Basically I am doing a mod (obvious) that entails homelands. I was wondering what where the Major Cities back then, and in what provences they are in, for the militia units. I will be putting up a mod description soon. If it helps, I'll post my units for Early so you can see what I mean. Critique them as well, as I can use all the help I can get (especially the Sicilians).
Early period
Catholic
Unit Name: Militia Spearmen
Building Requirements: Spearmaker and Town Watch
Stats: 5, -1, -1, 1, 0 (Rank Bonus (1), Shield (L, 1), Normal, Unformed)
Number of Men: 100
Cost: 125
Trainable Locations: Brittany, Normandy, Flanders, Anjou, Aquitaine, Ile De France, Toulouse, Lorraine, Freisland, Saxony, Franconia, Swabia, Provence, Genoa, Milan, Tuscany, Corsica, Sardinia, Switzerland, Tyrolia, Venice, Bavaria, Brandenburg, Austria, Navarre, Aragon, Valencia, Castile, Leon, Portugal, Naples, Sicily, Malta.
Eras Available: Early
Unit Name: Skirmishers
Building Requirements: Spearmakers’ Workshop and Muster Field
Stats: 3, 2, 0, 1, 2 (Armed with Javelins (4), Shield (L, 1), Normal, Unformed)
Number of Men: 80
Cost: 150
Trainable Locations: Brittany, Normandy, Flanders, Anjou, Aquitaine, Ile De France, Toulouse, Lorraine, Freisland, Saxony, Franconia, Swabia, Provence, Genoa, Milan, Tuscany, Corsica, Sardinia, Switzerland, Tyrolia, Venice, Bavaria, Brandenburg, Austria, Navarre, Aragon, Valencia, Castile, Leon, Portugal, Naples, Sicily, Malta.
Eras Available: Early
Unit Name: Urban Militia
Building Requirements: Axesmith and Town Watch
Stats: 4, 2, 0, 2, 0 (Amour Piercing, Normal, Unformed)
Number of Men: 60
Cost: 125
Trainable Locations: To be decided.
Eras Available: Early
Other: Almohads, Russians, and Byzantines can also train this unit
Unit Name: Militia Sergeants
Building Requirements: Axesmith and Town Guard
Stats: 2, 2, 3, 3, 2 (Armor Piercing, Normal, Normal)
Number of Men: 60
Cost: 200
Trainable Locations: To be decided.
Eras Available: Early
Other: Almohads, Russians, and Byzantines can also train this unit.
Unit Name: Militia Cavalry
Building Requirements: Spearmaker, Horse Farmer, and Town Watch
Stats: 4, 2, 1, 1, 2 (Dismounts into Militia Spearmen, Shield (S, 0.5), Normal, Unformed)
Number of Men: 40
Cost: 175
Trainable Locations: To be decided.
Eras Available: Early
Unit Name: Woodsmen
Building Requirements: Axesmith and Muster Field
Stats: 8, 2, 0, 1, 2 (Armor Piercing, Normal, Unformed)
Number of Men: 60
Cost: 100
Trainable Locations: Areas with “Wood” as a resource.
Eras Available: Early
Other: The Russians can also train this unit.
Unit Name: Archers
Building Requirements: Bowyer and Muster Field
Stats: 1, 0, 0, 1, 0 (Armed with Bows, Normal, Unformed)
Number of Men: 60
Cost: 175
Trainable Locations: To be decided.
Eras Available: All Periods
Unit Name: Royal Knights (BG)
Building Requirements: Royal Court and Horse Breeder
Stats: 6, 4, 3, 3, 6 (Dismounts into Royal Knights(FFK), Shield (S, 0.5), Impetuous, Normal)
Number of Men: 40
Cost: 325
Trainable Locations: To Be decided.
Eras Available: Early
Faction Specific Units
English
Unit Name: Fyrdmen
Building Requirements: Spearmaker and Muster Field
Stats: 1, 1, -1, 1, 2 (Rank Bonus (2), Shield (L, 1), Normal, Normal)
Number of Men: 100
Cost: 200
Trainable Locations: Mercia, Wessex, and North Umbria
Eras Available: Early
Unit Name: Saxon Huscarles (BG)
Building Requirements: Axesmiths Workshop and Blacksmith
Stats: 4, 4, 3, 3, 6 (Armor Piercing, Shield (S, 0.5), Impetuous, Normal)
Number of Men: 60
Cost: 400
Trainable Locations: Mercia, Wessex, and North Umbria
Eras Available: Early
Unit Name: English Bandits
Building Requirements: Swordsmiths’ Workshop and Bowyers’ Workshop
Stats: 3, 3, 2, 1, 4 (Armed with Bows, Hide Anywhere, Normal, Unformed)
Number of Men: 30
Cost: 325
Trainable Locations: Mercia, Wessex, Wales, and North Umbria
Eras Available: Early
French
Unit Name: French Retainers
Building Requirements: Royal Palace, Horse Breeder, and Blacksmith
Stats: 8, 2, 3, 4, 6 (Can Dismount, Shield (S, 0.5), Impetuous, Normal)
Number of Men: 40
Cost: 225
Trainable Locations: Ile De France, Normandy, Champagne, Flanders, Brittany, and Anjou.
Eras Available: Early, High
Unit Name: French Men At Arms
Building Requirements: Royal Palace and Swordsmith
Stats: 3, 3, 2, 3, 2 (Shield (L, 1), Impetuous, Normal)
Number of Men: 60
Cost: 200
Trainable Locations: Ile De France, Normandy, Champagne, Flanders, Brittany, and Anjou.
Eras Available: Early, High
German
Unit Name: Imperial Swordsmen
Building Requirements: Swordsmiths Workshop and Blacksmith
Stats: 4, 4, 3, 3, 4 (Armor Piercing, Shield (S, 0.5), Normal, Normal)
Number of Men: 60
Cost: 375
Trainable Locations: Swabia, Bavaria, Franconia, Saxony, Brandenburg, Austria, Lorraine.
Eras Available: Early, High
Unit Name: Imperial Infantry
Building Requirements: Axesmith and Blacksmith
Stats: 2, 3, 1, 3, 4 (Armor Piercing, Shield (S, 0.5), Impetuous, Unformed)
Number of Men: 80
Cost: 225
Trainable Locations: Swabia, Bavaria, Franconia, Saxony, Brandenburg, Austria, Lorraine.
Eras Available: Early, High
Unit Name: Imperial Knights (BG)
Building Requirements: Spearmakers’ Workshop, Blacksmith, and Royal Palace
Stats: 6, 4, 2, 3, 4 (Can Dismount, Shield (S, 0.5), Impetuous, Normal)
Number of Men: 40
Cost: 350
Trainable Locations: Swabia, Bavaria, Franconia, Saxony, Brandenburg, Austria, Lorraine.
Eras Available: Early, High
Danes/Norse
Unit Name: Viking Huscarles (BG)
Building Requirements: Axesmiths’ Workshop and Blacksmith
Stats: 4, 4, 4, 3, 6 (Armor Piercing, Shield (S, 0.5), Impetuous, Normal)
Number of Men: 60
Cost: 400
Trainable Locations: Denmark, Sweden, Finland and Norway.
Eras Available: Early
Unit Name: Viking Landsmenn
Building Requirements: Axesmith and Muster Field
Stats: 3, 3, 2, 3, 2 (Armor Piercing, Shield (S, 0.5), Normal, Normal)
Number of Men: 60
Cost: 200
Trainable Locations: Denmark, Sweden, Finland and Norway.
Eras Available: Early
Unit Name: Viking Thralls
Building Requirements: Spearmaker and Town Watch
Stats: 5, -1, 0, 1, 0 (Rank Bonus (2), Shield (L, 1), Normal, Unformed)
Number of Men: 100
Cost: 150
Trainable Locations: Denmark, Sweden, Finland and Norway.
Eras Available: Early
Unit Name: Raider Cavalry
Building Requirements: Spearmaker and Horse Farmer
Stats: 5, 0, 2, 3, 2 (Can Dismount, Shield (S, 0.5), Normal, Normal)
Number of Men: 40
Cost: 200
Trainable Locations: Denmark, Sweden, Finland and Norway.
Eras Available: Early
Spanish/Aragonese
Unit name: Almughavars
Building Requirements: Spearmakers’ Workshop and Blacksmith
Stats: 6, 3, 0, 2, 6 (Armed with Javelins, Hide Anywhere, Disciplined, Unformed)
Number of Men: 30
Cost: 325
Trainable Locations: Castile, Leon, Navarre, Aragon, Valencia
Eras Available: All Periods
Unit name: Jinettes
Building Requirements: Horse Breeder and Spearmaker
Stats: 4, 2, 2, 2, 4 (Armed with Javelins, Can Dismount, Normal, Normal)
Number of Men: 40
Cost: 300
Trainable Locations: Castile, Leon, Navarre, Aragon, Valencia, Cordoba.
Eras Available: All Periods
Polish
Unit name: Slav Warriors
Building Requirements: Spearmaker and Muster Field
Stats: 4, 0, -2, 1, 2 (Bonus Versus Cavalry, Shield (L, 1), Normal, Unformed)
Number of Men: 100
Cost: 100
Trainable Locations: Bohemia, Pomerania, Prussia, Poland, Silesia, Volhynia, Hungary, Croatia, Serbia, Bulgaria, Moldavia, Wallachia.
Eras Available: Early and High
Unit name: Slav Javelinmen
Building Requirements: Spearmakers’ Workshop and Muster Field
Stats: 4, 1, 0, 1, 0 (Armed with Javelins, Shield (S, 0.5), Normal, Unformed)
Number of Men: 100
Cost: 140
Trainable Locations: Bohemia, Pomerania, Prussia, Poland, Silesia, Volhynia, Hungary, Croatia, Serbia, Bulgaria, Moldavia, Wallachia.
Eras Available: Early and High
Hungarian
Unit name: Szeleky (BG)
Building Requirements: Horse Breeder, Bowyers’ Workshop, Royal Palace
Stats: 4, 3, 1, 3, 4 (Armed with Bows, Shield (S, 0.5), Impetuous, Unformed)
Number of Men: 40
Cost: 220
Trainable Locations: Poland, Volhynia, Hungary, Croatia, Serbia, Bulgaria, Moldavia, Wallachia.
Eras Available: Early and High
Unit name: Husar
Building Requirements: Horse Breeder, Spearmaker, and Blacksmith
Stats: 4, 3, 1, 1, 2 (Hide Anywhere, Impetuous, Normal)
Number of Men: 20
Cost: 325
Trainable Locations: Poland, Volhynia, Hungary, Croatia, Serbia, Bulgaria, Moldavia, Wallachia.
Eras Available: All Periods
Unit name: Bulgarian Brigands
Building Requirements: Bowyers’ Guild
Stats: 2, 2, 1, 2, 2 (Armed with Bows, Impetuous, Normal)
Number of Men: 60
Cost: 225
Trainable Locations: Bulgaria, Wallachia, Serbia
Eras Available: All Periods
Unit name: Jobbagy
Building Requirements: Spearmakers’ Workshop and Muster Field
Stats: 4, -2, 2, 1, 2 (Armed with Javelins, Rank Bonus (2), Normal, Normal)
Number of Men: 80
Cost: 175
Trainable Locations: Poland, Volhynia, Hungary, Croatia, Serbia, Bulgaria, Moldavia, Wallachia.
Eras Available: Early and High
Italian
Unit name: Genoese Sailors
Building Requirements: Bowyers’ Workshop and Swordsmith
Stats: 2, 1, 1, 1, 4 (Armed with Bows, Normal, Normal)
Number of Men: 60
Cost: 175
Trainable Locations: Genoa, Corsica, Sardinia.
Eras Available: All Periods
Unit name: Italian Militia
Building Requirements: Town Guard, Spearmaker, Bowyers’ Workshop
Stats: 4, 1, 2, 3, 2 (Armed with Bows, Rank Bonus (2) Normal, Shield (L, 1) Perfectly Formed)
Number of Men: 60
Cost: 125
Trainable Locations: Milan, Tuscany, Venice, Genoa.
Eras Available: Early and High
Sicilian
cegorach
04-27-2007, 15:05
[QUOTE]Early period
How early does it start ?
Polish
Unit name: Slav Warriors
Building Requirements: Spearmaker and Muster Field
Stats: 4, 0, -2, 1, 2 (Bonus Versus Cavalry, Shield (L, 1), Normal, Unformed)
Number of Men: 100
Cost: 100
Trainable Locations: Bohemia, Pomerania, Prussia, Poland, Silesia, Volhynia, Hungary, Croatia, Serbia, Bulgaria, Moldavia, Wallachia.
Eras Available: Early and High
Unit name: Slav Javelinmen
Building Requirements: Spearmakers’ Workshop and Muster Field
Stats: 4, 1, 0, 1, 0 (Armed with Javelins, Shield (S, 0.5), Normal, Unformed)
Number of Men: 100
Cost: 140
Trainable Locations: Bohemia, Pomerania, Prussia, Poland, Silesia, Volhynia, Hungary, Croatia, Serbia, Bulgaria, Moldavia, Wallachia.
Eras Available: Early and High
Both units look pretty ridiculous. Light infantry (including some woodland longbowmen) was extensively used in Poland to early/mid XIIth century at the time when the entire army was almost identical to the ones in western europe so the next question is when this 'high' period starts and ends ?
Overall it seems to me that you just didn't know what to add and took some semi-barbarian units instead.:inquisitive:
Unit name: Husar
Building Requirements: Horse Breeder, Spearmaker, and Blacksmith
Stats: 4, 3, 1, 1, 2 (Hide Anywhere, Impetuous, Normal)
Number of Men: 20
Cost: 325
Trainable Locations: Poland, Volhynia, Hungary, Croatia, Serbia, Bulgaria, Moldavia, Wallachia.
Eras Available: All Periods
Too much MTW2. Historically the cavalry appeared in late XIVth - early XVth century and slowly was adopted by Hungary and Poland ( and under a different name in Italy and other countries). Later it gave birth to a dozen of diverse types of cavalry - heavy and light Hungarian hussars, Polish Winged Hussars and later napoleonic hussars, still unless you make MTW2 based mod it is ahistorical to put it in the earlier periods.
So overall either renounce historical realism or make it as it should be.
If it is really MTW VI mod I can give you animations for Hussars
https://i23.photobucket.com/albums/b356/cegorach/hungarian%20units/rac2.jpg
https://i23.photobucket.com/albums/b356/cegorach/hungarian%20units/rac1.jpg
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