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Philbert
07-20-2007, 13:04
This may be off topic, but this article (http://www.gamasutra.com/view/feature/1523/the_history_of_civilization.php?page=1) is required reading for lovers of a game that owes half of its success to Sid Meier's Civilization.

gardibolt
07-20-2007, 16:44
Pretty interesting article. I'd really like to see someone take on a similar history of the development of the TW games---I'd like to hear about that a lot.

Askthepizzaguy
07-20-2007, 18:47
Pretty interesting article. I'd really like to see someone take on a similar history of the development of the TW games---I'd like to hear about that a lot.

Spoiler alert!

1. Guy creates board game Risk.
2. Another guy makes computer game based on board game Risk.
3. A third guy says, "hey, why don't we animate the battles?"
______________
I can dress myself.

Guyus Germanicus
07-20-2007, 22:52
Gardibolt,

In the total War Eras package there is a CD where they do an interview with the head guy at CA. He explains a little bit about how they got started and what they wanted to do as they worked on their latest game.

Ars Moriendi
07-22-2007, 17:54
I've read the Sid Meier interview - interesting story. The peek into the mind of the Civ's designer got me thinking about some things to TW games more fun in the future.


In the total War Eras package there is a CD where they do an interview with the head guy at CA. He explains a little bit about how they got started and what they wanted to do as they worked on their latest game.
Is this interview (video or transcript) available for download somewhere ?

Guyus Germanicus
07-23-2007, 05:33
Ars M -

You would think the interview would be available somewhere. Most companies love that kind of publicity, and customers and techies love to hear or read about how an idea gets developed and expanded. I haven't checked the SEGA or CA sites for it. Maybe you can query them from their site. The CD from the Eras package is labelled "Bonus Material."

Philbert
07-23-2007, 08:41
Spoiler alert!

1. Guy creates board game Risk.
2. Another guy makes computer game based on board game Risk.
3. A third guy says, "hey, why don't we animate the battles?"


Nah, that's drivel. The only things that Civilization and Risk have in common are that they involve simulated warfare and that they are based on a simplified world map.

Civ was a major innovation in that it introduces:
- technology trees
- multiple computer operated adversaries
- non linear gameplay
and lots of other good stuff.

Nothing wrong with Risk (other than that it's dull, takes at least 24 hours and I suck at it) but it doesn't compare with Civ.

Askthepizzaguy
07-23-2007, 13:21
Well actually I was comparing Risk and the TW series (which is not an uncommon comparison), not Civilization.

And it was in jest.

PanzerJaeger
07-23-2007, 16:07
Look on YouTube for the TW interviews. "The History of Total War" or something like that.

Edit: https://www.youtube.com/watch?v=544OwlHM7Ao

Lorenzo_H
07-24-2007, 10:50
Speaking about Civilization, you all must get Civ IV Beyond the Sword. It's sweet.