Log in

View Full Version : Unitwise which is better and why?



The Foolish Horseman
02-03-2007, 21:06
I know this is similar to my last poll but i wud be really interested to know what the org members thing (games include expansions as well)

Artorius Maximus
02-03-2007, 21:10
I would have to say Europa Barbarorum, the work they put in the units, especially the Celtic and Germanic ones, are astoundingly accurate.

Omanes Alexandrapolites
02-03-2007, 21:41
I would have to say Europa Barbarorum, the work they put in the units, especially the Celtic and Germanic ones, are astoundingly accurate.
Exactly what he said :yes:

Martok
02-04-2007, 22:35
Shogun: The units were the best balanced, for both the campaign and multiplayer. The RPS system works very well in that game, as there's really no unit that's over-powered or under-powered when compared to their cost. Every unit had a counter of some sort -- none of them were unstoppable. :thumbsup:

dacdac
02-04-2007, 22:44
EB all the way. So many factions and units that are all unique in design and idea. Although, I really like the LOTR b/c using trolls to smack around goblins is always fun!:2thumbsup:

Motep
02-05-2007, 03:37
Even though I cant get it, Ive seen screenies of Europa Barbarum and it looks awesome! :2thumbsup:

pevergreen
02-05-2007, 10:51
I dare defy Everyone here!
I vote Rome: Total Realism

:gah2:

Lorenzo_H
02-05-2007, 12:47
I don't do mods...

Martok
02-06-2007, 01:31
I don't do mods...
That's not what's being asked, though. The question is, in which game/major mod do you find the units to be the best? :yes:

mightilyoats
02-06-2007, 11:46
I have only played Rome vanilla and Medieval I vanilla. So I vote for Rome...

Lysander13
02-07-2007, 06:02
As a whole..taking into account the number of different factions and the very attractive different units for each of those factions. It's very difficult to vote against EB in a poll like this.

naut
02-07-2007, 13:00
Shogun: The units were the best balanced, for both the campaign and multiplayer. The RPS system works very well in that game, as there's really no unit that's over-powered or under-powered when compared to their cost. Every unit had a counter of some sort -- none of them were unstoppable. :thumbsup:
Exactly :balloon3: