Philbert
02-21-2007, 15:29
In RTW, I always chose the option to manage all cities, independant on whether there was a general/governor present or not.
In my current, first M2TW campaign, I intended to do so as well, but apparently misclicked or something, so I am stuck with having the AI do it.
I noticed a number of improvements however in M2TW that make this less stressful than it used to be:
Buildings are now being paid for at the moment construction actually starts
this means that you can set up a long construction queue without paying for all of them. They will be paid for when their construction starts. In fact, you can even select a building as first in your queue that you cannot afford now. It will appear in the red and will not be built this turn, but construction will start next turn, provided that you have enough funds then.
Even when no governor is present, you can switch the order of buildings in your build queue, giving you a large amount of control. If you desperately need funds to build in a strategic settlement, you can move an expensive building elsewhere back in the queue in favour of a cheaper building, and it will refund you the cash for the expensive one, so you can build your building anyway.
The same things apply to the unit queue.
Even though this has become better than it used to be in RTW, next campaign I am definitely going to manage everything myself again, because then I no longer have to run around my governors anymore, which makes me lose a lot of kudos for completed buildings.
In my current, first M2TW campaign, I intended to do so as well, but apparently misclicked or something, so I am stuck with having the AI do it.
I noticed a number of improvements however in M2TW that make this less stressful than it used to be:
Buildings are now being paid for at the moment construction actually starts
this means that you can set up a long construction queue without paying for all of them. They will be paid for when their construction starts. In fact, you can even select a building as first in your queue that you cannot afford now. It will appear in the red and will not be built this turn, but construction will start next turn, provided that you have enough funds then.
Even when no governor is present, you can switch the order of buildings in your build queue, giving you a large amount of control. If you desperately need funds to build in a strategic settlement, you can move an expensive building elsewhere back in the queue in favour of a cheaper building, and it will refund you the cash for the expensive one, so you can build your building anyway.
The same things apply to the unit queue.
Even though this has become better than it used to be in RTW, next campaign I am definitely going to manage everything myself again, because then I no longer have to run around my governors anymore, which makes me lose a lot of kudos for completed buildings.