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Jean de Paris
07-10-2007, 19:16
I've seen some references that lead me to believe that noncombatant peasants, including female models, exist in M2TW. Can anyone confirm this? Are they unlockable, or can they be created somehow? It would add a disturbing new dimension to city-under-seige situations...

:cry: :knight:

Hross af Guttenburg
07-11-2007, 15:44
Excellent idea... truely.

I know that women and men civilians existed in RTW when you could view the settlement. Although this feature has now been modded into M2TW but not in the same way. Only the siege was modded so that without fighting you get a chance to look at your setlement. No civilians though.

Taking your idea to extremes... I wonder if it could be modded so that the population were units perhaps this could part of the siege so that you have to protect your population from being bombarded etc. Quite realistic, but I think a population of 40 000 running the streets would be a little too much. Still the population is meant to represent the province of the city rather than the city itself.

Jean de Paris
07-11-2007, 17:28
Hmmm...I wonder what would be the fastest way to say

IF attacking army = artillery, THEN -8% population and -5% garrisson strength for every turn under seige.

You would have to sally battle or be exterminated from outside the walls.
:smg: :surrender: :hmg:

Combine that with trying to make manuevers through a thousand panicking civvies, and city defense gets much uglier.

alpaca
07-12-2007, 18:07
That won't work, I'm pretty sure it's impossible.

simke_90
07-12-2007, 19:21
Can someone tell me how to change population limit from 255000 to,I don't know,few millions?

Mee4703
11-28-2007, 00:30
Call me what you will, but for me this is an incredibly fascinating area.
Jean de Paris, if you dont mind i may try to contact you via email or MSN messenger.

I have several ideas. The first is that you are right in that if there were civilians running all over during a seige, it would be too much, not to mention unrealistic. The only exception might be in a surprise attack, in which case theyd soon disappear to their homes anyway. The second is that it is realistic that a population decreases as a seige progresses, due to starvation, poor health etc. Also, when you destroy a certain bulding a number of civilians should die as well, depending on the building (barracks virtually none, homes many). The civilian death toll will have a negative affect on the soldiers, possibly causing them to desert (unit disbanding) after the battle.

If this doesnt work, then it may be possible to have peasant units (both male and female) in the city who cant attack, but you can still order them to move around like regular units. If the enemy soldiers kill the peasant units, they may disband after the battle, and if they kill too many they may even rout on the spot, the effects being worse for female units.

The exception to these would be fanatical units, perhaps waging a holy war or the faction's people were historically known to be fanatical in warfare in Medieval times (ie the Russians).
As a Japanese i know a thing or two about the positives and negatives of fanatacism in warfare. I have one more idea that i can share if this discussion gets hot, although if its going nowhere then thats fine too:beam:
-Pazu the Kitsune
http://uploadingit.com/files/1171_spsek/pazu-e1.jpg

Bravedude
11-28-2007, 03:55
Can someone tell me how to change population limit from 255000 to,I don't know,few millions?

If you have run the unpacker go to descr_settlement_mechanics.xml and open it in notepad. At the bottom should the population levels for both the city and castle and from there you can change the population needed to upgrade as well as the minimum and maximum populations allowed. The numbers for the maximum population (at least for the major city and citidel becuase i havent modded any of the other max pop. limits) are not exactly as you see in the game.

In game (major city): Max pop. 255,000
In xml file (major city): Max is put as 72,000


Judging by dividing 255 by 72 the number you put in is then multiplied by 3.5417 to get the in game number. This is on 1.2 no kingdoms game by the way.

I hope this helped you understand with the population levels.