View Full Version : Question on numbers for those who play EB.
I am currently researching another historic battle for EB, but the numbers involved are incredible - larger than Raphia. My question for those who play the game then is when a custom battle is played what is the model limit before you start seeing major performance hits. The number I am looking for is at the top, right-hand corner of the army creation screen for custom battles.
The number crunching that I have been doing shows me that both 1:40 and 1:25 ratios work well mathematically, but while I could do both versions it would be nice if I only had to do one of them. This information is of course relevant for future historical battles even if the historical totals and ratios change.
Dyabedes of Aphrodisias
03-30-2007, 09:18
Well for me, the number turns red at about 6,500, and I do notice some laggishness at that point.
My laptop is fairly good though. I can play the game almost perfectly at mostly high specs.
Warmaster Horus
03-30-2007, 11:54
For me it's 2400. Laptop's about 2-3 years old and was medium-high range back then.
I have a suggestion: How about you do two versions, one for the people who can show upward 3- or 4-000 and another for those who can't? All it would take, I guess, is changing the unit size numbers.
The Celtic Viking
03-30-2007, 12:20
With the lowest possible graphic options, a battle with 9640 men runs smoothly. That is equal of two full stacks with each unit being 241 men strong. Didn't test any more than that, but I see no reason why I couldn't have a few more units in a new stack, and still have it run well.
The red number is only 6400 though, and with my usual graphic settings (maxed), that would lag.
Arkatreides
03-30-2007, 12:26
I tend to be able to run fairly large battles even on my laptop (6000+ men), HOWEVER, heavy archery fire brings it to its knees for some reason. 6000 Phalanx units - no problem, 2000 horse archers - jerk central.
antisocialmunky
03-30-2007, 18:26
Each arrow is tracked as an unique instantiation of an arrow object so 2000 HA firing 2000 arrows is almost like doubling the entities in play in the battle for a few seconds.
I can run about 5 full stack armies on large before my PC comes COMPLETELY to its knees. I think the most epic thing I did was have 6 stacks of Parthian Late Katanks charge a stack of Macedonian Late Phalanx.
Digby Tatham Warter
03-31-2007, 16:22
About 15,000 with missiles etc on max settings is my limit, things can get real jerky with 20,000+ troops.
Teleklos Archelaou
03-31-2007, 16:38
I don't know the numbers but almost every battle we would consider including has more than we can show on the RTW engine, so I personally like to have a full army (20) possibly with added units under control of an AI captain on a far wing also, with enemy in same situation or more. This is on the two largest unit size settings also. I just don't like going through the trouble to run a huge historical battle when the number of units is reduced to such a fraction of the original numbers that it seems like a small skirmish, even if tactics can be used more (since tactics is where the AI gets a lot dumber).
I want to play my big historical formation against his big historical formation.
Boyar Son
03-31-2007, 16:42
Around 3000 for me:2thumbsup:
vBulletin® v3.7.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.