Dead_Like_Me
02-02-2007, 20:30
after playing the game for a while already i wanted to organize a list of all the things that should be added / fix in the next patch. so he is the list , feel free to add i will refresh the list with. after giving a good list of things to be fix i hope that a dev will by a small chance will check it up.
Single player :
* there is long and short campaign game , adding a historical campaign will maybe get to less freedom of play but it should be nice , to see all the other factions at least go like in real history and you could chose whether you want to follow the missions that will come all the time to cause you to go like history ( by offering money and units of course :D) or you could just ignore
them but still other factions will play as in history.
* more costume battles / historical battles should be nice.
* i have enjoyed much of the beautiful graphics and the landscapes of the game but i do wish to see more in the landscapes such as bushes signs in roads / roads should be more realistic and more farms and structures in the landscapes. also i really like the maps that you have trees / higher ground / other natural appearance around the roads so it would look like as if men
redesigned the place to make the road and by that giving ambushes the join of attacking from high. more narrow paths and so on to landscapes to make the game nicer. also i noticed you don't see the landscapes as you saw them in the old games, if you fight near the sea you wont always see it if you fight near a city you wont see it, you wont see ships when fighting near seas and you will not see cliffs in this game , i think you should work on that details.
* castles and cities in deferent places should enjoy better strategic places.
* inquisitors shouldn't be able to kill a cardinal with piety 9-10.
* i don't see much reason of giving nobles the piety, they barely get it and most of them get pagan magician , i know that chivalry and dread are including both influence and management but i think that it should be more visual the advantages and disadvantages of both.
* factions non catholic should have something that will unite them for good or bad. for example if a Muslim factions that join jihad on a Christian state catholic and orthodox should cause worse relations with any catholic faction. also after jihad is called crusade cool time should be reduced. orthodox should have something also in common.
* faction leader and faction hair should be able to make diplomacy which should increase their authority. also you should be able to change faction hair. faction leader should be give you influence on relations with other factions , if he is good they will more respect you.
multiplayer/lan :
* I didn't played much on the multiplayer so i don't have much to complain. though i know from others that playing the multiplayer will give you a hell of lagging issues also getting into a game is a problematic thing since people gave up on playing multi.
* give back the Add AI in multiplayer/lan many people like to play just with a friend against computer and player against other players.
* leader games should be better organized.
Hot seat/ campaign mutliplayer :
as you probably know the game has inside of it a HT/CMP which is great but its yet to be open for the general public because of this people barely know of it and there for it didn't got reputation as it should have got. in the next patch i hope we will see it in the game options so you wont need to mod files for it.
now here is some issues that i found during games with friends.
* during AI turns if you are attacked you have the option to "watch battle" rather then play it. also after "Watching" the battle when back to the campaign map you the game will stuck and wont continue the turn sequence.
* during AI turns if AI have address one of the players and then another/the same AI attacks other player the game will cause the battle settings get massed up and also if you go to battle you will probably control the enemy army and not yours :D
* relations of players in hot seat should be able to modified them selfs although their actions should be effecting as well.
* massages in start of turn not always appear , this should be fix.
General :
* an option should be added to single player + multiplayer that allows the player to see the campaign map to chose a region and specific place in that region and to place the armies that play in the placement he wishes to. that should be be added and not replace the custom battles.
*diplomacy in the campaign map should be more complicated , adding more features to the the diplomacy screen , also relations with other states including papal states should be more complicated by adding to each one the reasons why you have such relation with each.
a page like the relations with the pope but to each country should add where you can see in visual the relations. also alliance should be more precious but not impossible to get some times computers even at losing will not accept some offers. if you are strong and your reputation is good among the states you should be more respected. also , in the start almost all the factions start with neutral state while it makes it easy to negotiate with them this should be change for example : relations between scots and england
relations between turks and the BE. also computers should more care about excommunication and getting bad reputation. bad reputation should cause other computers to whom they wish to be allies. when you are at war with a faction you should be able to get alliances with the factions that ally with your enemy. if the faction you are at war with have bad reputation it should be easier to get the computer to your side while if the other way around it would be harder.
features that should be added to the diplomacy screen :
- get out of my lands :P
- attack other faction should be improved to - if the faction is your ally , this will cause
war declaration.
- if the faction enemy and they accept
it will cause a them to betray.
- if they are neutral it will be as in enemy.
- a option to ask for help - to your cities and which city.
- to your armies and which army.
- to your ships and which ships(escort ships can be nice as well).
- to your sieging armies and which.
only in alliance.
- millitery access is to much hard to get , and the main reason to get it so you wont get relations worst there for it should be maybe divided to one that allow you to travel with your armies through the land but getting to close to the city would be seen as a bad habit and the second one will give you full millitery access. betrial should be more deadly weapon in diplomacy causing a good to factions to betray each other would make a better game.
- computers should be more reasonable with the prices they ask as when you ask and not depending on your wealth to much ( for example if you are rich they will ask 3/4 of your money for cease fire when they have 5 cities and you will have 35).
* when a faction should be more hated by the pope and other people if to they get to much caught with their assassin and spies. counter spy doest count.
* princess rule should be better , computer don't know to use them there for its never worthy if it will be fix i would maybe start looking for brides and brooms and not always except offers from the computer.
more explained easy ways to get a princess gain charm.
*pope missions of cease hostileness should comply to both faction they dealing with. its annoying you cant attack an enemy that sieges you because you don't want to get excommunicate.
* soldiers that get of a ship often get "stuck" on the place of their landing this can be caused by ending of a crusade / cease fire and there for no longer needed there. in case its because of a crusade that they couldn't join on they should try at least to take other cities of the Muslim faction they came to attack . in case of a Christian faction they should go back or keep attacking depending on their status with this faction.
* papal states shouldn't be aggressive to factions that have more then two crosses.
* i have noticed that some times computer factions attack you then come to ask for cease fire that way you can take money from them as it is very generous usually , but then they siege you again just to go and ask cease fire and pay more.
* you should be able to free vassal factions from other factions by diplomacy with them or their masters , or by force to take them as your vassal or to make then attack with you the empire that make them vassals from the first place.
P.S - I did notice the patch thread but i think it should be in its own thread.
feel free to correct me I made this list at 4AM.
Single player :
* there is long and short campaign game , adding a historical campaign will maybe get to less freedom of play but it should be nice , to see all the other factions at least go like in real history and you could chose whether you want to follow the missions that will come all the time to cause you to go like history ( by offering money and units of course :D) or you could just ignore
them but still other factions will play as in history.
* more costume battles / historical battles should be nice.
* i have enjoyed much of the beautiful graphics and the landscapes of the game but i do wish to see more in the landscapes such as bushes signs in roads / roads should be more realistic and more farms and structures in the landscapes. also i really like the maps that you have trees / higher ground / other natural appearance around the roads so it would look like as if men
redesigned the place to make the road and by that giving ambushes the join of attacking from high. more narrow paths and so on to landscapes to make the game nicer. also i noticed you don't see the landscapes as you saw them in the old games, if you fight near the sea you wont always see it if you fight near a city you wont see it, you wont see ships when fighting near seas and you will not see cliffs in this game , i think you should work on that details.
* castles and cities in deferent places should enjoy better strategic places.
* inquisitors shouldn't be able to kill a cardinal with piety 9-10.
* i don't see much reason of giving nobles the piety, they barely get it and most of them get pagan magician , i know that chivalry and dread are including both influence and management but i think that it should be more visual the advantages and disadvantages of both.
* factions non catholic should have something that will unite them for good or bad. for example if a Muslim factions that join jihad on a Christian state catholic and orthodox should cause worse relations with any catholic faction. also after jihad is called crusade cool time should be reduced. orthodox should have something also in common.
* faction leader and faction hair should be able to make diplomacy which should increase their authority. also you should be able to change faction hair. faction leader should be give you influence on relations with other factions , if he is good they will more respect you.
multiplayer/lan :
* I didn't played much on the multiplayer so i don't have much to complain. though i know from others that playing the multiplayer will give you a hell of lagging issues also getting into a game is a problematic thing since people gave up on playing multi.
* give back the Add AI in multiplayer/lan many people like to play just with a friend against computer and player against other players.
* leader games should be better organized.
Hot seat/ campaign mutliplayer :
as you probably know the game has inside of it a HT/CMP which is great but its yet to be open for the general public because of this people barely know of it and there for it didn't got reputation as it should have got. in the next patch i hope we will see it in the game options so you wont need to mod files for it.
now here is some issues that i found during games with friends.
* during AI turns if you are attacked you have the option to "watch battle" rather then play it. also after "Watching" the battle when back to the campaign map you the game will stuck and wont continue the turn sequence.
* during AI turns if AI have address one of the players and then another/the same AI attacks other player the game will cause the battle settings get massed up and also if you go to battle you will probably control the enemy army and not yours :D
* relations of players in hot seat should be able to modified them selfs although their actions should be effecting as well.
* massages in start of turn not always appear , this should be fix.
General :
* an option should be added to single player + multiplayer that allows the player to see the campaign map to chose a region and specific place in that region and to place the armies that play in the placement he wishes to. that should be be added and not replace the custom battles.
*diplomacy in the campaign map should be more complicated , adding more features to the the diplomacy screen , also relations with other states including papal states should be more complicated by adding to each one the reasons why you have such relation with each.
a page like the relations with the pope but to each country should add where you can see in visual the relations. also alliance should be more precious but not impossible to get some times computers even at losing will not accept some offers. if you are strong and your reputation is good among the states you should be more respected. also , in the start almost all the factions start with neutral state while it makes it easy to negotiate with them this should be change for example : relations between scots and england
relations between turks and the BE. also computers should more care about excommunication and getting bad reputation. bad reputation should cause other computers to whom they wish to be allies. when you are at war with a faction you should be able to get alliances with the factions that ally with your enemy. if the faction you are at war with have bad reputation it should be easier to get the computer to your side while if the other way around it would be harder.
features that should be added to the diplomacy screen :
- get out of my lands :P
- attack other faction should be improved to - if the faction is your ally , this will cause
war declaration.
- if the faction enemy and they accept
it will cause a them to betray.
- if they are neutral it will be as in enemy.
- a option to ask for help - to your cities and which city.
- to your armies and which army.
- to your ships and which ships(escort ships can be nice as well).
- to your sieging armies and which.
only in alliance.
- millitery access is to much hard to get , and the main reason to get it so you wont get relations worst there for it should be maybe divided to one that allow you to travel with your armies through the land but getting to close to the city would be seen as a bad habit and the second one will give you full millitery access. betrial should be more deadly weapon in diplomacy causing a good to factions to betray each other would make a better game.
- computers should be more reasonable with the prices they ask as when you ask and not depending on your wealth to much ( for example if you are rich they will ask 3/4 of your money for cease fire when they have 5 cities and you will have 35).
* when a faction should be more hated by the pope and other people if to they get to much caught with their assassin and spies. counter spy doest count.
* princess rule should be better , computer don't know to use them there for its never worthy if it will be fix i would maybe start looking for brides and brooms and not always except offers from the computer.
more explained easy ways to get a princess gain charm.
*pope missions of cease hostileness should comply to both faction they dealing with. its annoying you cant attack an enemy that sieges you because you don't want to get excommunicate.
* soldiers that get of a ship often get "stuck" on the place of their landing this can be caused by ending of a crusade / cease fire and there for no longer needed there. in case its because of a crusade that they couldn't join on they should try at least to take other cities of the Muslim faction they came to attack . in case of a Christian faction they should go back or keep attacking depending on their status with this faction.
* papal states shouldn't be aggressive to factions that have more then two crosses.
* i have noticed that some times computer factions attack you then come to ask for cease fire that way you can take money from them as it is very generous usually , but then they siege you again just to go and ask cease fire and pay more.
* you should be able to free vassal factions from other factions by diplomacy with them or their masters , or by force to take them as your vassal or to make then attack with you the empire that make them vassals from the first place.
P.S - I did notice the patch thread but i think it should be in its own thread.
feel free to correct me I made this list at 4AM.