PDA

View Full Version : Information on the v.81 Patch



Kull
02-13-2007, 04:29
Just wanted to give you guys a heads-up. The EB Team (with the assistance of our dedicated group of playtesters) has surmounted the final obstacles, and the path forward to v.81 is clear. The last tweaks, edits, and improvements are being assembled into the Update 7 Build, which will be tested internally for a few days. We expect to see no problems, just improvements, and once that's confirmed we'll begin to assemble the v.81 Release. We make no promises as to the release date, but it should be soon.

This patch contains literally hundreds of improvements, from major to barely perceptible, but a few of the most important are these:

1) Every CTD that's even remotely repeatable has been eliminated. There are still a few extremely rare reports of the Reinforcement CTD, but most of our playtesters have never seen it even once. This means that - by far - EB v.81 is the most stable build we have EVER released.

2) Elimination of Peasant Cards. Out of some 350 units, there's only about 7 cards still not finished. To put that in perspective, 18 of 20 factions will never see a Peasant Card again!

3) Playability. Every faction is playable now. They still have varying degrees of completeness, and several will test your skills to the limit, but there are no broken factions.

What v.81 is NOT, is "perfect". There will be typos and bad grammar and (far fewer) missing descriptions and several other tiny annoyances. And those are things we'll continue to work on. But you will find EB to be more immersive than ever, and now the only thing stopping your campaigns (other than trying to play it on a computer with marginal specs) will be your personal decision to stop. So if the only time you ever went to bed was after a CTD, God help you now! :yes:

Elminster12
02-13-2007, 04:55
Goddamn....everything new EB releases when I'm going on break!:furious3:
I just want a lot of time to play EB0.81, but I couldn't stand playing it on my crappy home comp...

abou
02-13-2007, 05:00
Seems to me like the mod is closer to 0.89 if not 0.90 - not everything is finished and not every bug is fixed, but it is close enough to concentrate on the small things and not worrying about larger things like recruiting.

Eduorius
02-13-2007, 05:13
:wacko: :wacko: :wacko:

Yei! .81!

Thanks =)

Elthore
02-13-2007, 06:46
will it be save game compatible?

Dooz
02-13-2007, 07:30
I think I just pooped my pants a little. That's really something. I just finished watching the latest episode of "Rome" on HBO and I gotta' tell ya', can't wait to fire up a campaign.

One thing is kind of weird though. I'm not trying to be facetious but why leave the 7 remaining unit cards unfinished if you know which ones they are and they can be fixed? If someone would be so kind as to explain to me how to make unit cards, I'd be happy to do those remaining ones. Or if time is an issue, someone who knows how to do it can finish them up. Just seems like a shame that there are only 7 of them and the release could be absolutely perfect with regards to finished unit cards, but that's holding it back.

Again, if there's some tutorial or anything of the sort explaining how to do it, I'd be happy to give it a shot.

-edit-
I found some tutorials in the Scriptorium, I'll be taking a look and see what I can do.

-edit-
The tutorials show how to do it, sort of, but not some other details I need. For example, which units are the 7 unfinished ones? How can I find them?

Omanes Alexandrapolites
02-13-2007, 07:34
:cheerleader:

Caratacos
02-13-2007, 07:37
will it be save game compatible?

Pretty sure that's a negative. But with all the fixes it'd be more fun to start from scratch... :yes:

sass
02-13-2007, 08:21
I pray all the units have been looked at closely and there are no more shild flooters..

I Sware to the Powers that Be!! that half way into Every Campian i've started the thing has a game killer CTD I can't for the life of me keep a game going from start to finish..Some of the CTD are Followable..meaning you can see maybe after the second time it happens where it happend and what units to move or something.. Makes me wan't to scream bloody Murder!! finely found a faction to my likeing tehehehehe:laugh4: And the game decieds to send me to the desktop..Again!!

Q? Has the Oliphaunt cheat been removed..i can't seem to get it working..Just for kicks and giggles i wan'ted to try it again i havent used it sence 04:egypt: When i use to kill off the pesky Sand peoples:egypt:

I Cant wate till the new one comes out:D Yippy Skippy!!:cheerleader:

Kull
02-13-2007, 08:31
One thing is kind of weird though. I'm not trying to be facetious but why leave the 7 remaining unit cards unfinished if you know which ones they are and they can be fixed? If someone would be so kind as to explain to me how to make unit cards, I'd be happy to do those remaining ones. Or if time is an issue, someone who knows how to do it can finish them up. Just seems like a shame that there are only 7 of them and the release could be absolutely perfect with regards to finished unit cards, but that's holding it back.

Again, if there's some tutorial or anything of the sort explaining how to do it, I'd be happy to give it a shot.

-edit-
I found some tutorials in the Scriptorium, I'll be taking a look and see what I can do.

-edit-
The tutorials show how to do it, sort of, but not some other details I need. For example, which units are the 7 unfinished ones? How can I find them?

The short answer is that we created over 100 new ones, and a few just slipped through the cracks. Here they are:


91 Carthaginian Bodyguard (Large UI Card only)
96 Sacred Band Cavalry (Large UI Card only)
361 Eqvites Germanorvm
379 Eqvites Thracum
391 Western Auxilia
392 Eastern Auxilia
393 Ala Imperatoria

Kull
02-13-2007, 08:34
will it be save game compatible?

We said from the beginning that the "under-the-hood" changes would make v.80 incompatible with v.81. But since those are the very same changes that render it stable and almost totally CTD-free, well, that's a price worth paying.

Dooz
02-13-2007, 08:40
The short answer is that we created over 100 new ones, and a few just slipped through the cracks. Here they are:


91 Carthaginian Bodyguard (Large UI Card only)
96 Sacred Band Cavalry (Large UI Card only)
361 Eqvites Germanorvm
379 Eqvites Thracum
391 Western Auxilia
392 Eastern Auxilia
393 Ala Imperatoria

Haven't got a clue how to find these units. Would anyone please tell me how to get to them? Just downloaded 3ds max9 so I'll be fiddling around with it, trying to go with the tutorials as best I can starting tomorrow, but need to know how to start.

Kull
02-13-2007, 08:55
Haven't got a clue how to find these units. Would anyone please tell me how to get to them? Just downloaded 3ds max9 so I'll be fiddling around with it, trying to go with the tutorials as best I can starting tomorrow, but need to know how to start.

Best I can do is point you toward the recent thread (https://forums.totalwar.org/vb/showthread.php?t=78387) where I requested help in creating UI Cards for v.81 (those ones are in the Patch, BTW).

oudysseos
02-13-2007, 10:55
Will this be a patch to be applied to an existing 0.8 install or a new installer for a clean RTW 1.5?

Tretii
02-13-2007, 11:50
Would you need 0.8 to install 0.81 or is it completely independent?

Third spearman from the left
02-13-2007, 14:12
'other than trying to play it on a computer with marginal specs'

My PC might be in this class :embarassed: , my spec is 2.4 cpu, 1.5gig ram, 6600 gforce card. Will It stand up to the task of EB V8.1?

Dayve
02-13-2007, 14:53
I've got crappier specs than that and mine runs great with large unit size and normal graphics with stuff like aliasing and dust and grass turned off, smooth as a babies bottom.

Anyway, this is wonderful news. I haven't played properly since 0.8 because i got to a CTD in something like 220BC and i could not work around it, so i've been waiting for this patch to start a new game.

Hooray for EB! If you guys ever come to England, let me know, i'll switch on my satnav, drive to wherever you are and buy you a pint or 8.

For those of you that already live in England, you'll have to wait until i pass my driving test. :2thumbsup:

Lord Gruffles
02-13-2007, 15:54
Good to hear! Thanks for the update guys! :beam:

econ21
02-13-2007, 16:06
The short answer is that we created over 100 new ones, and a few just slipped through the cracks. Here they are:


91 Carthaginian Bodyguard (Large UI Card only)
96 Sacred Band Cavalry (Large UI Card only)
361 Eqvites Germanorvm
379 Eqvites Thracum
391 Western Auxilia
392 Eastern Auxilia
393 Ala Imperatoria

If I am reading you right, you are saying these seven units are part of 100 new units in 0.81 that are not in 0.80? If so, Wonderland won't easily be able to make cards of them. AFAIK, he would need to take screenshots of them, but they don't exist in his build of EB (unless he happens to be an EB team member with access to the 0.81 trial build you have). Is there anyway to upload a zip which adds these seven units to 0.80?

If you can do that I, like Wonderland, would be willing to have a go at making the cards. Perhaps some other more talented forum readers would have a go too. The units sound rather cool (and mostly Roman?) so it would be shame to have peasant cards for them.

If I have misunderstood what's involved or it's too much trouble, ignore me as I'm pretty clueless about this kind of thing.

Spectral
02-13-2007, 16:18
At least the Carthaginian Bodyguards and Sacred Band are in 0.80 .

Teleklos Archelaou
02-13-2007, 17:03
No, there are only a very few new units - maybe none actually, but I think there is a new general and a few units that you never saw before are fixed so they appear now (balearic infantry were virtually impossible to get, as were pontic chalkaspidai).

spirit_of_rob
02-13-2007, 18:03
Hooray for EB! If you guys ever come to England, let me know, i'll switch on my satnav, drive to wherever you are and buy you a pint or 8.

For those of you that already live in England, you'll have to wait until i pass my driving test. :2thumbsup:

Well hurry up then :laugh4: i want me beer :2thumbsup:

khelvan
02-13-2007, 18:40
I believe we will be making a 0.8.1 stand-alone plus a 0.8 -> 0.8.1 patch available. Either way it will not be saved-game compatible.

Mordecai
02-13-2007, 18:42
"No, there are only a very few new units - maybe none actually, but I think there is a new general and a few units that you never saw before are fixed so they appear now (balearic infantry were virtually impossible to get, as were pontic chalkaspidai)."

Sweet. Will the Hai have a new general? Because I just fell in love with the Hayasdan.

Foot
02-13-2007, 19:21
"No, there are only a very few new units - maybe none actually, but I think there is a new general and a few units that you never saw before are fixed so they appear now (balearic infantry were virtually impossible to get, as were pontic chalkaspidai)."

Sweet. Will the Hai have a new general? Because I just fell in love with the Hayasdan.

Hmm... no, though I may give them a different starting bodyguard (which will be replaced by the cataphract ones later on) and I've been giving them a bit of a playtest so I have a few tweaks in store for them as well (mostly just army composition - I've discovered that when they start they don't have any anti-HA units, which would be important).

The Pontic and Hai generals are currently being worked on, but they won't be ready in time for 0.81.

Foot

Kull
02-13-2007, 19:37
If I am reading you right, you are saying these seven units are part of 100 new units in 0.81 that are not in 0.80? If so, Wonderland won't easily be able to make cards of them. AFAIK, he would need to take screenshots of them, but they don't exist in his build of EB (unless he happens to be an EB team member with access to the 0.81 trial build you have). Is there anyway to upload a zip which adds these seven units to 0.80?

If you can do that I, like Wonderland, would be willing to have a go at making the cards. Perhaps some other more talented forum readers would have a go too. The units sound rather cool (and mostly Roman?) so it would be shame to have peasant cards for them.

If I have misunderstood what's involved or it's too much trouble, ignore me as I'm pretty clueless about this kind of thing.

I meant we had created about 100 or so new UI Cards, not units. The seven I listed are all in v.80 and can be found by searching EDU (EB\Data\export_descr_unit.txt). For example, opening EDU and doing "find" for ;391 brings up the core stats for the Western Auxilia, including the Type and Dictionary names which are used in other files.

Or you could just select them in a custom battle, grab some screen shots, and use those to create UI Cards.

Oleo
02-13-2007, 20:35
If you like them and are interested (and able to get them into 0.81):

https://img444.imageshack.us/img444/1318/thracgermantv9.jpg

http://www.axifile.com?6295738

p.s. Go right ahead and call me an idiot and say: ''Thats the Ala Imperatoria, not the Equites Thracum, you idiot'' ... Its been a long day:sweatdrop:... A rename will solve that problem though :laugh4:

Tomorrow is a free day, I'll enjoy myself making some more then. :beam: I cant believe I actually like making these :dizzy2:

Birka Viking
02-13-2007, 22:55
:balloon2: :cheerleader:

Elthore
02-13-2007, 23:03
cool, with the balanced economy and the extra polish it should be a blast to play. Sounds like there are no more major things to add, but simply finishing and refining this monstrous mod

kevinus
02-14-2007, 00:48
Wll done to all concerned - a monumental effort and one that is bringing many thousands of hours of joy to gamers the world over.
K

dofod
02-14-2007, 01:00
Always wanted to express my utmost and sincere gratitude toward the EB team-you all certainly make one great game complete.

Thank you!!!

now where is that grouphug smilie :book: ...

Kull
02-14-2007, 04:24
If you like them and are interested (and able to get them into 0.81):

Tomorrow is a free day, I'll enjoy myself making some more then. :beam: I cant believe I actually like making these :dizzy2:

It is pretty funny, especially given your first post in the Chariot UI Card thread! :laugh4: If you and/or others can knock out the remaining UI Cards in the next day or two, I'll make every effort to get them into the Patch. :2thumbsup:

Oleo
02-14-2007, 12:43
It is pretty funny, especially given your first post in the Chariot UI Card thread!

:shame:

Thats pretty funny indeed :laugh4: .

I have a question, is the Carthaginian bodyguard still the same unit as the sacred band cavalry and in that case would one card be enough?

olly
02-14-2007, 14:20
Hello. Marvelous news.

Just a quick question, have you sorted out the growth rates? I hope so but even if not I'll be playing.

Thank you.

Just quite annoyingly rememberd how I was probably only about 15/20 years from finishing as Carthage. Had half of Iberia and Italy. This makes me a sad panda.

Oleo
02-14-2007, 16:43
I figured I'd try that Ala Imperatoria again, now with a 'less compromising' position.

For the germanorum pic see my first post, here is the others (as usual Ive screwed up: the western is the eastern and vice versa.):


https://img409.imageshack.us/img409/4316/unitsqn5.jpg

and the rar with the tga's:

http://www.axifile.com?9303298

I did the small carthaginian anyway :yes:, left is old, right is new.

Spectral
02-14-2007, 17:06
I think the Eastern Auxilia is the one with the scale armour, your left pic ?


Anyways, excellent work :) Hope to see them in .81 :yes:

Dooz
02-14-2007, 18:19
Holy crap, is that all of them? How cool. The final pieces of the 0.81 EB puzzle. Great job Oleo. I only wish I figured out how to do it in time. Well, there's always the next release...

Teleklos Archelaou
02-14-2007, 18:33
Yeah, the eastern and western are switched in those images. But they look pretty good. I think they'll be in time to make it also (hopefully).

MaximianusBR
02-14-2007, 18:40
"(far fewer) missing descriptions "

:beam:
ohhh no!!!I'll really miss the colon-y description!:laugh4:

Oleo
02-14-2007, 18:49
Indeed (as I too pointed out) the two auxilia are switched :wall: , I didnt wanna upload it again after I noticed. :sweatdrop:


I only wish I figured out how to do it in time. Well, there's always the next release...

All I do is run them around a bit in custom battle, load the replay with the movie_cam and take a few screenshots of each, then edit it with photoshop.
(Worst part is when I notice the high grass only when watching the replay :furious3: (see ala imperatoria))

abou
02-14-2007, 18:53
Nice job Oleo. Do you use Photoshop because it took you astoundingly little time to make them.

That is why the new version of GIMP with SIOX needs to come out ASAP.

-Praetor-
02-14-2007, 19:09
Great pics!!!!

But one thing I noticed, the Carthaginean Sacred Band Cavalry has a clipping problem with it`s shield and it`s leg... other than that, the perspective of the pic is awesome!!!!

Kull
02-14-2007, 20:33
I figured I'd try that Ala Imperatoria again, now with a 'less compromising' position.

For the germanorum pic see my first post, here is the others (as usual Ive screwed up: the western is the eastern and vice versa.):

I did the small carthaginian anyway :yes:, left is old, right is new.

Nice work man! And there's definitely time to get these into the patch. There's a chance we might also get a few of these from our in-house artists before the deadline, but either way the gap has been closed!

Oleo
02-14-2007, 21:10
Tnx for the kind words, everybody.

Eb-artist cards are generally better than mine, so it would be great if they are able to chunk some out before 0.81. :2thumbsup:

econ21
02-15-2007, 10:38
Well done Oleo, and thanks to Wonderland and Kull for creating the opportunity to fill the gap. :bow:

I'm really looking forward to EB 0.81. :jumping:

Brightblade
02-15-2007, 10:46
So, at the risk of being squashed, but powerless to resist myself... when does it come out? *hides*

*dreads the all too often used phrase that he knows is sure to follow*

Dooz
02-15-2007, 11:17
Well done Oleo, and thanks to Wonderland and Kull for creating the opportunity to fill the gap. :bow:

Oh, I'm not sure what you mean but just in case there's some sort of misunderstanding, I'm not part of the EB team so all the thanks goes to Kull and the rest of them. :2thumbsup:

Dumbass
02-15-2007, 14:03
So, at the risk of being squashed, but powerless to resist myself... when does it come out? *hides*

*dreads the all too often used phrase that he knows is sure to follow*

When it's do...

Brightblade
02-15-2007, 15:23
*runs away crying hysterically* Meanie.

Kull
02-15-2007, 20:29
I have good news and bad news. The bad news is that we won't be using Oleo's nice new UI cards in the v.81 Patch. The good news is that one of our talented artists ponied up a full set of them at the last minute (and they are already part of the current build). At this point we can't find a single peasant card, so that's a plus (although i wouldn't be shocked if one or two somehow crawl out of the woodwork after the release).

As to the v.81 Release Date, we are testing the as-it-will-be-released build right now, and although a few unexpected problems cropped up, they've already been fixed. A new CTD also appeared, but it was the result of deliberately provoking rebellions (i.e it had never been seen during normal game play) and seems to affect only one faction, so we're not going to hold up the release for a fix. Bottom line, we are still on target for meeting our release date goal.

skuzzy
02-15-2007, 20:34
April? j/k <3

Brightblade
02-15-2007, 20:41
Kull, cruel cruel cruelty!

Hope you guys kill all them bugs with some real good bugspray and let me lose another month of sleep... til the next build!

Teleklos Archelaou
02-15-2007, 21:20
Plus he did some other temporary cards too - and these were the first ones he had done for us. They are really good also, so we are thrilled to realize he had that other skill too. :grin: :2thumbsup:

Dooz
02-15-2007, 22:32
so we're not going to hold up the release for a fix. Bottom line, we are still on target for meeting our release date goal.

Ah, so there is an actual release date goal. Now that it's been clearly implied that this release isn't at a "when it's done" stage, when exactly is that release date goal? :yes:

Caratacos
02-15-2007, 22:38
Careful what you ask for Wonderland... if they told you they'd have to kill you...




:clown:

Gaias
02-16-2007, 01:26
This is good news indeed. Might actually be able to play a full campaign of EB instead of quiting every twenty years to start a new faction.

I was wondering if the problem with Carthage was fixed, in where they would stock pile troops just outside their city and do nothing with them. This was only a problem when I played the Romans, and they repeated the same pattern the half dozen times I played the Roman faction. Or was this something that only I had encountered (played on H\H)?

Fondor_Yards
02-16-2007, 01:32
Careful what you ask for Wonderland... if they told you they'd have to kill you...




:clown:

A real solid EB patch release data? That is worth a thousand deaths!

Teleklos Archelaou
02-16-2007, 02:13
We absolutely have no way of making a faction not make a bunch of stacks and do nothing with them. No mod that I know of has the ability to make an AI faction "do" anything really along those lines. It's not an EB bug or anything like that - that's for certain.

(The only time a mod could have control over that sort of thing would be if the stacks were all congregating at a place where there was a map problem, like a needed ford or some other weird issue, and we aren't talking about that sort of thing here at all as far as anyone has ever reported.)

Eduorius
02-16-2007, 02:46
A real solid EB patch release data? That is worth a thousand deaths!

It is worth the risk

EB Fans! Tonight we dine in Hell!!! :Mr-T:

Dumbass
02-16-2007, 12:11
It is worth the risk

EB Fans! Tonight we dine in Hell!!! :Mr-T:

You stole that quote from the 300 trailer!:laugh4:
I bet they stole that quote from someone else though...

Oleo
02-16-2007, 15:02
I have good news and bad news. The bad news is that we won't be using Oleo's nice new UI cards in the v.81 Patch. The good news is that one of our talented artists ponied up a full set of them at the last minute (and they are already part of the current build).

Thats not bad news! :laugh4:

:2thumbsup:

ElectricEel
02-16-2007, 19:05
It'll be nice to be able to play the next release, now that I am on holiday.

khelvan
02-16-2007, 19:46
I honestly don't know the release date target, but as all development is frozen and we are building the installer now, I can't imagine it will be too far off...

Dooz
02-17-2007, 03:03
Holy crap, holy crap, holy crap. The installer is being built! That means the patch is ready and as soon as the installer is as well, we'll have 0.81 in our hands! Now, I don't know how building an installer works or anything, but I can't imagine it taking more than a few days. I will assume this weekend is going to be an EB weekend. :beam:

abou
02-17-2007, 03:23
Probably a massive compile time though. Remember that 0.8 was over 1 GB and I imagine 0.81 is bigger; although the patch should be much smaller. So who knows?

Kull
02-17-2007, 05:14
Probably a massive compile time though. Remember that 0.8 was over 1 GB and I imagine 0.81 is bigger; although the patch should be much smaller. So who knows?

We're actually testing out some preliminary installers right now. As to size, therother did a great job and turned a 200MB rar into a 70MB exe. We have a file or two to add and a bit more testing before we feel certain its ready. Testing is absolutely necessary, btw, as TA proved by finding an awful gaffe in the install file. But yes, we are definitely in the pre-release mode right now.

Tyfus
02-17-2007, 10:10
Goody, goody axe handles!!!

F for Fragging
02-17-2007, 10:37
The new city graphics, which didn't make it to 0.80, will they be included in 0.81?

Besides that question, thanks a lot for the great work, EB team!

Djurre
02-17-2007, 12:12
Seems to me like the mod is closer to 0.89 if not 0.90 - not everything is finished and not every bug is fixed, but it is close enough to concentrate on the small things and not worrying about larger things like recruiting.

well they don't want to run out of digits, now do they.

d'Arthez
02-17-2007, 13:19
Well you can always do enormous amounts of digits - based on some kind of mathematical constant; eg. half the square root of three.

Ludens
02-17-2007, 14:05
The new city graphics, which didn't make it to 0.80, will they be included in 0.81?

Besides that question, thanks a lot for the great work, EB team!
They actually are included in 0.8, they just were installed in the wrong folder. If you want to see them in 0.8, follow the instructions in this post (https://forums.totalwar.org/vb/showpost.php?p=1417769&postcount=44).

DeathEmperor
02-17-2007, 21:56
And to think I just bought RTW and BI Gold yesterday and .81 is coming out soon.

God has been very generous to me lately. :2thumbsup:

abou
02-17-2007, 22:03
God? You mean Iuppiter, right?

DeathEmperor
02-17-2007, 22:36
Of course! Great Jupiter on high 'dominus et deus' :beam:

Boyar Son
02-18-2007, 01:25
Nah pretty sure he meant our lord God.

Sry for ruining it...

Kull
02-18-2007, 05:57
Just so you guys know, the EB Team is not intentionally torturing our fans. We honestly hate the thought of people propped over keyboards hitting the "Refresh" button in desperate hope that the EB V.81 Release Announcement will appear at any moment. So.

As you may have surmised from some of the related threads around here, we've bumped into a few technical issues that remain unsolved. Nothing serious, but given the time of night, we've lost most of the European Team, and about half the Americans. So there will be a bit of a delay. That said, the Team has every expectation that we will be able to release the Patch sometime tomorrow (or today in most of the world).

And why do we think that? Because the public announcements are written and ready to go and we have the installer and it works great. In fact, several team members have already installed and tested the Final V.81 Patch. And soon, so will you.

khelvan
02-18-2007, 07:56
Now would be a great time for one of my "Very bad news about the release of..." posts. Unfortunately it wouldn't have the desired effect because it would actually be bringing bad news.

Heh...

therother
02-18-2007, 23:48
Probably a massive compile time though. Remember that 0.8 was over 1 GB and I imagine 0.81 is bigger; although the patch should be much smaller. So who knows?The patch took around 15 mins to compile/compress 6174 files totaling some 508MB, down to one 72MB file. The 0.81 full installer takes a bit longer to build, probably around an hour, although it has to compile 19765 files, which gobble up a whopping 1.22GB, down to single 362MB exe. The compression stage is the toughest part on the machine: it uses ~750MB of memory. Which is a lot IMHO. But I suppose it gets a tougher workout when running EB!