View Full Version : How many Regiments can be on the field at one time?
To me, regiments are more important than individual men, because I believe that tactics are all down to regiment by regiment rather than man by man, unless this is significantly different in MTW, then I hope that there will be more regiments per massive army, the previous being a very impressive but not amazing 16 on the field at any one time(in your army, obvious not yr opponents as well)
Does anyone know the maz qouta of regiments?
By the way, do seige weapons count as a regiment, or will 5 seige weapons for example
opperating as a battery act as a unit?
Thanx if any of u you can answer these queries.
oZoNeLaYeR
07-12-2002, 17:12
The Siege Engines is included in the Regiment, so if u bring 5 Mangonels, u'll only have 11 units of Infantry/Cavarly/Bugger/etc. :P
nuts! thats annoying, I wouldve liked to have them in batteries.
Do you know for sure that thier are only 16 units per army?
Darkmoor_Dragon
07-12-2002, 18:51
An "army" - the amximum nuber of units assigned to any one "General" is maximised at 16 units OR 960 men.
You can use multiple armies in any one attack and withdraw and reinforce units.
In a seige it is feasible to use 12 seige engines (got to have some nits to protect em from attacks from the defender, so you "could" use 16) and then withdraw them (the engines stay put, their gunners leave) and replace them with assault troops.
cool! so your telling me you can rotate units during battle without making them rout
that wasn't possible in shogun.....was it?
Sounding like a newbie here, Ive played the game for 2 years solid!
Quote Originally posted by Rokkaku:
cool! so your telling me you can rotate units during battle without making them rout
that wasn't possible in shogun.....was it?
Sounding like a newbie here, Ive played the game for 2 years solid![/QUOTE]
Yes, you CAN withdraw units to get reinforcements...
Emp. Conralius
07-13-2002, 01:14
I believe the most you can have in one unit is 200. So the on field max is 3,200 men.
3,200 men.... http://www.totalwar.org/ubb/biggrin.gif !!! that is heavin compared to the 960 in stw and mi/we
You could have 120 men per regiment in in stw/mi but it would take 2 turns to build, were the comp would bulid the same 120 in one turn.So you can actually have 1920 in your army.
[This message has been edited by Saki (edited 07-12-2002).]
I'd like to know if you can choose to double the unit sizes as in Shogun. Or are they fixed?
for one in stw/mi/we u can only have 960 per reg. even if u have units with 120 men u will only be allowed to have 8 units in an army..
Wavesword
07-13-2002, 03:12
With large armies at the very least you should have the option to put other columns under the command of the AI- with some basic ability to choose its battleplan.
Thane Talain MacDonald
07-13-2002, 04:09
No, in Shogun you could have 16 Units of 120 men each, I should know, having 1920 men in one of my Uesegi armies right now. (All gold-armored too http://www.totalwar.org/ubb/smile.gif
did u get to use all those men at one battle or did half have to stay out
You can have 16 units regardless of their size on the map all at once. Try it. 120 is the only way I play. It's more spectacular.
Bohemond
07-13-2002, 20:01
Quote Originally posted by Darkmoor_Dragon:
An "army" - the amximum nuber of units assigned to any one "General" is maximised at 16 units OR 960 men.
You can use multiple armies in any one attack and withdraw and reinforce units.
[/QUOTE]
Does this mean you can have max. 16 units per army, but several armies at the same time?? I'm puzzled.
Bohemond that is like it is in STW right now, 16 units per army, but you can put on another aux. army...
No, I wonder why Darkmoore said 960 men... So my general can only have 4 units of 200, one of 100 and another of 60? http://www.totalwar.org/ubb/frown.gif
Darkmoor_Dragon
07-13-2002, 21:19
Yup - theres a cap of "number of men" in one generals army (960) - so you can have 9 units of 100 men and 1 unit of 60.
However, there's nothing stopping you (or the ai) plonking in two armies and then selecting 16 units of 100 men units (or more if you use the larger unit sizes in the options - i always play with the default "small units")
Mithrandir
07-14-2002, 04:46
yup
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untouchable, unbreakable,elven spirit,Elven soul
Thane Talain MacDonald
07-14-2002, 04:53
GRAH. I was expecting that they would ramp it up a bit.
Oh, well the graphical requirements are three times but we're using the same quality graphics and limiting the number of men on the battlefield to the same amount as Shogun. >_<
At least tell me you can set the Man/Unit ratio to higher than 120...
Hmm... rats! http://www.totalwar.org/ubb/smile.gif
How small is the smalles unit in large and small units settings?
Darkmoor_Dragon
07-14-2002, 05:21
i havent even looked at large btw - theres also a "huge" setting btw so its: Default (small), medium, large and huge.
In small: archers 60 - spears 100, cavalry generally 40s, royal knights etc 20... catapults , trebs etc dont change.
Ill take a peak at units sizes tomorrow on the other settings.
Darkmoor_Dragon
07-14-2002, 05:51
Forgot to add:
Crusades do NOT have a unit or man cap on them.
Crusader army of 39 units anyone? Go for your life.... though its also worth pointing out that none of those units may be at full strength - from experience rarely so (but that's very zeal dependent - and where you move your crusade through, and how long you take with it)
Tanks! Big ones with lots of armour! http://www.totalwar.org/ubb/smile.gif
Well found some interesting stuff in one of the files:
["baggage_train_tooltip"]
{"Amount of gold this army must take to sustain it for one season if it is sent on an invasion mission. "}
["baggage_train_tooltip2"]
{"If the invasion fails and the baggage train is captured by the enemy, this value is taken out of your coffers. "}
A baggage train? So do we have one? You never mentioned it.
Darkmoor_Dragon
07-14-2002, 20:03
...because there arent baggage trains in the version i have.
I thought they would let you have more "regiments" on the field at once, it be cooler, its gay about the "cap number of men" because if your tactics is to swamp the enemy in peasants instead of going for ultra hard armoured kngihts, you cant do that, you cant have swarming tactics, doesnt seem to work, DAMN!
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