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guineawolf
05-19-2007, 14:53
does the second general have effect on troops on battlefield?
situation: i place 2 family members on battlefield,will the command star of second family member effect troops on battlefield?will it have the same effect of the command general?meaning i can seperate my army in 2 part and let both 2 general giving them the effect of their command......:yes: so i can cover the command radius of command general with second in command....:2thumbsup:

Omanes Alexandrapolites
05-19-2007, 18:05
Hi guineawolf,
Sorry, but in that situation, only the primary general, the one commanding the whole battle, has effects on his troops. Sorry.

guineawolf
05-19-2007, 19:57
Hi guineawolf,
Sorry, but in that situation, only the primary general, the one commanding the whole battle, has effects on his troops. Sorry.

arhhh....too bad.....:no:
coz i am of having second in command to cover my troops morale like i do it in closecombat 5....(the most important thing most the time,coz if they don rout,even the peasant will have prove useful)

thanks.....now i know second family member only can use as cavalry....

redriver
05-19-2007, 23:43
not entirely true.. if ya main general dies in battle ya still have your second one.. it's good to have a back up in case one of your generals die and ya out of town.

Omanes Alexandrapolites
05-20-2007, 07:32
I'm not too sure about that redriver. In my experience, if the main general dies/runs away, the second guy simply acts as heavy cavalry - he never seems to take command. However, he still, strangely, gets traits out of the battle such as Good Commander, even though he was not commanding it. The same is often true for Captains and the man-of-the-hour event - my Captain died, but the new Captain of the army gained the prestigious reward of adoption.

Ludens
05-20-2007, 12:16
One of the developers posted a long time ago that the game has no concept of a second-in-command. However, it appears any post-battle traits go to whoever is commanding the stack after the battle.

guineawolf
05-20-2007, 13:33
One of the developers posted a long time ago that the game has no concept of a second-in-command. However, it appears any post-battle traits go to whoever is commanding the stack after the battle.

so,now it explain everything.....:yes: thanks alot.....

I'm not too sure about that redriver. In my experience, if the main general dies/runs away, the second guy simply acts as heavy cavalry - he never seems to take command. However, he still, strangely, gets traits out of the battle such as Good Commander, even though he was not commanding it. The same is ofte true for Captains and the man-of-the-hour event - my Captain died, but the new Captain of the army gained the prestigious reward of adoption.

bippukt
05-20-2007, 21:51
I'm not too sure about that redriver. In my experience, if the main general dies/runs away, the second guy simply acts as heavy cavalry - he never seems to take command. However, he still, strangely, gets traits out of the battle such as Good Commander, even though he was not commanding it. The same is often true for Captains and the man-of-the-hour event - my Captain died, but the new Captain of the army gained the prestigious reward of adoption.

This has happened to me as well. It was very nice to get a free general with 2 command stars when my old general died because I wasn't paying attention.

RedDevil
05-21-2007, 00:05
It is always good to have second general on the battlefield...:charge:

Seamus Fermanagh
05-21-2007, 17:49
Having the 2nd general on the battlefield is of little value per se. As noted above, they are only a high-morale (and usually lower numbers) heavy cav unit (nothing wrong with that usually, it's a useful tactical unit).

However, having two generals with your stack is VERY useful in that:

1 assassination doesn't leave you with a captain-only army

Post battle traits have somewhere to be awarded should your primary commander "throw away his life."

Cool ancillaries acquired in battle can be shunted to the 2nd leader so that the primary can acquire another -- then pass them around to all your friends.

The second guy can be sent off on errands -- build a tower, build a fort, duck across the border and find me a band of Sarmatians -- without the need to divert and slow the infantry force.

In short, the payoff for two generals is greater flexibility on the Strategic map, not on the tactical map.

guineawolf
05-21-2007, 20:09
Having the 2nd general on the battlefield is of little value per se. As noted above, they are only a high-morale (and usually lower numbers) heavy cav unit (nothing wrong with that usually, it's a useful tactical unit).

However, having two generals with your stack is VERY useful in that:

1 assassination doesn't leave you with a captain-only army

Post battle traits have somewhere to be awarded should your primary commander "throw away his life."

Cool ancillaries acquired in battle can be shunted to the 2nd leader so that the primary can acquire another -- then pass them around to all your friends.

The second guy can be sent off on errands -- build a tower, build a fort, duck across the border and find me a band of Sarmatians -- without the need to divert and slow the infantry force.

In short, the payoff for two generals is greater flexibility on the Strategic map, not on the tactical map.
hmmmm....it sounds good......:yes:

guineawolf
05-26-2007, 09:28
i finally found out something since i can place 2 general in 1 army,if i use the secondary general to slaughter those routers,would the secondary general get the famously courageous(+3 morale for all troops in battlefield)??:inquisitive:

i do it so can let the young general get some exercise before he replace the old general commanding post......since the general's most important job is keep his troops from routing...:yes:

Ludens
05-26-2007, 13:00
AFAIK the trigger for fighting, but not commanding, in a battle does not work, so the second generals won't get any traits, unfortunatly.

guineawolf
05-26-2007, 15:26
too bad then,i think i will send him take care of those brigands or small size enemy for upgrade then,but still keep 1 in the army serve as cavalry at the same time upgrade his general bodyguard...:no:

The Spartan (Returns)
05-26-2007, 16:01
when i withdrew a general not in command, some units under morale said (worried of generals withdrawal) or something related to that. 80% sure.

Omanes Alexandrapolites
05-26-2007, 16:08
when i withdrew a general not in command, some units under morale said (worried of generals withdrawal) or something related to that. 80% sure.That does happen with the generals with silver stars next to their name on the battle map, although I'm not quite sure why, possibly a bug of somekind or another?

Roman_Man#3
05-26-2007, 16:21
I have noticed when there is more than 1 general, the one commanding gets a gold star, and the rest get a silver star, probably just to help the player know who is the most important. Maybe that answers your questions Omanes,

RM3

Omanes Alexandrapolites
05-26-2007, 16:25
Thanks Roman_Man#3