Log in

View Full Version : Marian reforms...



Mister V
05-28-2007, 17:46
No, no, no, I'm not going to ask when they happen and all. I have a stranger issue I didn't find in the buglist.
Here are the requirements:

At least the year 172BC,
Have more than 6 Latifundia built in Italy,
Hold at least 45 settlements,
Fight more than 250 battles, and
Have a character that is:

Sharp/Charismatic/Vigorous
Popularis
Consul or Ex-Consul
Has Influence > 2
Has Command > 2


Now, it is spring of the year 199 BC (?!). My faction leader has become consul and simultaneously has received the Reformator trait (!). Yet nothing has changed.
https://img58.imageshack.us/img58/9325/romemarianal5.th.jpg (https://img58.imageshack.us/my.php?image=romemarianal5.jpg)
See?
I'm using version 0.81a and there were no other bugs so far (oh except the one when one guy of mine is Senatore and Eques at the same time).

Is this a bug? Or is it meant so? (I thought it is, which is why I posted it here)

bovi
05-28-2007, 18:28
Perhaps you've misunderstood the calendar. 199 BC is not after 172 BC...

Ludens
05-28-2007, 19:19
IIRC the reformater trait is not time-dependent: it merely indicates that a characters has the traits required to trigger the Marian reform. However, the non-character-trait conciditions still need to be met before the reforms occur.

Sakkura
05-28-2007, 22:16
If that general stays alive until 172 BC and you fulfill the other requirements, you will get the Marian reforms (as far as I understand the system).

Think of the reformator trait as an "I want to be Gaius Marius when it's 172 BC" trait.

Mister V
05-29-2007, 08:15
Oohh, so its is as I've suspected. But it's kinda funny. I mean, "yeah, we've got all the prequisites for a reform...let's just wait for no reason another quarter of a century" :beam: j/k, I understand why it's there.

Ignopotens
05-30-2007, 14:59
jesus, the Getai really expanded in that game

LorDBulA
05-30-2007, 16:19
Interesting "Roman" army You have there.

neoiq5719
05-30-2007, 17:13
Oohh, so its is as I've suspected. But it's kinda funny. I mean, "yeah, we've got all the prequisites for a reform...let's just wait for no reason another quarter of a century" :beam: j/k, I understand why it's there.
Can u tell me one thing? Is that guy a pleb?

Mister V
05-31-2007, 16:13
He's not a pleb, Patricivs, Senatore, all that.

Yeah, uh, "roman" army:beam: It's just me using the mercs in the constant meatgrinder against the Seleucid (they're doing the same, so hey).

The Getai got eaten by the Germans by now. In the north, there's nothing but a big "German Empire" as I like to call it, now battling the Hayasdan and Baktria for some barbarian lands.


So, right, year 172 BC just came - nothing. I mean, really nothing (got all requirements fulfilled of course). I guess it comes at random after 172 BC then?

EDIT: Nevermind! I got them. Seems it's summer 172, to be precise, not spring.

And I can at last do something useful and report a bug: Vigiles seem to be trainable with Marian reforms.
Also, there's the problem of not all buildings appearing on the city menu, simply because there's no space I think. Like in huge cities with everything built plus, say, a uique building, I can't see one or two buildings that I built last.

neoiq5719
05-31-2007, 17:25
He's not a pleb, Patricivs, Senatore, all that.

Yeah, uh, "roman" army:beam: It's just me using the mercs in the constant meatgrinder against the Seleucid (they're doing the same, so hey).

The Getai got eaten by the Germans by now. In the north, there's nothing but a big "German Empire" as I like to call it, now battling the Hayasdan and Baktria for some barbarian lands.


So, right, year 172 BC just came - nothing. I mean, really nothing (got all requirements fulfilled of course). I guess it comes at random after 172 BC then?

EDIT: Nevermind! I got them. Seems it's summer 172, to be precise, not spring.

And I can at last do something useful and report a bug: Vigiles seem to be trainable with Marian reforms.
Also, there's the problem of not all buildings appearing on the city menu, simply because there's no space I think. Like in huge cities with everything built plus, say, a uique building, I can't see one or two buildings that I built last.
What do u mean he´s not pleb, patricivs... he has to be one of those. I just wanna know if the guy that makes popularis is always a pleb. check it out.
Have u scrolled down to see the rest of what u have in your city?

Sleek
06-01-2007, 08:03
wow

Bonny
06-03-2007, 22:42
What do u mean he´s not pleb, patricivs... he has to be one of those. I just wanna know if the guy that makes popularis is always a pleb. check it out.
Have u scrolled down to see the rest of what u have in your city?

He meant that his general is no pebejer, he is a patricier.




Vigiles seem to be trainable with Marian reforms.

thats not a bug, thats a feature :beam:

Sakkura
06-03-2007, 22:49
But did vigiles exist in the Marian era?
According to http://en.wikipedia.org/wiki/Vigiles the vigiles were inaugurated by Caesar Augustus which puts them in the imperial era instead.

MarcusAureliusAntoninus
06-04-2007, 04:32
Their internal name is "roman infantry imperial vigiles". I believe that Marian Vigiles are meant to represent Latin garrison troops. Making them the same unit saves unit space and prevents the need to disband one unit and create a new one when you get the Imperial reforms.

blacksnail
06-07-2007, 19:29
Marcus, is that in their description? If not, we may just want to split the desc up to indicate the shift in organization and prominence over time.