View Full Version : Consul for Romanii
Blingerman
04-26-2007, 12:10
Well I think I have a problem as in my romanii campaign I have Aediles, Praetores but no consuls. I am playing EB 0.81 +First cohor mod with BI. The question is I don´t know if it is only bad luck or is due to the BI use. I have searched in the trait txt to see the conditions but I don´t know well how to translate them. What are the conditions?:
General+ Ex aedile + Influence 5 or more + more than 1 star?. Should the general be in a City or Rome or can it be over the field?
Sorry but I am at work and cannot paste the triggers of the traits txt. Could anyone tell me what are the real conditions to acomplished to have a consul?
Thanks a lot
There is no difference in the way BI handles traits & triggers, so I am guessing it is bad luck.
Teleklos Archelaou
04-26-2007, 14:10
At this time there were so many different consuls that you won't have one of your guys be consul every year. If you have few men, it will not be common actually. Each year there were pretty much two totally new consuls, though there were repeats every now and then. It does make it difficult for us, not to have plenty of dudes, so that one of them could almost always be a consul, but it's not the case that something is just broken in terms of triggers and such.
I've had several generals become consuls over the years and I'm playing with the same setup as you are. So not to worry.
Zaknafien
04-26-2007, 15:41
right. but the system is abstract in the sense that we assume there are hundreds of other family members aside from the ones you see represented in the game. when your characters do not hold offices, one of these other sensators does. There are always 2 Consuls, etc, just it may not be one of your 'player characters'.
Philippus Flavius Homovallumus
04-26-2007, 16:36
Year, we call them "Stealth Consuls" they wear black Togas.
Had a 7 star, 10 management and 10 influence general. He never got consul since he died of old age... There goes my only guy capable of triggering proper legions. The rest of Rome are either lazy or dull. Pretty annoying since I have like 40 family members and all adoptions are in their 60s. What kind of family goes out and adopts old men anyway? :P
Why dd you acept the adoption?
My rule is the must be under 25 and sharp/charismatic/vigorous. Then it's off to rome for a few years to up management and influence, then they get to garission a new city, and the best commanders eventually become generals and take new land.
Blingerman
04-26-2007, 17:22
At this time there were so many different consuls that you won't have one of your guys be consul every year. If you have few men, it will not be common actually. Each year there were pretty much two totally new consuls, though there were repeats every now and then. It does make it difficult for us, not to have plenty of dudes, so that one of them could almost always be a consul, but it's not the case that something is just broken in terms of triggers and such.
Yeah I knew that the consuls are two and only for a year the proble is that I don´t have any consuls although I have more than 20 family members and my princeps is a 6 star general with 10 influence. So I am thinking I have a problem or just bad luck.
What do the triggers mean?
Extracted from export_descr_character_traits.txt:
Trigger Elected_Patrician_Consul
WhenToTest CharacterTurnStart
Condition Trait Patrician = 1
and Trait Season = 1
and Trait TurnsAlive > 3
and Attribute Influence > 4
and Attribute Command > 0
and Trait Aedile < 1
and Trait notPraetor > 0
and Trait notConsul < 1
Affects Consul 1 Chance 20
;------------------------------------------
Trigger Elected_Plebeian_Consul
WhenToTest CharacterTurnStart
Condition Trait Plebeian = 1
and Trait Season = 1
and Trait TurnsAlive > 3
and Attribute Influence > 4
and Attribute Command > 0
and Trait Aedile < 1
and Trait notPraetor > 0
and Trait notConsul < 1
Affects Consul 1 Chance 20
;------------------------------------------
Trigger Elected_Consul_Again
WhenToTest CharacterTurnStart
Condition FactionType seleucid
and Trait Season = 1
and Attribute Influence > 4
and Trait Censor < 1
and Trait Consul < 1
and Trait notConsul > 0
and Trait TurnsOutOfOffice = 2
Affects Consul 1 Chance 25
;------------------------------------------
Trigger Elected_Consul_Becomes_Novus_Homo
WhenToTest CharacterTurnStart
Condition FactionType seleucid
and Trait Consul = 1
and Trait Nobile < 1
and Trait NovusHomo < 1
Affects NovusHomo 1 Chance 100
I suppose that the first two are the triggers for plebeian and patricians. The Again consul is that certain consuls can be consul again and the NovusHomo a new trait that only consuls can receive. I would like to know what specifically mean this, for instance for patrician:
WhenToTest CharacterTurnStart
Condition Trait Patrician = 1
and Trait Season = 1
and Trait TurnsAlive > 3
and Attribute Influence > 4
and Attribute Command > 0
and Trait Aedile < 1
and Trait notPraetor > 0
and Trait notConsul < 1
Affects Consul 1 Chance 20
Edited: it seem that the question is I need to be in a city as the first spring in a city my princeps became a consul
I dont accept old or none sharp/charismatic/vigorous adoptions. I'm still getting people in their 60s despite having about 20 women pass child bearing age un married. My faction was having loads of kids before, they are so rare now.
BozosLiveHere
04-26-2007, 23:18
I would like to know what specifically mean this, for instance for patrician:
WhenToTest CharacterTurnStart
Condition Trait Patrician = 1
and Trait Season = 1
and Trait TurnsAlive > 3
and Attribute Influence > 4
and Attribute Command > 0
and Trait Aedile < 1
and Trait notPraetor > 0
and Trait notConsul < 1
Affects Consul 1 Chance 20
Edited: it seem that the question is I need to be in a city as the first spring in a city my princeps became a consul
Your general needs to be Patrician, be at least 40 years old, have 5+ Influence, 1+ Command, and not be an Aedile or Ex-Praetor. He doesn't need to be in a settlement, but it needs to be election season (in the spring every five years, from 269BC onwards, IIRC).
sorry if you consider this thread stealing but, is it possible for a pleb to become a patrician? if so what are the conditions? I have had some plebs become equestrian, which is the middle class, meaning possibly they can become a patrician? i dont know much about roman society, just curious.
P.S. just bought season 1 of Rome, fantastic show.
Zaknafien
04-27-2007, 04:21
No, plebians could not become patricians. Plebians could be come Noble, (Nobilitas, or "to be known") by achieving the Consulship.
LordCurlyton
04-27-2007, 04:21
Am I the only one who has managed to have both consuls in one year? I was rather proud of myself for getting that. I think I must have gotten EVERY possible office that year: I had multiple praetors, aediles, curile aediles, tribunis plebis, quaestors, dozens of tribunis militas, and more! It was a list that just went on and on!
Warmaster Horus
04-27-2007, 08:53
How many family members did you have then?
Blingerman
04-27-2007, 09:31
Your general needs to be Patrician, be at least 40 years old, have 5+ Influence, 1+ Command, and not be an Aedile or Ex-Praetor. He doesn't need to be in a settlement, but it needs to be election season (in the spring every five years, from 269BC onwards, IIRC).
Then Ex-praetores can not become consuls?
BozosLiveHere
04-27-2007, 15:37
Yeah, don't know why though. I just do the coding.
Zaknafien
04-27-2007, 15:39
hm. well that doesnt make much sense. we should probably change that, unless its one of the special code-secrets that keeps the game from breaking :)
BozosLiveHere
04-27-2007, 19:10
D'oh! I read < where it was >. You need to be ex-Praetor before getting the Consulship.:wall:
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