Didz
03-20-2007, 22:33
I thought I'd more or less got a handle on merchants and how they work but I've just noticed two things that I don't understand.
1) I created a Merchant in Iraklion on the island of Crete and when I collected him from the city he already had 4 stars plus the traits Mercantile Genius and Legal Nouse. Yet, all I have in Iraklion is a Grain Exchange and the only Merchant Guild I own is in Venice. I don't understand that.:dizzy2:
2) I'm using patch 1.1 but when this same 4 star merchant went to trade the timber on Crete it only came up as 23 florins per turn and the Wine on Rhodes as 24 florins per turn which seemed a bit low given the distance they are from my Capital of Venice. I tried the capital switching trick just to make sure but it makes no difference. This might be perfectly normal, checking round the map the silk in Asia Minor is valued at around 143-285 florins for the same merchant which seems about right I was just surprised at how low the value was on wine.
I still don't understand why I got a 4 star merchant though, unless grain exchanges are better than Merchant Guilds.
1) I created a Merchant in Iraklion on the island of Crete and when I collected him from the city he already had 4 stars plus the traits Mercantile Genius and Legal Nouse. Yet, all I have in Iraklion is a Grain Exchange and the only Merchant Guild I own is in Venice. I don't understand that.:dizzy2:
2) I'm using patch 1.1 but when this same 4 star merchant went to trade the timber on Crete it only came up as 23 florins per turn and the Wine on Rhodes as 24 florins per turn which seemed a bit low given the distance they are from my Capital of Venice. I tried the capital switching trick just to make sure but it makes no difference. This might be perfectly normal, checking round the map the silk in Asia Minor is valued at around 143-285 florins for the same merchant which seems about right I was just surprised at how low the value was on wine.
I still don't understand why I got a 4 star merchant though, unless grain exchanges are better than Merchant Guilds.