View Full Version : ways to calc. area fertility on camp map?
Anybody know areas that can really get to the upper-level buildings quickly, like Toluse, or Pavatium in the old Rome? I've seen that if you rightclick in a province, it'll tell you the fertility, but if you hover around within the same province, it'll change.
Heck, There's a province in england where the land is both low, med, and high fertility. Are we expected to check every pixel and average them?
Also, if you're a muslim faction, can the inquisitors still get you?
Lorenzo_H
02-13-2007, 22:10
The inquisitors should not be appearing in Muslim lands. They are agents of the Pope.
As for the first question I did notice it but I'm afraid I can't offer much advice.
But if I'm the Turks, and invading East Europe, can they ice my generals?
TevashSzat
02-13-2007, 23:02
Inqusistors only work against Catholic factions.
Here's how I recommend checking fertility:
a) Build an army
b) Conquer your neighbors
c) Repeat until you lose the desire to check fertility
Seriously, IIRC the base farming level of a province is in the descr_regions file. Not sure what the fertility of individual squares does. It may affect how much income you lose from devastation.
I believe fertility has little to do with how good the farm income actually is. As stated above the descr_strat is more of a factor on farm income. I think even for devastation it doesnt matter about the quality of the tile you devastated just the fact that you devastated it.
Devastation affects settlement income but shouldn't affect fertility. If you want to boost your fertility to boost population for city upgrades then build farm buildings when they're available.
I think you should work more on your trade, or conquer then chop heads when you take a settlement.
gardibolt
02-14-2007, 17:22
The pope no doubt figures that since you're a potential target for crusades that more than makes up for the inability to try and fry for heresy.
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