View Full Version : HELP!!! Death Stalks The Land..
What to do when i get Death Stalks The Land? And it affects my King, Family Members etc.. Please help :)
Best Regards,
Mathias
Take them out of the settlement they're in and put them out in the country somewhere in a plague colony. If a plague hits while your guys art in a settlement take them out (doh) but also check the portrait to see if there's a little (ohh soooo CUTE!! ???) little black rat on the portrait. If there is then he's got the DISEASE.
You can also use spies to spread the plague in enemy nations. Just sit them in a settlement which has the rats and once the spy has it send him waltzing around.
If you suffer from population control problems, the same can be applied to your own cities.
What to do when i get Death Stalks The Land? And it affects my King, Family Members etc.. Please help :)
Best Regards,
Mathias
Welcome to the forums !
What you do is watch your faction die.... no one escapes the black death friend !
Seriously, i dont know I have been affected by it as well, I dont think there is a building that eliminates it only mitagates the damage.
Buckle up and hold on and hope for the best.
You can also avoid it to some degree by controlling squalor and building health bonus buildings. If your governor has a doctor etc you can have health bonuses. There are also traits which give health bonuses IIRC.
Best thing to do now is like I said, get them out of the affected settlements and SIT them somewhere. They may survive, I know lots of mine have.
Prevention is better though, build larger walls, increase tax rates and control population growth best you can.
_Tristan_
04-10-2007, 15:52
if the plague has already struck...You only have to wait, hope and pray (if you are so minded...)...
To be serious, the plague will last around 5 or 6 turns...
The danger being in moving troops around..Do Not move any units or agents from the plagued cities to any other of yours (the enmy cities are good havens as he will start to get those nice black buttons...)
Wait it out... At the end of it, your population will be that much lower and so your squalor...
As for your units, they will lose some men so it is as good a time as may be to send offensives on all fronts (losing diseased troops is less costly as losing healthy ones...)
Hope that helps...
Moving the troops to the front will increase the duration and possibility of spread, unless the front is an affected settlement.
Lord Ovaat
04-10-2007, 15:55
Along with what Sinan does, I also separate my characters outside. They seem to keep infecting each other, and generally heal/die quicker alone. Whatever you do, don't move any non-characters out thinking you'll save troops. Just the opposite; the captain gets infected and keeps infecting the army. Remember that spies, assassins, priests, dips, princesses, merchants are characters and need to be quarantined. Can't avoid the plague; coded into the campaign by turn and location. Part of the history of the period. Enjoy.
FactionHeir
04-10-2007, 15:57
I usually just leave everyone the way they are when they are plague stricken. No need to move them out. If you do, just don't move em in again is all.
As for black death, once you get the warning, move all generals (agents too actually) out of the town (like 1 square out) and have them wait till the plague in their town is over. Don't worry about riots as those will die down with plague. Also, some settlements are never affected by the black death. Arguin and Edinburgh and 2 others.
_Tristan_
04-10-2007, 16:07
Moving the troops to the front will increase the duration and possibility of spread, unless the front is an affected settlement.
What I meant was to send those armies against your opponents, that way, if you ever lose men fighting it might be men you would have lost due to the plague...
Use those armies to attack enemy cities, sack or exterminate, destroy any or all buildings and march forward leaving only ruins, desoltation and death in your wake... Normally, when the plague ends you might find yourself facing somme rebel settlements, easy pickings...
Good plan. Actually no, that's a great plan.
gardibolt
04-10-2007, 16:11
The worst part about the Black Death (as opposed to a localized plague) is that it completely destroys your economy for half a dozen turns. That turned out to be useful in my game because it forced me to go around and disband all those mercs I had kept on retainer through inertia---really helped trim the fat out of my finances.
Captain Pugwash
04-11-2007, 21:53
Plague marker???
I see the rats for the town but never on the characters portrait. In anticipating the plague I moved all my top bods out of town, When it passed I moved them back and then the rats reappeared. So if you can catch it in the open how do you know whether you have it or not?
Chaos Cornelius lucius
04-11-2007, 22:07
I am wondering if it is coded into the game for the plague to hang around unseen in settlements for a certain number of turns after the black death has passed. I have followed the line of moving my generals out of settlements to avoid plague, only to have them catch it when I move them back into settlements a turn or two after the black death has supposedly died down. Has anyone else noticed this?
Plague marker???
I see the rats for the town but never on the characters portrait. In anticipating the plague I moved all my top bods out of town, When it passed I moved them back and then the rats reappeared. So if you can catch it in the open how do you know whether you have it or not?
They are in the top right of the portrait (but not completely in the corner) - look very carefully. (I can't post a picture right now.)
Also, when a city as finally cured from the plague, the governor will still have a rat in his portrait for another turn, so he can infect others again. Don't move him yet! This probably counts for agents as well.
The plague starts by two ways. First by MTW2 scripts, you can mitigate by building buildings with health bonuces. Second is brought by enemy spies, you can kill them if you have your own spies in the city.
The plague starts by two ways. First by MTW2 scripts, you can mitigate by building buildings with health bonuces. Second is brought by enemy spies, you can kill them if you have your own spies in the city.
What exactly is the effect of the health bonuses? Less people dying, less chance of your generals dying, shorter duration of the epidemics?
Also, the rat is in the upper left corner, not right.:sweatdrop:
Wow...I've always ignored the plague so far in my games. It didn't know I could spread it with units and characters.
I just saw it as a penalty for infected settlements without really caring. I don't recall ever spreading it though. I've only seen it in 1 or 2 settlements at a time.
TevashSzat
04-12-2007, 02:16
Higher health means better growth and more happiness
The plague starts by two ways. First by MTW2 scripts, you can mitigate by building buildings with health bonuces. Second is brought by enemy spies, you can kill them if you have your own spies in the city.
It also starts by squalor.
If you have more squalor, you have more chances of plague.
The Black Death appears to hit almost all cities. Sit tight if in a RAT city. If not, move out fast, it is coming your way. I found if stays around for 4-6 turns most of the time if I do nothing. Jest one unit recruited or repaired appears to resets the timer for that city jest like moving in or out. You should of gotten a heads up first, something about the Great Mortality moving up the trade routes? I sit for one complete turn after ALL the RATs leave a city before I do a condense and start rebuilding. Normal Plague hits only a few cities at a time unlike the Great Death. I do have to admit I was rolling in cash 2 turns after it left. SadCat :book:
Caliburn
04-12-2007, 13:30
It can be very annoying if the enemy has a spy around (as they always seem to) and infects the same settlement turn after turn after turn... That might be what you're facing, Chaos. Of course their spies will die off at some point, but it can take years and years...
It's just one more annoying thing if you play a "chivalrous" campaign - seems like the enemy will use less spies against you after you start using them as well - maybe?
John_Longarrow
04-12-2007, 16:54
In my current Scot campaing, I've kept the Mongol cities in Plague for about 20 turns by moving my infected spies around. It seems to really slow down the horde when they've got major infection problems.
sableblack
04-13-2007, 00:25
hi everyone.
the plague has pluses and minuses.
the downside is that it kills your economy and a few characters and soldiers.
the plus is that it kills your population. this is great as all your cash was previously going on law/health buildings to keep unrest down. often taxes were having to be reduced. after the plague you have large/huge cities with high level buildings but a smaller population. now is the time to invest in those markets/ troop producing buildings you couldn't slot in before.
also i find that if you ignore the plague (just don't move people in and out of cities constantly) and get on with warfare as planned you can keep cashflow up through plague by sacking cities whilst everyone else worries about a few peasants dieing.
i love the plague especially once ended. constantly battling unrest is the most tedious part of the game. it is nice to have a short break from it. doesn't last long though as one of the symptoms of plague is nymphomania. at least it seems to be when pop incr rate hits 7% with all those haapy buildings in city with much smaller population.
So, right now I am playing Lands to Conquer and as my armies march across the land, their numbers start to diminish. Is this because of the plague? It is pretty prevalent across the land. I start out with full 60s in my units and then they start dropping to lower amounts...
Terry
Rhyfelwyr
04-02-2008, 17:25
I always seem to have random cities that escape the plague. I noticed that the ones that did such as Florence usually had around 30% Health bonuses to public order.
Is there a threshold above which levels of 'health' will mean a settlement escapes the plague, or is it more up to chance?
Using Infected Agents is one of the best things in Total War, I remember back in RTW when I used a plague in Greece to reduce the area to just sub-1000 settlements...
Duke Bart
04-02-2008, 20:26
Ahh the plague, in my game it just froze everything. 6 or so turns and nobody moved or anything.... :no: It was actually pretty boring, pressing the end turn button a few times since there was nothing i could really make or move without losing it.
That and my spies all dying within first two turns meant that i couldnt spread the disease around to help pass the time :skull:
Mek Simmur al Ragaski
04-02-2008, 20:35
Is it possible to destroy a faction using the plague, such as killing all of their generals and family members so there is nobody left to be king
Generally when I know the Black Death is coming I move all my best characters and most expensive and experienced units outside my cities and have them sit it out until the plague has passed. Once it has gone I immediately go on the offensive, on the grounds that the plague will have damaged my enemy's economy as much as my own, but it will have depleted his troops while mine were safely outside the walls. For some reason armies on the march seem to be immune to catching plague; kind of silly since I believe disease was actually one of the greatest threats to a besieging army.
Is it possible to destroy a faction using the plague, such as killing all of their generals and family members so there is nobody left to be king
I suspect not, I believe the computer will simply adopt new family members to replace the old ones. At least this seems to be what happens when I try to eliminate a (non-horde) faction by assassination; even if I kill all the family members in one turn, the faction survives and next turn has promoted a bunch of captains.
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