Laconic
02-12-2007, 19:38
https://img.photobucket.com/albums/v167/Laconic/disembark.jpg
It's around 1520. I've got an Explorer's Guild Headquarters, a University, and Carracks (obviously). I got the note that "the world is round," but I never got the notification that the New World had been discovered. I won the game some turns ago, around the 1430's I believe, but I didn't think that mattered. I tried to just force my way to the New World and this is what I got, none of my units can leave the ships. I am playing with a pretty heavily modified version of the game, but the only things I did in the strategy.txt file was unlock all practical factions (not Aztecs, invaders, or the Papacy) and set the game's end date at 1630 (giving me fifty extra turns before it "ends"). Anyone know what's going on?
It's around 1520. I've got an Explorer's Guild Headquarters, a University, and Carracks (obviously). I got the note that "the world is round," but I never got the notification that the New World had been discovered. I won the game some turns ago, around the 1430's I believe, but I didn't think that mattered. I tried to just force my way to the New World and this is what I got, none of my units can leave the ships. I am playing with a pretty heavily modified version of the game, but the only things I did in the strategy.txt file was unlock all practical factions (not Aztecs, invaders, or the Papacy) and set the game's end date at 1630 (giving me fifty extra turns before it "ends"). Anyone know what's going on?