole thing. The Vanilla only had one - the Aqueduct (What have the Romans ever done for us? That's what.), and it came in perfectly. In EB, it just comes out childish.

I also don't see what the big problem with the old descriptions was.


https://img184.imageshack.us/img184/6619/jerkit4gv.gif

blacksnail
01-22-2007, 17:50
If the short descriptions reduce your interest in EB, my suggestion is to not read them. Writing short descriptions is simultaneously the most thankless and the most mindless part of the game. This is why "Short description needed" was ubiquitous in 0.74 and earlier.

Of course, you could always offer to perform the thankless and mindless task yourself. We certainly have a lot to fill.

fallen851
01-22-2007, 17:58
Yeah, the EB team thinks they are pretty funny, but they aren't. Though I certainly don't see humour in 1/4th of the descriptions, maybe I just don't get it, maybe thats why I don't think the EB team is funny? I've only found a few with lines that ruin the immersion (such as the above...).

I've been editing the descriptions, if you want my file I'll post it up after 0.81 is released, with a bunch of other stuff I'm making for EB. Or you can edit them yourself in the export_VnVs- file, under EB/data/text.

Teleklos Archelaou
01-22-2007, 18:10
I teach for a living. I understand that some kids will just crap on everything you put out there and don't want to hear about anything or much less be there, but I also understand that the ones that range from neutral to minimally interested to somewhat interested to very interested generally appreciate packaging material and information in interesting and humorous ways too. They get more intrigued by it, even purposefully bad jokes often, and pay attention better and the atmosphere is friendlier usually too, which helps in my opinon. The one kid in the back who just goes "Bah. Whatever.", well, there's only so much you can do to try to keep him motivated or interested. I may be a bad teacher for not caring so much for what they think, but I do pretty well with the vast majority of them and wind up with a surprising number of people signing up for minors and occasionally majors at the end of the semester. Same basic idea works here too I think.

Sarcasm
01-22-2007, 18:14
Yeah, the EB team thinks they are pretty funny, but they aren't. Though I certainly don't see humour in 1/4th of the descriptions, maybe I just don't get it, maybe thats why I don't think the EB team is funny? I've only found a few with lines that ruin the immersion (such as the above...).

You're kind of an asshole aren't ya?

Mithradates VI
01-22-2007, 18:21
At that point, more information is then added - and yes, a good deal of humor is thrown in, *but* it's (almost) always got something in it of reality. If it is a Macedonian one, stereotypes of other Hellenes might be used, or something from Athenaeaus or Dio Chrysostom or Pausanias or something provides the core of a historical fact or stereotype or something like that. On my desktop here is a new Mak one that hasn't gone in yet: "Metalleia have been constructed throughout this province. Our lands have not always had gold easily available to them. Duris the historian says that Philippos, the father of Megas Alexandros, possessed a golden cup weighing fifty drachms, and that he always took it to bed with him and placed it at his head. Though this was lost on Alexandros, who had his servants encase food in gold, which was then thrown off as they ate the meal, with the slaves enjoying the profits. Times change." I believe that comes from a little nugget of information Athenaeus provides. Some are certainly not very PC, but I'm sorry to say that neither were many of the societies we are dealing with here. A little has been thrown in from a recent book "The Invention of Racism in Classical Antiquity" too.



Shameless plug--That book was very very interesting. I highly recommend it to everyone on this forum. I'm eager to see how it has been used. :book:

I must say I appreciate the humorous announcements. They made me chuckle. Yes, history should be taken seriously, but whenever I talk about history when I'm tutoring fellow students, I always use a little bit of humor. They have told me flat out that it makes it easier for them to learn and greatly appreciate it; I'm glad that EB is also using this standard.:2cents:

Teleklos Archelaou
01-22-2007, 18:35
Well, at first I checked it out, hoping for some ideas on ethnicities - we have tons of "higher chance for X trait", and depending upon the ethnicity those vary. But I've also taken some stereotypes of different groups and used them in other ways. Probably in no way the way the author had hoped the book would be used! :laugh4:

The index is a good place to start with it: Lydians: bravery of..., corrupt the Colophonians..., effeminacy of..., first traders... Things like that, looking at how they were perceived. We play to that a lot - especially from different points of view. Our KH faction maligns the backwards and drunken Macedonians when given the chance in text opportunities. Our Mak faction will often put down their southern Greek neighbors because of their poor martial skills or loquaciousness or something like that.

What would have been really nice would be a "handbook of ancient ethnic stereotypes" or something like that. :grin:

fallen851
01-22-2007, 18:44
I certainly hope TA isn't trying to keep fans interested. We aren't here to earn credits for a history requirement, rather, here because we enjoy this period of history. Thus, if we aren't interested, we wouldn't be here.

So I disagree that you need humour to keep people interested. And for all the "we make this for ourselves, not others" that the EB team has repeated over and over, what you are saying TA, flies right in the face of that.

Or do you need the humour to keep yourself interested? Or other team members?

Unlikely. Either way, the "we write humour to help keep people interested" is dumb argument based on the above.

So why do you write humour?

Face it, you don't make this mod just for yourselves, you make it for us. So quit saying that. In that case the humour is just fine, except for me, because smiley faces I can't stand!

Teleklos Archelaou
01-22-2007, 18:59
I'm just explaining things from my point of view. Different members work on the mod for different reasons. My personal reasons have a lot more to do with making the game educational than many other members. Some members really are just making it to enjoy for themselves (a few). We might have some general trends, but it varies a lot. Anyway, those short descriptions are in there for a reason, one that maybe not all members even totally like, but the point has been raised internally and the support for doing it like this was extremely and overwhelmingly positive, so they will remain this way.

If you don't like those short descriptions, don't read them. It can be as simple as that. But you'll miss out learning about Macedonian footwear if you do! "We have constructed a large palace here, one so grand and luxurious that even Demetrios Poliorketes would have approved! He, of course, being our great king who wore the most expensive footwear a Makedonian ever has dared place on his feet, like a half-boot they say it was, covered in felt of the costliest purple, woven behind and in front with a very intricate pattern of gold! This is a palace to match such boots!"

edyzmedieval
01-22-2007, 19:02
Yeah, the EB team thinks they are pretty funny, but they aren't. Though I certainly don't see humour in 1/4th of the descriptions, maybe I just don't get it, maybe thats why I don't think the EB team is funny? I've only found a few with lines that ruin the immersion (such as the above...).


Your comments are so intelligent, that even a stuck elephant in a magnolia tree can make better comments...

Avicenna
01-22-2007, 19:07
Wise, serious and unshakable ones who cannot have jokes, please feel free to make your own modification if the jokes present are seriously life-threatening, not up to your special standards and/or simply too childish or stupid for educated gentlemen like yourselves.

I rest my case.

McHrozni
01-22-2007, 19:09
Just saw the "useless" comment. Well, that's your opinion mate. We think the basic format of them "X has been constructed, my king/etc." is exactly right and is even more correct than the vanilla game - given the way those short descriptions are used in the game. I take it you don't "role play" much with those generals of yours either, eh?

You misunderstood.

EB says: X has been constructed
Vanilla says: X serves this and this function

X has been constructed is something I can see from it's name and picture in the "Construction completed" queue window. The purpose of the announcement text is hardly to tell you that once more what was done, but remind what purpose it serves. That's why the vanilla announcement descriptions come out much better, unfortunately.

In regards to racim and other stuff, I don't mind it, I actually like it, I just dislike how it is implemented at times. To use an example for above, does it really suit a military governor to say "We can now throw poop down our walls on the enemies! Yes!"?

McHrozni

Bava
01-22-2007, 19:34
Face it, you don't make this mod just for yourselves, you make it for us. So quit saying that.

This is probably the ****** post i´ve ever seen.

Congrats.

blacksnail
01-22-2007, 19:39
Face it, you don't make this mod just for yourselves, you make it for us. So quit saying that.
You seem to have an interesting, if incorrect understanding of how things work around here. Please apply this to all future dealings with EB staff.

The EB team makes what it makes. We get feedback from the forums as to what works and what doesn't. We are most likely to listen to the constructive feedback that presents a good case. We are least likely to listen to feedback that comes across as hostile, insulting, or anything with an outrageous sense of entitlement.

At the end of the day we owe absolutely nothing to anybody except for the hosting providers who maintain our website. We do not get paid to do any of this, which means we are not obligated, required, or in any way expected to put up with aggravation. We do this because we want to do so.

We certainly want to produce something that is enjoyed by many and hope to enrich the understanding of this time period as accurately as possible, but we also understand that you can't please everybody all the time. Some aspects of EB might be disagreeable to you, and if it bugs you enough your best option is to post feedback that is constructive and presents a good case rather than anything hostile, insulting, or anything with an outrageous sense of entitlement. If after the fact the EB team still decides to go another route, we hope you can either get past it or change it yourself in your home game, possibly posting any changes as a mod to the base game.

As a reminder I will link this post to my sig. If you encounter any posters who you feel could benefit from this important advice on feedback, please direct them here.

Thanks!

Kull
01-22-2007, 20:37
^
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What he said!

:yes:

MiniMe
01-22-2007, 20:46
This is the best "MyOpinion" thread I ever red on any forum.
That's why I love i-net : you can meat so many intresting people via net =)

HFox
01-22-2007, 22:07
Do people realise they are getting something like this for for free! That pleple are putting in hours and days and weeks of their own time for free. If they want to inject a little levity in this then what is the problem!

If you dont like the context of what is being produced, find something else that better fits your vision of how the product you want to play fits your idea of how things should be in your idealised world and supports your opinion of how things are presented to you.

I put the bold around the you so you would maybe understamd how selfish you are sounding.

Apologies if this sounds angry but FFS......find something useful to do like chew on wasps

fallen851
01-22-2007, 22:15
If you don't like those short descriptions, don't read them. It can be as simple as that. But you'll miss out learning about Macedonian footwear if you do! "We have constructed a large palace here, one so grand and luxurious that even Demetrios Poliorketes would have approved! He, of course, being our great king who wore the most expensive footwear a Makedonian ever has dared place on his feet, like a half-boot they say it was, covered in felt of the costliest purple, woven behind and in front with a very intricate pattern of gold! This is a palace to match such boots!"

See, that doesn't sound like a joke to me, but ok.

Oh well, this thread is becoming boring. I was simply sharing my opinion, if you don't like it, I don't care.

I already said I was modding out the jokes I don't like, the ones I don't think are funny. I was not trying to force the EB to remove the jokes to please me.

Do I want the EB team to mod out the jokes? It doesn't really matter. But the EB team shouldn't pretend to put in the jokes to keep peoples interest, if they don't care whether or not people play their mod (as had been said in the past), unless the EB team puts in the jokes to interest themselves. Everyone on the EB totally dodged the question about why they put in the humour. That is fine to, I don't care. I think it because they want people to see their work, and be interested in it. But again, just an opinion.

That is all I said. What it leads to, nobody knows! No need to long explanations about feedback and angry posts. There is nothing to see here. Boring thread.

(My ability to drive people crazy on this forum is achieving legendary status! Please, just relax.)

Teleklos Archelaou
01-22-2007, 22:34
As far as sidestepping your question (which I did not, but my answer may have been too subtle), the reason why I (at the least) include some humor is indeed to keep it interesting to people playing the mod/game, where they might keep learning more and get more interested in it as a whole. In a classroom I know some students don't need any motivation, but they sit in a room with other people might greatly benefit from a little joviality in the course ("benefit" as it keeps them looking at the material (playing the mod) a little longer or with a little more interest than they might otherwise). You'd really not like me in a class - I usually include a New Yorker cartoon dealing with some aspect of mythology on every myth quiz. And I always have introductory latin classes read a bit of adapted Plautus each semester for fun.

Lovejoy
01-22-2007, 22:40
Do people realise they are getting something like this for for free! That pleple are putting in hours and days and weeks of their own time for free. If they want to inject a little levity in this then what is the problem!

If you dont like the context of what is being produced, find something else that better fits your vision of how the product you want to play fits your idea of how things should be in your idealised world and supports your opinion of how things are presented to you.

I put the bold around the you so you would maybe understamd how selfish you are sounding.

Apologies if this sounds angry but FFS......find something useful to do like chew on wasps
Though, you should have the right to be a little critical, even if the EB-team is making it for us for free. We all love EB and we love the guys behind it. That's often why some are critical some times, you want to help EB improve itself. I dont care if IKEA is making ugly chairs, but I do care if a unit card in EB is less than perfect. Because i love EB. :)

And you dont have to love everything about EB just because its free. That would have been pretty stupid. ;)


As for me, I hardly ever noticed does "funny" descriptions. Some are great, some are less. Poo jokes is almost never fun. And tbh not in EB eighter. I like the sarcasm in some of the descriptions.

Anyway, most are fun, (atleast the first time!) some I can live without.

:)

Kugutsu
01-22-2007, 22:44
Yeah, the EB team thinks they are pretty funny, but they aren't...

You seem to have a knack of jumping on the bandwaggon of people who are critical of EB, and making inflammatory comments which push it over the edge.

The rest of your first post wasnt even particularly negative, but that first comment is either carefully chosen to really irritate the people who are working of the mod, or you simply have a very unfortunate turn of phrase, and no idea why people are annoyed with you. If the former, then


You're kind of an asshole aren't ya?

is about right. If the latter, then perhaps reading your comments before you hit 'submit reply' will spare you from being a victim of the team's wrath...

McHrozni
01-22-2007, 22:45
Do people realise they are getting something like this for for free! That pleple are putting in hours and days and weeks of their own time for free. If they want to inject a little levity in this then what is the problem!

If you dont like the context of what is being produced, find something else that better fits your vision of how the product you want to play fits your idea of how things should be in your idealised world and supports your opinion of how things are presented to you.

I put the bold around the you so you would maybe understamd how selfish you are sounding.

Apologies if this sounds angry but FFS......find something useful to do like chew on wasps

Look up on the term "feedback". Contrary to what you imply, I never said the mod was anything less than outstanding. Outstanding doesn't mean it's perfect, however, and this is one thing that could be improved, and no one seemed to have mentioned it before, and there is this convenient forum here...


As far as sidestepping your question (which I did not, but my answer may have been too subtle), the reason why I (at the least) include some humor is indeed to keep it interesting to people playing the mod/game, where they might keep learning more and get more interested in it as a whole. In a classroom I know some students don't need any motivation, but they sit in a room with other people might greatly benefit from a little joviality in the course ("benefit" as it keeps them looking at the material (playing the mod) a little longer or with a little more interest than they might otherwise). You'd really not like me in a class - I usually include a New Yorker cartoon dealing with some aspect of mythology on every myth quiz. And I always have introductory latin classes read a bit of adapted Plautus each semester for fun.

Some humor is fine. But RTW and EB are entertaining enough without it, and too much humor dillutes that. Would you put knock-knock jokes in Quo Vadis the movie?
I wouldn't, and I'm sure plenty of others wouldn't as well.

McHrozni

Teleklos Archelaou
01-22-2007, 22:52
It would be hard to get a bunch of 18-22 year olds to sit down and watch Quo Vadis today I think, and still pay attention well. Jokes certainly made watching "Druids" (aka "Vercingetorix") a lot more bearable though, I can tell you that (we were reading Caesar's account of the traits and customs of the Gauls, and I was looking for a film that pertained in some way to that in order to give some extra credit out if they watched it, not in class time though of course). "Worst...Caesar...Ever."

blacksnail
01-22-2007, 22:56
Everyone on the EB totally dodged the question about why they put in the humour.
TA answered you directly as he filled in many of the empty short descriptions. I don't know offhand who did any of the others. I can't say anything authoritatively because I didn't write any of them. I am sorry if this looks like I am dodging a question, but I am simply unable to say anything on this subject.


(My ability to drive people crazy on this forum is achieving legendary status! Please, just relax.)
It is often hard to tell the tone of people's messages from the text alone - there is no body language to clarify the way you mean something. If you find people misinterpreting you consistently you may want to consider careful proofreading before posting. Ages ago I came across as rather blunt and antagonistic online when I certainly didn't mean to do so. Proofreading the posts helped me get across the tone I intended until I was able to do so naturally. Also, judicious use of smilies can help. :2thumbsup:

McHrozni
01-22-2007, 23:07
It would be hard to get a bunch of 18-22 year olds to sit down and watch Quo Vadis today I think, and still pay attention well. Jokes certainly made watching "Druids" (aka "Vercingetorix") a lot more bearable though, I can tell you that (we were reading Caesar's account of the traits and customs of the Gauls, and I was looking for a film that pertained in some way to that in order to give some extra credit out if they watched it, not in class time though of course). "Worst...Caesar...Ever."

Perhaps, perhaps not. Neither RTW nor EB is a history lession, however - in fact both are computer games (or more strictly, two versions of one game). Strip them of all humor, and they're still two very entertaining pieces of software.

Another interesting comparison, would you put a picture of Companion heavy cavalry unit on the cover of book of blond jokes? Heck no!

McHrozni

blacksnail
01-22-2007, 23:10
Look up on the term "feedback".
Oh, certainly. Without feedback we won't be able to make EB any better. That's why I tried to clarify the type of feedback that is most useful to us. "I don't like EB because you guys are jerks and also this shield texture is wrong" is generally less effective than "Is this shield texture correct? According to [source], the 3rd century shields employed by [faction/unit] almost universally depicted a large eye on the shield instead of a horse." Personally I thought your feedback was of the useful variety. If there are some consistent stinkers amongst the short descriptions, we'll certainly take a look at them.

Foot
01-22-2007, 23:21
Another interesting comparison, would you put a picture of Companion heavy cavalry unit on the cover of book of blond jokes? Heck no!

McHrozni

Awful analogy, I'm afraid. Sometimes you need humour to make history interesting, but it certainly doesn't follow (and in fact makes no sense) to suggest that similar logic would find oneself requiring history to make humour interesting. Humour is interesting on its own.

In addition, we must recall the popularity of the Horrible Histories series, whose witty takes on history are probably partly responsible for many current history undergrads (perhaps).

However, I would agree that simple toilet humour, whilst timeless, is not particularly funny. But such a tarred brush should not be used to dismiss Teleklos' other accomplishments in this department.

Foot

McHrozni
01-22-2007, 23:27
Awful analogy, I'm afraid. Sometimes you need humour to make history interesting, but it certainly doesn't follow (and in fact makes no sense) to suggest that similar logic would find oneself requiring history to make humour interesting. Humour is interesting on its own.

Perfect analogy actually ~:)
The computer game RTW/EB is entertaining enouhg by itself. It doesn't need extra humor to make it entertaining (and for some at least, it reduces that).

It even makes sense from the Role-Play point of view - you can't really run a state if you joke about one out of every three isuues before you.


However, I would agree that simple toilet humour, whilst timeless, is not particularly funny. But such a tarred brush should not be used to dismiss Teleklos' other accomplishments in this department.

Foot

Please notice this is the only thing in the mod that I object to and that I have stated the work was outstanding ~;) That, and some recruiting issues that are probably very well covered already and that I won't touch for now.

McHrozni

Teleklos Archelaou
01-22-2007, 23:30
However, I would agree that simple toilet humour, whilst timeless, is not particularly funny. But such a tarred brush should not be used to dismiss Teleklos' other accomplishments in this department.

Foot:laugh4: Just be glad foot's puns didn't find their way into them.

Pode
01-22-2007, 23:54
576(?) distinct buildings * 20 distinct factions which might build them =

<me gives up and uses calculator>

11500+ short descriptions, "many" of which are written by one guy. In his shoes, I would certainly start putting in joke ones just to escape the drudgery of it all. Even if only one in ten is a joke, that's over a thousand jokes to come up with. Not every one is going to be a gem. So far I've enjoyed the ones I've come across. :2thumbsup:

Teleklos Archelaou
01-23-2007, 03:48
I haven't done all of them - Werner is helping to get them in the basic "X has been built, my king" format, with a little bit of flavor added, but he hasn't been able to get reliable internet access where he is lately.

Mithradates VI
01-23-2007, 04:52
It would be hard to get a bunch of 18-22 year olds to sit down and watch Quo Vadis today I think, and still pay attention well. Jokes certainly made watching "Druids" (aka "Vercingetorix") a lot more bearable though, I can tell you that (we were reading Caesar's account of the traits and customs of the Gauls, and I was looking for a film that pertained in some way to that in order to give some extra credit out if they watched it, not in class time though of course). "Worst...Caesar...Ever."



Oh dear. That movie was just....GAH! :wall:


Back to the point though, I agree--most people that age (of which I happen to be) wouldn't be caught dead watching Quo Vadis, or at least, paying attention. Humor does help students learn, or at least, to pay attention, in my experience.

Kull
01-23-2007, 09:24
576(?) distinct buildings * 20 distinct factions which might build them =

<me gives up and uses calculator>

11500+ short descriptions, "many" of which are written by one guy. In his shoes, I would certainly start putting in joke ones just to escape the drudgery of it all. Even if only one in ten is a joke, that's over a thousand jokes to come up with. Not every one is going to be a gem. So far I've enjoyed the ones I've come across. :2thumbsup:

That's a very interesting post, in a number of ways. Not only are there a LOT of short building descriptions (and don't forget units), but there's a huge amount of OTHER things going on as well. So if somebody inserts a bit of humor here and there, even those EB members who might not care for it have basically two choices - write a few thousand humorless ones themselves (you can imagine how many volunteers are just dying to do THAT!), or stay focused on their own tasks and recognize the short descripts for what they are, a minor piece of the Vast Tapestry That Is EB.

A few other things that people would do well to bear in mind:

1) I keep hearing references to the monolitic entity known as the EB Team. Believe me, it's a diverse group who's opinions are occasionally in near-violent conflict. And it's safe to say that many features you see in EB (and take for granted) have caused one team member or another to be almost violently ill at the thought of their inclusion in the Mod. But for the most part we focus on the big picture and getting things done. So are there some members who hate poo jokes? Probably. Is it enough of a problem that they would flee the mod or demand changes? No.

2) We are also not a highly centralized dictatorship, and that means every element that enters into EB does not pass through a rigorous unitary control point. A lot of what we do DOES go through a pretty serious, decentralized peer review process (f/e the nit picking over new units can be almost painful to watch), but it's always different people reviewing different areas of the mod. And when there are major issues, the team as whole will vote for one of several outcomes - and rest assured the results are rarely "blow outs". So we disagree, we delegate, we review each others work with varying degrees of formality.....and it all works. But it will never be mistaken for "efficient", much less "perfect". AND......the results of our efforts will NEVER please everybody.

Caratacos
01-23-2007, 10:06
A lot of people seem to forget that people in the past liked to laugh just as much as people do today. So most of the jokes made in the descriptions were probably similar to jokes made in their own day... so when you think about it like that, the attention to historical accuracy is EB quite profound.

PS-- I like jokes :jester:
~:wacko:

HFox
01-23-2007, 18:28
McHrozni

Your comments and that of others come across as unconstructive, hence the rabid response. :)

We all throw our angst around at times, but when you direct clumsy, and to some extent purile critism, at something like this your always going to get a reaction.

I have not seen anything written that I thought was out of place or in bad taste myself, but bearing in mind the scope of the content it may still be out there. Also as the people are doing this as well as a day job, bear in mind that at times they may be sleepgriefed when writing. So if the odd piece of content ends up erring on the side of silliness, I wouldnt be surprised or personally offended. I would just discount it and move on.

The best way to deal with this is to send one of the team members a quiet note and trust them deal with it appropriately in due course, or edit the appropriate text file yourself as others have done.....

...or maybe even help by sending in an alternative

McHrozni
01-23-2007, 18:40
McHrozni

Your comments and that of others come across as unconstructive, hence the rabid response. :)

We all throw our angst around at times, but when you direct clumsy, and to some extent purile critism, at something like this your always going to get a reaction.

I have not seen anything written that I thought was out of place or in bad taste myself, but bearing in mind the scope of the content it may still be out there. Also as the people are doing this as well as a day job, bear in mind that at times they may be sleepgriefed when writing. So if the odd piece of content ends up erring on the side of silliness, I wouldnt be surprised or personally offended. I would just discount it and move on.

The best way to deal with this is to send one of the team members a quiet note and trust them deal with it appropriately in due course, or edit the appropriate text file yourself as others have done.....

...or maybe even help by sending in an alternative

Heh, I know what you're trying to say.
The thing is, some people - you probably as well - took this much too seriously. If something is amiss with the mod, that doesn't mean everything is, it never did. Is that so hard to grasp, really? ~:)

Still, given the complete lack of information as to which file I should edit and where it is, I did the second best, I submitted an alternative which everybody already had. I'm sorry, but announcement descriptions were better in the original. That means they could be kept, or modified, or completely rewritten in their own style, just keep lines like "Now we can throw poop down on our enemies!" out, please ~:) Not everybody around here is in his (hers'/it's) early teens.

If you consider that destructive criticism, you'll probably consider anything less that worshipping the mod as a divine gift as destructive criticism, so futher argument would resemble this: :wall:

I'm sorry, but while the modders are doing one heck of a job, it could use improvement in certain areas, and this is one such area. Why do I have to keep repeating this, I don't know, but everybody (except for the authors, heh) gets so rabbidly insane at any such suggestion. Why, I don't know, but I think the reason is the same as for liking such toilet jokes in the game.

I hope I didn't offend anyone, and if I did, :oops:

McHrozni

Omanes Alexandrapolites
01-23-2007, 20:16
PS-- I like jokes
Same here :jester:

edyzmedieval
01-23-2007, 21:17
I'm sorry, but while the modders are doing one heck of a job, it could use improvement in certain areas, and this is one such area. Why do I have to keep repeating this, I don't know, but everybody (except for the authors, heh) gets so rabbidly insane at any such suggestion. Why, I don't know, but I think the reason is the same as for liking such toilet jokes in the game.


Why don't you try writing 10000 descriptions like a robot, without making any jokes? ~:)

Tuuvi
01-23-2007, 21:22
I like having the jokes in EB, it gives the mod a friendly feeling that makes it more enjoyable. But I think this thread has gone way off topic, I was actually wondering about the Gynaikonomos trait too but so far there has been no answers, just a pointless argument.

CountArach
01-23-2007, 21:22
I think the jokes are fine. In fact sometimes I laugh out loud at them. What people are forgetting is that Humour is not a new invention, it existed in History as well, so why not include it in a mod that is set in history?

Also the suggestion that all history should be viewed with a straight face is just ludicrous. It just reinforces the stereotype that all history lovers are boring, stale, lifeless people.

Teleklos Archelaou
01-23-2007, 21:38
I think we've expressed the EB point of view on the matter, and we note the suggestions that some of the humor be toned down (or entirely eliminated, depending on your point of view). No need to further antagonize each other on the matter. I'll close the thread now if you guys don't mind too terribly.