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View Full Version : Egyptian city model glitch



Intranetusa
03-31-2007, 02:15
I believe there are glitches within the building models for Egypt.
The city either have huge squares that look like "reflections of the sky" or
open spaces like this:

https://img408.imageshack.us/img408/5301/skycityqk0.jpg

Rilder
03-31-2007, 03:42
Diddn't you know that the Aliens built Aiygypt? Of course everything is weird.

Intranetusa
03-31-2007, 03:49
Diddn't you know that the Aliens built Aiygypt? Of course everything is weird.

so is the building suspended by alien hovercraft or anti grav technology?

Thaatu
03-31-2007, 09:19
The huge squares reflecting the sky are, I believe, swimming pools. Tourism was flourishing in Ptolemaic Egypt.

Teleklos Archelaou
03-31-2007, 16:19
What city is that? I believe that floating building thing is not really an EB error, but something that occurred in RTW sometimes also. Anyone know for sure?

Sarcasm
03-31-2007, 17:24
Happens with some building in RTW. Eastern buildings in particular seem to have been really rushed in their modelling.

Intranetusa
03-31-2007, 23:03
the city is actually the main Egyptian city of Alexandria...you'd think major cities would be finished... >_<

This is what happened when I conquered the city. When I pulled out all my troops & was being seiged, the city had giant squares of mirror thingies that reflected the sky...clouds and all.

Juvenal
04-01-2007, 13:08
I have just experienced the same effect in my KH campaign.

The city is Alexandria.

I noticed a rectangular section of ground in front of the walls that was missing - you could see the sky box through it.

Ludens
04-01-2007, 19:03
the city is actually the main Egyptian city of Alexandria...you'd think major cities would be finished... >_<
The EB team hasn't touched the city models: they lack a 3D modeller and anyway it's a huge load of work for very little gain: you can only create static cities, while the major towns were hardly static between 272 B.C. and 15 A.D.

I seem to recall similar problems with Alexandria in the 0.7 build. I guess it has something to do with the location.

Sarcasm
04-01-2007, 22:17
Thought I made myself clear. It's an RTW thing not an EB one.

MarcusAureliusAntoninus
04-02-2007, 05:24
I believe this is indeed an EB problem.
I think it has to do with sharing a culture with AS but not the buildings.

Sarcasm
04-02-2007, 22:31
Look, I use to have this in vanilla, so I assume it's not from vanilla.