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Dark Phoenix
05-18-2002, 08:22
Q21. The STW and MI/WE upgrades and honour system has been heavily debated TW forum and in the Sword Dojo. While in Single Player these make sense, as in the campaign they are the result of unit and/or building development, online they ruin things as they allow for cheap 'super units'. The H9 Ashi is a pain in the neck. Will MTW rely on a similar system, and if so, will you please consider limiting the number of upgrades available to a single unit for online play?
A21. Yes. We are looking at changing the costs of Honour upgrades and capping them to make this more balanced for multiplayer. We are also looking at other changes such as increasing the cost of additional units if you buy large numbers of a single type of unit.

Q22. Will MP campaigns ever be supported?
A22. Not in Medieval: Total War.

Q23. In the Mongol map editor, designers were forced to deal with set deployment zones for all maps. These deployment zones did not allow for participants to take advantage of almost 1/3 of the terrain on a large map (which apparently will be the standard size map for MAW). Will the community map designers have more flexibility incorporated into the deployment zones with the MTW editor. In other words, will we be able to set the deployment zones ourselves, or will they at least be spaced based on map size?
A23. They are scaled with the map size.

Q24. Assuming that Medieval will only allow a maximum of 8 players in an online battle (as per Shogun), will those 8 players be able to choose any of the 12 playable factions, or will there be restrictions to the number of playable factions in a given online battle due to graphical issues (as was disproved for Mongol's but may be valid here)?
A24. Any player will be able to choose any army.

Q25. Can you carry forth siege weapons, like cannon and catapults to bombard troops in non-siege battles? Or, in other words, can I take cannons to blast away at the enemy when I attack a province whether there is a castle or not?
A25. Absolutely. Cannon balls bounce on the terrain and can tear through a formation of men causing casualties and putting their morale to the test. Just remember that cannons can explode and kill the crew too!


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"DP is correct" - Shiro

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We may have years, we may have hours,
but sooner or later, we push up flowers

Sir Kuma of The Org
05-18-2002, 09:30
Seems that they are gradually answering all the questions posted at TotalWar.com

Thanks for the info DP

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Ils sont grands seulement parce que nous sommes à genoux. Alors levons-nous debout!!!

MagyarKhans Cham
05-18-2002, 15:47
will canons do an somewhat equal number friendly kills when shot into melee?

Hirosito
05-18-2002, 17:45
hopefully.

BTW did archers and musketeers kill friendly units in STW?

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Hirosito Mori

Gentile or Jew
O you who turn the wheel and look to windward,
Consider Phlebas, who was once handsome and tall as you.

Sir Kuma of The Org
05-18-2002, 21:11
Archers yes but muskets we're equipped with magic bullets that new wich unit was a friend or a foe...

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Ils sont grands seulement parce que nous sommes à genoux. Alors levons-nous debout!!!

Papewaio
05-19-2002, 17:10
I think that idea was to represent mixed lines of guns and spears. But it shouldn't have worked beyond certain ranges and definitly not in a chaotic melee.

Hirosito
05-19-2002, 22:45
well OK but i hope only cannons &catapults will be used for battlefield fights. because a trebouchet doesn' really stand a chance of hitting anything smaller than a big castle. however if the ammo is severely limitred i can probably live it anyway

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Hirosito Mori

Gentile or Jew
O you who turn the wheel and look to windward,
Consider Phlebas, who was once handsome and tall as you.