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View Full Version : Coordinated attack from the AI?



Cheetah
02-20-2002, 00:41
Shall we expect coordinated attacks from the AI? For example, if the french are allied with the teutonic knights shall we expect teutonic knights to pop up in France to fight against the english?

First of all, can allied troops march through allied territory? If not, how will be the crusades managed? (well, I know that they marched through non-allied territories as well http://www.totalwar.org/ubb/biggrin.gif , but at least some european countries allowed them to march through - though it was not without risks)

evilc
02-20-2002, 00:55
would give a real meaning to alliances.

Toda Nebuchadnezzar
02-20-2002, 03:46
I think the crusades will be more historical campaigns and battles rather than in the game itself. Yet at some point you may have to send troops off to the holy lands and they will either disappear or appear from your lands, depending on which faction you are.

(eg if your England they will disappear and if your saracens they will appear)

But I do hope that diplomacy takes on a more human understanding. So that alliances are not wasted, and the chance to move through allied territory could be great but also a cheat. You could say you are moving through then suddenly attack them and beat them.

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Grand Master of
The Knights Templar
"non nobis Domine non nobis sed Nomine tuo da gloriam"
http://www.gifs.net/animate/aniyin.gif

JAG
02-20-2002, 04:36
yes there is so much scope for alliances .. they didnt use it in shogun . . but it would make M:TW so much better with better alliances!

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crying is good in a boy . . . it shows they are sensitive

crying is not good in a man . . . it shows they are a wuss!!!!!


WarlordWarrior

Hirosito
02-20-2002, 22:08
not really a cheat toda as this was done in real life. as long as it has 'real-life' repercussions as well. ie. said faction will not ally with you for 20+ years or until a greater evils turn up (like men from the east http://www.totalwar.org/ubb/biggrin.gif)

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Hirosito Mori

Gentile or Jew
O you who turn the wheel and look to windward,
Consider Phlebas, who was once handsome and tall as you.

Toda Nebuchadnezzar
02-21-2002, 03:16
Fair enough Hiro. But then newbies would become subject to the AI allying, moving into friendly territory and then attacking. CA would come under sum heavy fire.

Or they could mistakenly make it like they did on the original STW where Hojo rampaged across the North until they could not be stopped. But who knows its still too early to guess.

------------------
Grand Master of
The Knights Templar
"non nobis Domine non nobis sed Nomine tuo da gloriam"
http://www.gifs.net/animate/aniyin.gif

Hirosito
02-21-2002, 19:00
you are right as long as the AI is geared to win rather than just stop you. it should be OK. in other games of this kind often everyone is against you i hope this won't be so in M:TW. it wasn't in shogun so there should really be no reason. especially with more factions and a continent which isn't so 'tight' like the island of japan. one will be under constant pressure from different sides. so the AI will have to quite aggressive to survive i like that. in shogun i found myself on the offensive a bit too much

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Hirosito Mori

Gentile or Jew
O you who turn the wheel and look to windward,
Consider Phlebas, who was once handsome and tall as you.

Cheetah
02-21-2002, 22:26
Quote I think the crusades will be more historical campaigns and battles rather than in the game itself. Yet at some point you may have to send troops off to the holy lands and they will either disappear or appear from your lands, depending on which faction you are.[/QUOTE]

I think it would be a bad solution. The most challanging part of the crusades is to get there and then get home in one piece! Just think of Richard the Lionheart.

Moreover, I think that it would be good if the calling up a crusade would be a political option and not a fixed event. So, it should be the choice of the Pope to call it, and that he could call it against anyone! Finally, the Pope should base his decesion not just on devine suggestions but on earthly clues (such as money) http://www.totalwar.org/ubb/biggrin.gif

Cheetah
02-21-2002, 22:32
Quote But then newbies would become subject to the AI allying, moving into friendly territory and then attacking. CA would come under sum heavy fire. [/QUOTE]

http://www.totalwar.org/ubb/confused.gif I can see no problems with AI allying. Why would CA come under sum heavy fire??? http://www.totalwar.org/ubb/confused.gif

Of course, AI allying should be the function of the dificulty of the game. Easy level: no allying; expert level: frequent allying. What is the problem with it? Obviously, the manual should state it clearly that it is not a cheat, it is allying. But if done so I can see no problems.