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View Full Version : Ford bug ?



Sgt Kelly
05-27-2007, 09:25
I recently attacked an army standing in the middle of a ford on the campaign map in a region with, I believe, dirt roads.

On the battle map, both armies were drawn up either side of the river at, presumably, the ford. This was represented by a stretch of dry ground going across the river.

No matter what I did, I couldn't get my units to go on this stretch of dry land or to move across it to the other side. There was no way to get across.

I did a search but the tool isn't super on this forum. Anyone seen this ?

Vanilla 1.2.

sapi
05-27-2007, 10:42
I think you've just got to double click on the other side - you can't move onto the ford per se

FactionHeir
05-27-2007, 14:20
What sapi said.

Sgt Kelly
05-27-2007, 18:41
I tried it, didn't work.

I tried attacking enemy units, setting move orders to empty terrain on the other side of the river, nothing.

The ford being located in Nicaea, it wouldn't be so bad if the Byzantines didn't insist on parking armies there ALL the time.

Which brings me to another point. Supposedly diplomacy is better in 1.2 and you get less pointless attacks. But here I am considering a restart so I can avoid going across the Bosporus too early because that gives me a border with the Hungarians and the Venetians who of course immediately set to attacking me like mad while I have the Egyptians battering down the back door. Don't notice much of a change. I was even allied with the Hungarians and they joined my assault on Thessalonica. After the city was taken, their army headed straight over to Constantinople and laid siege to it !

FactionHeir
05-27-2007, 18:44
Any chance you got a corrupted install?

HoreTore
05-27-2007, 22:35
I tried it, didn't work.

I tried attacking enemy units, setting move orders to empty terrain on the other side of the river, nothing.

The ford being located in Nicaea, it wouldn't be so bad if the Byzantines didn't insist on parking armies there ALL the time.

Which brings me to another point. Supposedly diplomacy is better in 1.2 and you get less pointless attacks. But here I am considering a restart so I can avoid going across the Bosporus too early because that gives me a border with the Hungarians and the Venetians who of course immediately set to attacking me like mad while I have the Egyptians battering down the back door. Don't notice much of a change. I was even allied with the Hungarians and they joined my assault on Thessalonica. After the city was taken, their army headed straight over to Constantinople and laid siege to it !

The hungarians are poor, constantinople is very, very rich. Why on earth shouldn't they attack?

phonicsmonkey
05-28-2007, 07:02
I saw something like this on the ford to the west of Milan - I attacked some rebels there and had a lot of trouble getting troops to cross. Luckily the Rebs declined to defend the ford itself and retreated up the hill into the woods, giving me time to click around and try to get my chaps across..

I found I had to click in the water to the side of the land bridge, wait for the unit to advance to the middle of the ford, then click again on the other side to get them to complete the crossing.

the funny thing was that in the middle of the crossing half of each unit was standing under water with about a foot of river flowing over their heads. plus when I zoomed in the water seemed to be defying gravity by bulging up by the land bridge....took a couple of screenies but I'm too much of a noob to know how to upload them...

Sgt Kelly
05-28-2007, 15:48
The hungarians are poor, constantinople is very, very rich. Why on earth shouldn't they attack?

Because their 'army' consisted of the battered remains of the battle in Thessalonica, 55 men in total.

Meanwhile more cookiness. The Venetians have landed for the 3rd time in Smyrna (after handing it back to me in return for a ceasefire twice) and have leveled the walls the way the AI does. I only have a small garrison of weak troops and so lose the city.

One turn later I arrive with my relief army to take back the city. The battle info shows the city walls still in as damaged a state as they were, I get the option to assault straight away even though my army doesn't contain any siege engines. I figure the breaches must still be there and go for it.

Errr, no. I'm faced by a fully repaired wall and have no choice but to exit out of the battle, taking 182 casualties I could do nothing about.

Sometimes this game drives me up the wall :wall: :laugh4: .

FactionHeir
05-28-2007, 16:16
Errr, no. I'm faced by a fully repaired wall and have no choice but to exit out of the battle, taking 182 casualties I could do nothing about.

Game never lets you assault unless there is a breach, you got arty or a spy's in. Even if it did, you would get an insta close defeat.

Did you really check all 4 sides of the settlement? Because unless you attack from the exact same angle, the damaged section will be at another side of the settlement.

Sgt Kelly
05-28-2007, 16:29
Doh !

Didn't really check that. I had a fleeting look at the side walls from where I was deployed and couldn't see any damage. But it would indeed have been the opposite side from where I was.

Thanks for the tip !