View Full Version : Handmod Polybian Principes in Romani homeland?
I noticed that the Polybian principes were missing in Patavium, Bononia, etc., so I did my due diligence on the forum and found that it was a known bug fixed .81a. I'm deep into a Romani campaign and was wondering if there's any way to handmod this particular fix while remaining savegame compatible.
Ideas?
You could try to copy the EDB (or the relevant part of it) from 0.81a, but I think it may screw up your EB install. Editing AOR manually is... difficult. If you think it's a minor issue and copying stuff doesn't work, forget it. If you really want it, install 0.81a and start a new campaign :2thumbsup:.
I'll give that a try, though I think you're right that it will screw with my saves. Oh well. Time to start another campaign!
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