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View Full Version : Jaffa Strategies!



Kalt
07-25-2002, 12:56
I killed a little over 900 I think?
Took a little under 200 prisoners.
Only took 134 casualties.

First Try.

All I did Was form up in a tight box against the castle walls like so: \===/

Then they came on. My stupid archers blew all their ammunition before I even noticed they were low, leaving only the 1 xbow unit to carry my ranged attack.

The first charge pulled down my general (I thought I set him to hold position! grrr) so I sent all my melee units in to bust him out of the sea of camels he had dived into. I managed to flank the mass and attack the general's unit from the side. Saladin routed about 20 sec before 120 mamelukes flanked me on my now defenseless right. I was able to reposition my units to attack the mamelukes, who routed in a few seconds, then I huffed it back into my original defensive positions.

Now the waiting game began. The bastards formed up again and just sat there, with their cav archers plinking away. I moved my Xbowmen up far enough in front of my lines to target saladin's camel unit. One of the Xbowmen sniped saladin just before they ran out of ammo!

With saladin dead, the enemy refused to attack, so I formed up in a long thin line 2-3 ranks deep with my melee units and just marched forward. I used my archers to help out in the flanks where a few enemy units refused to rout on contact, but along the length of the line, the enemy routed immediately after engaging my units. I marched them right off the map.

Overall I applied a very shogun-esqe strategy. 1 make a box, 2 sit in it and wait, and 3 try to hold it together. At first I thought I was in for a slaughter. In mongol invasion I would have been ground up with the pitiful force you get in Jaffa, but the supremely stupid AI (this is supposed to have been improved???) coupled with an obvious advantage in troop quality (your guys have rank 2-4, and are mostly spears versus their cavs) made the fight alot easier than I thought.

Thane Talain MacDonald
07-25-2002, 14:50
As has been posted before, it helps that Saladin is not considered the Taisho, and thus, doesn't provide the Valour bonus to his troops. Some of the crackers here can tell you how to change that.

youssof_Toda
07-25-2002, 15:35
Quote Originally posted by Thane Talain MacDonald:
As has been posted before, it helps that Saladin is not considered the Taisho, and thus, doesn't provide the Valour bonus to his troops. Some of the crackers here can tell you how to change that.[/QUOTE]

Bet they did that to make everyone feel like "superman" to increase sales http://www.totalwar.org/ubb/rolleyes.gif

Vanya
07-25-2002, 20:00
Given that its a DEMO... and it was ONLY 300 MB in size... I seriously doubt it shipped with a decent AI. When the real enchilada comes out, you'll get a whopping 1.6 GB imprint, complete with AI and all.

Not that it will be a genius or anything... But I'll hold out on judging the real AI until the game comes out...

GAH!