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View Full Version : Baktrian bodyguards and hippo-toxotai exceedingly vulnerable to arrows



Kongeslask
02-01-2007, 20:14
Something I found odd: Both these units have riders with bronze cuirasses and mail on the front part of the horse, yet are much more vulnerable to arrows than other armoured riders, including Saka bodyguards, which are equipped in much the same fashion as the baktrian counterpart, only with scale mail for the rider instead of a cuirass. Surely this is not intended?

QwertyMIDX
02-02-2007, 05:46
Will look into it.

Watchman
02-02-2007, 07:40
Dunno 'bout the Toxic Hippos, but the BGs at least used to have the Hippie statline for some reason - which isn't exactly the toughest one around.

Kongeslask
02-02-2007, 13:11
I did some test in custom battle: medium difficulty, huge unit size, Danube Delta map, no upgrades, me as defending seleucids with one unit of syrian archers.

Against Hippeis Xystophoroi (100 riders), in which the horse is unarmoured and the rider has helmet and cuirass: usually two riders fell in each salvo, four at the most, sometimes none.

Against Baktrian Bodyguard, also 100 riders: four riders fell for most salvos, seven at the most. This makes so sense, seeing as all of the horse in front of the saddle is armoured.

Against Saka bodyguard and Baktrain Hippo-toxotai: about as resilient as xystophoroi, ie usually two per salvo, but less certain than above because these enemies shoot back and thin out my archers.

Fondor_Yards
02-02-2007, 21:08
EB iirc is meant to be played on large unit size, not huge. So that could be messing with the results.

Aristophanes
02-02-2007, 21:55
The Baktrian bodyguards have messed up stats. They're by far the weakest in terms of armour, etc...which doesn't do justice to their equipment etc...

Watchman
02-02-2007, 22:38
They have the statline of the Hippeis for some reason. Base unit size too, IIRC. Copy/paste the Hetairoi BG stats the other Successors use for a placeholder solution or something.

Cataphract_Of_The_City
02-03-2007, 02:32
I was playing a battle today and at some point my Bactrian hippotoxotai were being pursued by a Seleucid general. After a while they reached them because they were very tired while the general who has been running longer was just winded. From the point the general reached them, they just couldnt get away. The general was very very close behind them and killed the stranglers. Perhaps some more stamina is in order?

tk-421
02-04-2007, 01:55
I miscopied a line for those two units when I was statting them. The problem will be taken care of for the next build.

Atilius
02-04-2007, 02:47
The general was very very close behind them and killed the stranglers.

You have a problem with killing stranglers?

CountArach
02-04-2007, 07:54
EB iirc is meant to be played on large unit size, not huge. So that could be messing with the results.


I thought it was the other way around. It would make more sense to me to make it Huge, as it is closer to the real historic size (Though no where near close enough)

Cataphract_Of_The_City
02-04-2007, 17:40
You have a problem with killing stranglers?

No, just that heavy cavalry could catch medium (or is it heavy too) cavalry quite easily. I also tried some maneuvers (rapidly changing direction) to shake off the general unit but they took no heed, they turned faster that me.

Watchman
02-04-2007, 17:43
Don't the Baktrioi Hippotoxotai ride something like fully barded horses ? Those were never famous for either speed, agility or stamina...

Cataphract_Of_The_City
02-06-2007, 01:47
Either way, a Seleucid general unit seems to be heavier by the looks of it. But the stats may need tweaking.

Watchman
02-06-2007, 01:54
All that matters mobility-wise is what skeleton the horse model uses, you know.