Omanes Alexandrapolites
03-08-2007, 08:24
Hi guys,
I'm sorry about this thread, after all it is from a non-modder who does not know the differences between a .dds file, .tga file or an xpaker, so I don't really feel as if have the right to speak. Yet, out of my fear of some problems emerging in the future, I believe that perhaps it may be time to create a few rules on when a great public hosted mod forum should be granted to a modder who desires one.
The ideas, probably awful, I, the Org's resident idiot, did design them after all, I have in mind may be a little strict or even not strict enough for you modding guys, so if you wish to, you can add anything you like and I will add it on. Of course this is just an idea in development so if you are on the staff you don't have to feel pressurised to follow this idea which I have in mind.
I was thinking along the lines of
At least 40% (or possibly more) of a mod team could possibly be required for a forum. These mod team members have to show they are strongly motivated and are dedicated to their cause and have plenty of time to do so. Also perhaps they should have to show the characteristics of a good modder as shown in this thread (https://forums.totalwar.org/vb/showthread.php?t=70007).
As suggested in Duke John's sticky, a design document could possibly have had to been set up. It could be required to state the time period, the place and the summery of conflicts as are stated in the sticky. Also the mod's aims could have to be made clear to the staff granting the forum and the public.
The mod could possibly have had to have been announced in the forge and have lived there for a while, perhaps about two weeks, with a reasonable amount of interest shown, perhaps at least fifteen people? I'll let you modding guys and experts decide on that one! Also a mod forum could perhaps be offered, if not asked, to any modification with a thread over five pages - maybe a sort of a promotion to hosted?Do you guys think this idea would work? Thanks, cheers!
I'm sorry about this thread, after all it is from a non-modder who does not know the differences between a .dds file, .tga file or an xpaker, so I don't really feel as if have the right to speak. Yet, out of my fear of some problems emerging in the future, I believe that perhaps it may be time to create a few rules on when a great public hosted mod forum should be granted to a modder who desires one.
The ideas, probably awful, I, the Org's resident idiot, did design them after all, I have in mind may be a little strict or even not strict enough for you modding guys, so if you wish to, you can add anything you like and I will add it on. Of course this is just an idea in development so if you are on the staff you don't have to feel pressurised to follow this idea which I have in mind.
I was thinking along the lines of
At least 40% (or possibly more) of a mod team could possibly be required for a forum. These mod team members have to show they are strongly motivated and are dedicated to their cause and have plenty of time to do so. Also perhaps they should have to show the characteristics of a good modder as shown in this thread (https://forums.totalwar.org/vb/showthread.php?t=70007).
As suggested in Duke John's sticky, a design document could possibly have had to been set up. It could be required to state the time period, the place and the summery of conflicts as are stated in the sticky. Also the mod's aims could have to be made clear to the staff granting the forum and the public.
The mod could possibly have had to have been announced in the forge and have lived there for a while, perhaps about two weeks, with a reasonable amount of interest shown, perhaps at least fifteen people? I'll let you modding guys and experts decide on that one! Also a mod forum could perhaps be offered, if not asked, to any modification with a thread over five pages - maybe a sort of a promotion to hosted?Do you guys think this idea would work? Thanks, cheers!