Frankmuddy
01-31-2007, 19:41
I just resisted two very strange sieges.
In the first siege, Denmark attacked my Russian Citadel at Hamburg. They had more heavy infantry than my garrison, and I had no cavalry or siege equipment with which to damage their siege gear. When the battle started I received the dread message that an enemy spy had opened the gates. So I prepared myself for certain and terrible doom and drew up my Boyars in front of the gates. Well, to my utter amazement the enemy totally ignored the gates and rushed their entire contingent of about ten troops up on ladder onto my walls, right into the loving embrace of two units of heavy infantry. I was dumbfounded. The castle was theirs for the taking, but the AI dropped the ball and allowed it's troops to be slaughtered.
The next siege, in the same round, is equally befuddling. As the ram reached the gates my general, sensing that he was almost certainly a dead man, decided to rush three units of Norse War Clerics. So the bodyguard unit, unsupported except by a few units of peasant arches, took on three times it's number of elite heavy cavalry and was slaughtered to a man, leaving my general standing, to my disbelief, victorious and alone on the courtyard behind the gate.
Is there any rhyme or reason to how these things go? Usually sieges are rather straight forward affairs, but every so often the AI throws an odd curveball at you.
In the first siege, Denmark attacked my Russian Citadel at Hamburg. They had more heavy infantry than my garrison, and I had no cavalry or siege equipment with which to damage their siege gear. When the battle started I received the dread message that an enemy spy had opened the gates. So I prepared myself for certain and terrible doom and drew up my Boyars in front of the gates. Well, to my utter amazement the enemy totally ignored the gates and rushed their entire contingent of about ten troops up on ladder onto my walls, right into the loving embrace of two units of heavy infantry. I was dumbfounded. The castle was theirs for the taking, but the AI dropped the ball and allowed it's troops to be slaughtered.
The next siege, in the same round, is equally befuddling. As the ram reached the gates my general, sensing that he was almost certainly a dead man, decided to rush three units of Norse War Clerics. So the bodyguard unit, unsupported except by a few units of peasant arches, took on three times it's number of elite heavy cavalry and was slaughtered to a man, leaving my general standing, to my disbelief, victorious and alone on the courtyard behind the gate.
Is there any rhyme or reason to how these things go? Usually sieges are rather straight forward affairs, but every so often the AI throws an odd curveball at you.