View Full Version : How to get consulars
dbarger58
03-02-2007, 05:59
In my game as the romanii, i have yet to get anyone elected as consul, how is this achieved
Omanes Alexandrapolites
03-02-2007, 07:42
Hi dbarger58,
I beleive that it's an automatic process to get your men elected to the almighty office of consul. To check if anybody has got this high ranking office, all you have to do is search for the trait consul in a character's traits - this signifies that the man is consul - or the trait ex-consul which tells you that this man has been consul in the past. Hope this helps you, cheers!
MarcusAureliusAntoninus
03-02-2007, 08:35
Also, they'll have to work their way up. They can't be elected consul if they just joined the senate. They need experience in other senatorial possisions.
-Praetor-
03-02-2007, 12:43
Try that your men get as much "influence" as possible!!!!
Digby Tatham Warter
03-02-2007, 14:04
Try that your men get as much "influence" as possible!!!!
And how pray tell is influenced best gained?
One would presume by the generals/governers doing well(winning battles, and placing them in places where their traits best suit) and collecting and swaping the revelent retinue characters, to further the chances of the best hopes for success in their respective area's(grooming).
I keep looking at Rome for a campaign, although I am hesitant, because I am not keen on the look of the eary units(no offense to the relevent people).
The late legionaries(Imperial I think) look very nice IMO, but getting to them looks like a nigtmare(difficult) and so puts me off, still I might bite the bullet yet!
Has anyone ever achieved the Augustian reforms yet?
-Praetor-
03-02-2007, 16:15
And how pray tell is influenced best gained?
One would presume by the generals/governers doing well(winning battles, and placing them in places where their traits best suit) and collecting and swaping the revelent retinue characters, to further the chances of the best hopes for success in their respective area's(grooming).
Bingo. Pure common sense. :dozey:
Do just that, send them to administrate an important city (Syrakousai or Rome) with high academy facilities, or make them win important battles against a determined enemy (Carthage or Makedonia are good choices). Then, your general will start earning laurels in no time. Much easier than earning stars if you ask me! :grin:
Cheers!
Cataphract_Of_The_City
03-02-2007, 17:57
Which brings us to the question: how do you earn stars? :D
dbarger58
03-02-2007, 18:08
thanks for the help:beam:
Which brings us to the question: how do you earn stars? :D
Its been told many times afaik that command stars have been pretty much replaced by moral bonuses instead since command stars = only work around the general, moral bonuses = work for everybody all the time on the battlefield, plus I think it removes alot of the High command star+ low units defeating a horde of enemies on auto-resolve
Its been told many times afaik that command stars have been pretty much replaced by moral bonuses instead since command stars = only work around the general, moral bonuses = work for everybody all the time on the battlefield, plus I think it removes alot of the High command star+ low units defeating a horde of enemies on auto-resolve
hi ridler, Command start work for "all" troop on the battlefield:
+1 attack for every command stars for all troops, so they are very usefull
heres:
"It currently affects both morale and combat ability - we tried it for a while with just morale, but it ended up being not enough of a bonus. The combat calculations have changed so much from Rome to Medieval as to be unrecogniseable, so it's no longer easy to equate stars to experience.
As a rule of thumb it's one point of attack per command rank, up to a maximum of 10, and this can become negative for very bad generals. This combat bonus is applied to all troops under his command on the battlefield. Experience is one point of attack and one point of defense per chevron, plus a morale bonus as well.
The general's command also controls his radius-of-effect, which is set to 30 m + 5 m * command + 2 m * influence. This is used to award morale bonusses to nearby units (in addition to the combat bonus), and when testing which units are affected it tests the distance between the actual general's position and the centre-point of the unit being considered."
Only the morale bonus of the command stars is given to the troops around your general, as you can see reading above.
In EB getting CS is not so difficult on Medium Battle difficulty, i experienced with the romans a general who got 10 CS, and another who got 9 now. You must fight a lot of battle every turn with the same genral, and try to pursue his objective: example, if he is a vanquisher of the Gauls, send him forever against every single unit of gauls you can see, if there is a stack of gauls of only 3 units, dont sent all your army, but just your general and a pair of units. It work well. Also collect retinues, and senate offices etc, hero bonuses etc...
also use a general who is Sharp/Carismatic/Vigourous...
EDIT: it could even depend on how you interprete that "under his command oon the battlefield" of the developer. A 10 CS with a lot of influence general get get an enourmus range of influence along the battlefield, and the troops get a +10 attack bonus (plus the morale bonuses)
hi ridler, Command start work for "all" troop on the battlefield:
+1 attack for every command stars for all troops, so they are very usefull
We discussed this recently in this forum and the EB team said they work on the assumption that command stars do not give +1 attack. This is based on testing by therother in the Ludus Magna which could find no evidence of such an effect.
Like you, I had worked on the understanding that what the CA staffer said was true, but now I believe it is not.
It was true for MTW and STW, though. (Does not seem to be true for M2TW).
We discussed this recently in this forum and the EB team said they work on the assumption that command stars do not give +1 attack. This is based on testing by therother in the Ludus Magna which could find no evidence of such an effect.
Like you, I had worked on the understanding that what the CA staffer said was true, but now I believe it is not.
It was true for MTW and STW, though. (Does not seem to be true for M2TW).
well, from my experience with EB and other mods, i tend for trusting it, recently in EB I had a general of 68 years old with 10 CS, well, i leave all the army in a town, and sent my general on campaign with just 4 mercs (gallic northern swordsmen), with no chevrons, no blacksmith upgrade, and it was an invincible army, the general bodyguard also tend to destroy everythink.
anyway it's just my "feel", if someotherone is 100% sure it's not so, i have no certain elements do not confirm it. But as i sayd i tend to trust it. It's not just a question of moral, cause my general destroyed a pair of brihentins, with more chevrons than my general, and he got only few loss (and the brihentins didn't rout if not when really become very few)
MarcusAureliusAntoninus
03-02-2007, 21:39
I think that the command stars do indeed give attack bonuses. I fought against some Saka Rauka guys lead by a guy with 10command, 9experienc, and 122 body guards. Every enemy unit on the map just murdered my army. With 10 additional attack (if it does indeed do that), it triples (or more) the power of most archers.
Has anyone ever achieved the Augustian reforms yet?
I just reached the Imperial Era. I set the chance for getting them ahead fifty years, but by the time I got them it was only five years early.
Marcus, could you post some screenies of Imperial era troops?
MarcusAureliusAntoninus
03-02-2007, 22:16
OT, but...
Marcus, could you post some screenies of Imperial era troops?
I've only taken one into battle (availably relatively soon after the Era started plus in an area they were needed), but I happened to take a picture of them.
Roman Eastern Archers Avxilia:
https://img161.imageshack.us/img161/8895/maa072bq3.th.jpg (https://img161.imageshack.us/my.php?image=maa072bq3.jpg)
They're supporting Marian Legionaries.
That's the epic battle I fought against an all cataphract army I mentioned in another thread.
I usually take pictures of units the first time I see them in battle, I'll show more later if you want.
Omanes Alexandrapolites
03-02-2007, 22:22
Hi Wonderland,
Marcus, could you post some screenies of Imperial era troops?This preview thread (https://forums.totalwar.org/vb/showthread.php?t=53849) has a few of the wonderful Early Imperial troops screenshoted in it. Enjoy! Cheers!
CountArach
03-02-2007, 22:22
Or you could start a custom battle with them :P
Yes, yes I could do a custom battle (which crossed my mind right after posting), but still a few screenshots from a fellow member could never hurt. :saint:
I'm thinking those previews are pretty old, the units might be outdated. I had seem them a while back when they were released. Or maybe not. So I don't mind more shots of Marcus' campaign if there will be pics of them taken anyway. :2thumbsup:
Anyhoo, back to the matter at hand!
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