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View Full Version : Yea anthor reform Question



sgsandor
04-27-2007, 00:44
Well hell there fellow EB fanatics! Dont nail me to cross for this question but here it goes:help:
I want to get to the imperial reforms, i want to alter the script i now one of you guys out there can help me out if u can show me what to cut and exactlu where to paste it i would reaaly owe u one!
please !:2thumbsup:

Fondor_Yards
04-27-2007, 03:56
Search is your friend.
https://forums.totalwar.org/vb/showthread.php?t=83950

sgsandor
04-27-2007, 04:00
I saw that thread, i am asking for a lil more help but thanks fondor

Fondor_Yards
04-27-2007, 21:31
Did you follow the 2 links in there to this?
http://www.twcenter.net/forums/showpost.php?p=1509965&postcount=4

Should help. Anyways, this is all you do.
1. back-up the ebbs_script file
2. Open it and use the find function to search for Imperial

That's it, your at the Imperial reform conditions.

sgsandor
04-29-2007, 04:44
Fondor thanks I am gonna try this again. I apperciate your help!

L.C.Cinna
04-29-2007, 11:05
hmm just recieved a privatemsg from another guy asking how this works. The imperials unlike the marians don't have an unconditional trigger, so the best way to force them without having to wait for a character is to add an unconditional. The original should be changed to:


declare_counter Romani
declare_counter AugustanReformatorCounter

monitor_event SettlementTurnStart BuildingExists = gov2
and FactionType seleucid
and I_CompareCounter Romanii_Reform = 2

inc_counter Romani 1

end_monitor

monitor_event FactionTurnEnd FactionType seleucid
and I_CompareCounter Romani > 54
and I_TurnNumber > 499
and I_NumberOfSettlements seleucid > 89
;and BattlesFought > 399
and I_CompareCounter Romanii_Reform = 2
and I_CompareCounter AugustanReformatorCounter = 1

set_counter Romanii_Reform 3

end_monitor

;Unconditional Reforms
monitor_event FactionTurnEnd FactionType seleucid
and I_CompareCounter Romanii_Reform = 2
and I_NumberOfSettlements seleucid > 70

set_counter Romanii_Reform 3
terminate_monitor

end_monitor


monitor_event CharacterTurnStart Trait Augustus > 1

set_counter AugustanReformatorCounter 1

end_monitor

monitor_event FactionTurnEnd FactionType seleucid
set_counter Romani 0
end_monitor


Just copy the bold parts and place them where I put them. Change the "numberofsettlements" counter to what you want it to be (I have 70 cities here). If you copy the line I used now you only have to change the city number to your preference.

If you copy it from the Marians make sure you change:
and I_CompareCounter Romanii_Reform = 2 in the marian trigger value is 1
set_counter Romanii_Reform 3 in the marians it would be 2.

sgsandor
05-01-2007, 22:30
:shame: Cinna thank u!!!!!!!!!!!:sweatdrop: :2thumbsup: