View Full Version : Query - How exactly can I acquire Conquistadores?
Lorenzo_H
02-07-2007, 14:51
I have been in the new world for some time now and as there are only about 20 turns left in the game I am now wondering how it is I haven't seen Conquistadores yet. Having said that, all my cities in the new World are small - what size do they have to be and what buildings enable them?
It's been a while since I messed around with the new world, but I recall they come from very low level city walls. I was making them in Cuba and it couldn't have had much more than a 2000 pop. Also, I think only Spain and Portugal get them.
Lorenzo_H
02-07-2007, 16:25
Well I'm playing as the Spanish and I have the Caribean Isles and Florida, so I'll see what I can do.
Then I would guess that all you need is to get them above 2000 pop and build the required walls. It's a pretty low requirement.
building core_building
{
convert_to core_castle_building
levels wooden_pallisade wooden_wall stone_wall large_stone_wall huge_stone_wall
{
wooden_pallisade city requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 1
capability
{
recruit_pool "Town Militia" 1 0.2 2 0 requires factions { Normans, }
recruit_pool "Peasant Spearmen" 1 0.2 2 0 requires factions { Saxons, }
wall_level 0
tower_level 1
free_upkeep bonus 2
happiness_bonus bonus 1
recruitment_slots 1
}
material wooden
construction 2
cost 600
settlement_min village
upgrades
{
wooden_wall
}
}
wooden_wall city requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 2
capability
{
recruit_pool "Conquistadores" 1 0.4 3 0 requires factions { spain, portugal, } and hidden_resource america
recruit_pool "Dismounted Conquistadores" 1 0.4 3 0 requires factions { spain, portugal, } and hidden_resource america
recruit_pool "Town Militia" 1 0.2 2 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, Normans, }
recruit_pool "Italian Militia" 1 0.2 2 0 requires factions { milan, venice, papal_states, sicily, }
recruit_pool "EE Town Militia" 1 0.2 2 0 requires factions { poland, hungary, }
recruit_pool "EE Archer Militia" 1 0.2 2 0 requires factions { russia, }
recruit_pool "SE Town Militia" 1 0.2 2 0 requires factions { byzantium, }
recruit_pool "ME Town Militia" 1 0.2 2 0 requires factions { moors, turks, mongols, timurids, }
recruit_pool "ME Archer Militia" 1 0.2 2 0 requires factions { egypt, }
recruit_pool "Peasant Spearmen" 1 0.2 2 0 requires factions { Saxons, }
wall_level 1
gate_strength 1
tower_level 1
free_upkeep bonus 3
happiness_bonus bonus 1
recruitment_slots 2
}
material wooden
construction 2
cost 1200
settlement_min town
upgrades
{
stone_wall
}
}
I took the liberty of bolding and underlining the earliest availability of Conquistadores in the wall series. You can see they are available to Spain and Portugal only, and only from the Americas (hidden_resource america is used to label the Americas). They are available from wooden walls, and every higher wall level as well that cities get (not castles). Happy recruiting.
TevashSzat
02-08-2007, 00:53
they are a livesaver in the americas because if you do not send enough troops on your first expedition, you will be stranded in the americas with reinforcements being a couple of turns away. Conquistadores are just simply amazing, better than all of the knights, and can be built to stall the aztecs until your reinforcements arrive. It is a shame though that u cant build them in Europe, but then i suppose spain would be horribly powerful
Lorenzo_H
02-08-2007, 08:06
building core_building
{
convert_to core_castle_building
levels wooden_pallisade wooden_wall stone_wall large_stone_wall huge_stone_wall
{
wooden_pallisade city requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 1
capability
{
recruit_pool "Town Militia" 1 0.2 2 0 requires factions { Normans, }
recruit_pool "Peasant Spearmen" 1 0.2 2 0 requires factions { Saxons, }
wall_level 0
tower_level 1
free_upkeep bonus 2
happiness_bonus bonus 1
recruitment_slots 1
}
material wooden
construction 2
cost 600
settlement_min village
upgrades
{
wooden_wall
}
}
wooden_wall city requires factions { northern_european, mesoamerican, middle_eastern, eastern_european, greek, southern_european, }
{
convert_to 2
capability
{
recruit_pool "Conquistadores" 1 0.4 3 0 requires factions { spain, portugal, } and hidden_resource america
recruit_pool "Dismounted Conquistadores" 1 0.4 3 0 requires factions { spain, portugal, } and hidden_resource america
recruit_pool "Town Militia" 1 0.2 2 0 requires factions { england, scotland, france, hre, denmark, spain, portugal, Normans, }
recruit_pool "Italian Militia" 1 0.2 2 0 requires factions { milan, venice, papal_states, sicily, }
recruit_pool "EE Town Militia" 1 0.2 2 0 requires factions { poland, hungary, }
recruit_pool "EE Archer Militia" 1 0.2 2 0 requires factions { russia, }
recruit_pool "SE Town Militia" 1 0.2 2 0 requires factions { byzantium, }
recruit_pool "ME Town Militia" 1 0.2 2 0 requires factions { moors, turks, mongols, timurids, }
recruit_pool "ME Archer Militia" 1 0.2 2 0 requires factions { egypt, }
recruit_pool "Peasant Spearmen" 1 0.2 2 0 requires factions { Saxons, }
wall_level 1
gate_strength 1
tower_level 1
free_upkeep bonus 3
happiness_bonus bonus 1
recruitment_slots 2
}
material wooden
construction 2
cost 1200
settlement_min town
upgrades
{
stone_wall
}
}
I took the liberty of bolding and underlining the earliest availability of Conquistadores in the wall series. You can see they are available to Spain and Portugal only, and only from the Americas (hidden_resource america is used to label the Americas). They are available from wooden walls, and every higher wall level as well that cities get (not castles). Happy recruiting.
You mean castles do not get them?
You mean castles do not get them?
Correct.
Lorenzo_H
02-08-2007, 12:02
Well its a good thing I know that now since I just converted Florida to a castle! I'm making it straight back to a town and I'm going to upgrade it. Oh well at least I got a few Jinettes out of it.
Build a plaza del toro in the city and you'll be able to recruit jinetes there. I don't recall the size level required to build it, minor city perhaps?
I'd build a plaza del toro anyway, you need all the public order help you can get that far from home.
Kraggenmor
02-08-2007, 17:55
I'd build a plaza del toro anyway, you need all the public order help you can get that far from home.
I've found moving the Spanish capital to Cuba pretty much eliminates the public order problems in the Americas. :dizzy2:
Yes, of course I'm kidding. :clown:
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