noosh
07-24-2007, 17:24
Would you say this is a fixable bug or a permenant problem brought about by poor ai programming?
In two games, one played as Carthage and the other as Epirus, I conquered Rome relatively painlessly. Now before you rush at me, I didnt do it immediately. As Carthage I took over all of Spain, and that took a while because of those damn Lusotanians and as Epirus I conquered the Balkans and then Sicily. So they had roughly 40-50 turns and in the Carthage game they were basically on their way to whiping out the Gauls while in the Epirus game they made peace with their northern neighbours so I was their only foe.
This is the pattern in both games.
Battle 1. Forces are more or less equal or I have a slight advantage in troops, I win. Boom. After this the Romans never, ever, send unified troops at me but rather armies of 2-3 elite units which, through sheer numbers I overpower and flank and kill with something like 5/99 casulties for me/them...
Then, whenever I besiege a city, no matter how badly its garrison is outnumbered, as soon as 1 single stack of Roman troops arrives they sally. So whereas if the Romans just stayed in Capua and Rome and waited for reinforcements I would have had to wait around for 8-9 turns each I conquer and sack both cities within 4 turns because of the Ai's hyperaggressive response....
So by sending troops in piecemeal AND sallying from cities the Romans speed up my conquest substantially. Now if they actually combined 3 of their elite detachments so I would face 3-4 triari and 3-4 Elite Italian Allies then my army of Levy Phalanax might actually have a challange on its hands...
In two games, one played as Carthage and the other as Epirus, I conquered Rome relatively painlessly. Now before you rush at me, I didnt do it immediately. As Carthage I took over all of Spain, and that took a while because of those damn Lusotanians and as Epirus I conquered the Balkans and then Sicily. So they had roughly 40-50 turns and in the Carthage game they were basically on their way to whiping out the Gauls while in the Epirus game they made peace with their northern neighbours so I was their only foe.
This is the pattern in both games.
Battle 1. Forces are more or less equal or I have a slight advantage in troops, I win. Boom. After this the Romans never, ever, send unified troops at me but rather armies of 2-3 elite units which, through sheer numbers I overpower and flank and kill with something like 5/99 casulties for me/them...
Then, whenever I besiege a city, no matter how badly its garrison is outnumbered, as soon as 1 single stack of Roman troops arrives they sally. So whereas if the Romans just stayed in Capua and Rome and waited for reinforcements I would have had to wait around for 8-9 turns each I conquer and sack both cities within 4 turns because of the Ai's hyperaggressive response....
So by sending troops in piecemeal AND sallying from cities the Romans speed up my conquest substantially. Now if they actually combined 3 of their elite detachments so I would face 3-4 triari and 3-4 Elite Italian Allies then my army of Levy Phalanax might actually have a challange on its hands...