WhiskeyGhost
05-23-2007, 02:17
to start off, i'm using 1.2 and vanilla. I've been doing a little bit of experimenting with playing a diplomatic game as apposed to an aggressive one, and i found something interesting. Apparently, while i was at war with Egypt, they wouldn't accept my Generous offer of money,peace,trade rights, to end the conflict over Jerusalem. The odd part comes in that despite them rejecting my offer, i kept increasing it slightly (trying to barter a good deal) and noticed they weren't breaking off negotiations, and our relations were getting better......observe the following two pictures of the same diplomacy session.......
https://img169.imageshack.us/img169/4076/pooruk0.png (https://imageshack.us)
and heres after i started noticing it...........
https://img73.imageshack.us/img73/8619/goodou5.png (https://imageshack.us)
My question is this, is this an intended function to make diplomacy viable, or is it merely some sort of bug/exploit i've stumbled into?
I haven't ever had this happen before when playing 1.0, so hence why i've asked...
https://img169.imageshack.us/img169/4076/pooruk0.png (https://imageshack.us)
and heres after i started noticing it...........
https://img73.imageshack.us/img73/8619/goodou5.png (https://imageshack.us)
My question is this, is this an intended function to make diplomacy viable, or is it merely some sort of bug/exploit i've stumbled into?
I haven't ever had this happen before when playing 1.0, so hence why i've asked...