View Full Version : link_faction_ai
tornnight
06-10-2007, 14:41
Anyone get this to work?
I haven't been able to make this new command have any effect.
For instance:
link_faction_ai portugal papal_faction
In the AI log, it still stays linked to default.
Hmm I can definitely say it worked in the leaked patch, not sure about the final one. In the leaked patch there were also things like permanent forts, which were disabled in the final one, too.
If one was paranoid, one could wonder if they want to prevent us modders from using these things before they use them in Kingdoms.
If one was even more paranoid, one could wonder if that was one of the reasons for calling the patch back.
Sir Robin the Brave
06-11-2007, 17:50
Hmm I can definitely say it worked in the leaked patch, not sure about the final one. In the leaked patch there were also things like permanent forts, which were disabled in the final one, too.
If one was paranoid, one could wonder if they want to prevent us modders from using these things before they use them in Kingdoms.
If one was even more paranoid, one could wonder if that was one of the reasons for calling the patch back.
Could one be paranoid aplaca? :inquisitive:
Could one be paranoid aplaca? :inquisitive:
If one was paranoid one could think one was alluding to one.
Ahem... I'd rather people draw their own conclusions ~;)
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