View Full Version : Family tree questions pair
Hey guys,
(1.) Is there a way to make it so Family Members can have more then just 4 children? Because If I remember right families had into the teens of children back then.
(2.) How do you make it so time goes slower per turn, instead of a turn being 0.5 years, i want to make it 0.25 for each season.
Thanks,
Zain
nikolai1962
04-27-2007, 21:44
there's a variable in descr_campaign_db.xml that sets the max number of children.
(btw they had vast numbers of kids cos almost all of them died before reaching adulthood)
~~~
the
timescale 2.00
value in the descr_strat file sets the timesacle. I think 2.0 is two years per turn so 1.0 would be one year per turn, 0.5 would be two turns per year (as in rtw), 0.25 would be 4 turns per year. (Think that's right.)
I've known about the timescale thing, but not sure what the number meant. Now, thanks for the info, I'll be making the child limit more... mainly because I can... :2thumbsup:
I think some people said that the game crashes when you increase the number of children, just to warn you
Alright, thanks for the warning.
I made the edit in desc_campaign_db.xml in a mymod folder and nothing changed in gameplay. I gave Scotland 5 male children that hadn't come of age yet and only 4 were showing up... Anyone know if there are more then just that to edit?
-Zain
socal_infidel
04-29-2007, 16:26
I'm pretty sure there's a hardcoded limit of 4 on the number of children you can have despite being able to change the number in the descr_campaign_db file...
That's too bad.... anyone that has made it work before, please let me know how to do it.
-Zain
Re Berengario I
04-30-2007, 12:10
I'm pretty sure there's a hardcoded limit of 4 on the number of children you can have despite being able to change the number in the descr_campaign_db file...
No, you can have more children than 4 if you raise the value in the xml file but the family tree will display just the first 4 of them.
This usually also leads to some "instability" within the game and, as Alpaca already said, possible crashes.
Oh, alright, well thanks for the help.
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