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Sonicdahedgie
07-27-2007, 20:28
Lecis Magna, the small town east of Nepte, was being controlled by your truly, Sonic, as the Scipii. The Egyptians began to wage war, entirely unprovoked. Maybe me being the second strongest faction was it...Oh well, anyways....

I had set the town to automanage, with a military build after Egypt became hostile, since their territory is directly next to mine. Unfortunately, I had very little time before he attacked, so there was a very small number of troops.

Sonic - 5 units
Three wardogs
Two Hastati
Total: 225 men.
Defenses-Wooden Wall


Egypt- 9 units
1 Pharoah's bowmen
2 Scythed Chariots (Captian Unit)
1 Nile Spearmen
4 Pharoah's spearmen
1 Desert Axemen
Total: 630 men
Equipment- Two battering rams



As soon as I saw that he had two battering rams, I knew the wall was lost, so I decided to setup at the plaza. That's when I noticed an alley way, I decided I could use it to my advantage. If they flanked me, I would be screwed nomatter what the position, so I assumed that they would send all their troops through this area, since it was the main street.


https://img259.imageshack.us/img259/6579/hawtdamnma7.th.jpg (https://img259.imageshack.us/my.php?image=hawtdamnma7.jpg)

When the units came up, they would go for the Hastati that were actually standing in the street. But The secondary Hastati in the alley way would be in a permanant flanking position, to help the other hastati. The wardogs, I decided, would be sent in once the enemy was weakened, or I my units were losing a battle.




The first unit up is a unit of Chariots. This seemed logical, but it was irksome. the second they hit, they began breaking through my lines, which had to remain perfect for the plan to work, so I unleashed a unit of Wardogs. The General had been sent in first, and was also one of the first Chariots to die. The Wardogs worked much better than I imgained because, like a fool, the enemy had already sent his infantry towards my Hastati.

Down a narrow street.
The opposite direction.
Of the Chariots.
Routing Chariots.
Routing Scythed Chariots
And remember, Chariots+Routing=Elephants+Routing


Did I mention that the street was very narrow, and packed full of living Egyptian meatbags?




The routing chariots did a great deal of damage, which was probably what turned the tide of the battle. But that's not all! The Wardogs, which had routed the chariots, follwed the wake of destruction, and gnawed on all living things available. By the time they were dead, the next unit coming forward, the Desert Axemen, was at 33.


They died fast.



One to the next unit! The Pharoh's Spearmen! They came forward, fought, and then ran like little female Wardogs.

Then, another unit of Chariots appeared. They charged, I swamped them, sent the Wardogs, the Chariots route, and enemy casualties for all!

Unfortunately, there were many less routing chariots to deal too much more damage. Pity. I had used both of my last two Wardogs on accident. This, however, wasn't to big of a loss, as the gnawed their way down the street for a good amount of time. I decided to let the dog masters stay in the back, as weak as they might be for small reinforcements.

Next up, another Pharoh's Speamen, followed close behind by a the unit of Nile Spearmen. The Pharoh's Spearmen, unfortunately for them, had been positively decimated by Chartios and, in all probablity, Wardogs. About this time, I remembered that the hastati had Pili, so I toggled on the fire at will, mode. The slow moving phanalax was clobbered by Pili from both units, and ran before it ever fought. This was very disheartening to the Nile Spearmen, who barely fought at all before running like hell.


About then is when all hell broke loose. There were so many routing signs, I thought they were all running, so I charged my Hastati, who ran about half-way down the street before running smack dab into a wall of, what is probably the most unbalanced unit in the game, Pharoh's Bowmen. I told my Hastati to leg it back to my defense zone, because they could take them on line-to-line.

While running back, the last Pharoh's Spearmen unit came infront of thePharoh's bowmen, so they had no choice but to hail mary tyheir arrows. If the Spearmen had been a few seconds later, my units probably would of been slaughtered. luckily, they made it back and the Pharoh's Pikemen slowly advanced, with the Pharoh's Bowmen running to get in front. the Pharohy's Bowmen reach the Hastati first, and I released the bars and unleashed the Wardog Trainers. I don't think they scared them too much.

Either way, the Pharoh's bowmen retreated, follwed very closely by the Pharoh's Pikemen. Thus, the battle was won, and I took to chasing down the routing units (Stupid Wardogs ran off.)




Sonic - 5 units
Wardogs - 4 Men
Hastati - 24 Men
Wardogs - 9 Men
Hastati - 34 Men
Wardogs - 11 Men
Total: 82 Men

Egypt - ? Units
?
?
?
Total: 30 Men








P.S. To anyone that's noticed, am I creating a bit too mant topics?

GeneralHankerchief
07-27-2007, 21:27
Haha, nice going. I haven't seen Scythed chariots go nuts in a city to that effect before.

City defense is always fun in general. Take this one battle I had in Thrace for example:

https://i113.photobucket.com/albums/n231/GeneralHankerchief/rtw001.jpg

No doggies, no chariots, but still hilarious to see this ridiculously huge force retreating with its tail between its legs. :laugh4:

Look forward to more stories.

woad&fangs
07-29-2007, 22:04
City battles are fun!!!! Playing as thrace I took Cyrene(It was part of some stupid plan I was concocting to defeat the Seleucids) Anyways I had 3 units of falxmen and 1 or 2 of those lousy skirmisher mercs. The eggies had a full stack of of mostly axemen and nile spearmen with a general. Luckily they only had 1 ram when they attacked so I bottlenecked them at the gate. They sent in an infantry unit first which I was fighting to a standstill them those yellow morons attacked with their general. He got bogged down by his own troops and my skirmishers killed him while he was stuck. This caused a mass rout of the enemy at the gate. Almost all of their units were routing so I went out to chase the last couple of eggie units. Unfortunately while I was doing this the eggies seemed to have remembered that they had spines and 75% of them stopped routing and came back to fight. Remember I was outside the city now and the eggies outnumbered me about 4 to 1. I quickly tried to get back my soldiers inside the wall but I had already lost half my army. I managed to rout all them when they attacked the gateway the second time but I ended up with about 10 guys left.

Anyways great job with your battle, that is a perfect example of the correct way to use wardogs. Also you did seem to have a lot of new topics with vague titles when you started out but you're better now. And now way off topic but something this talk about the eggies reminded me of.... In my Numidia campain Egypt was besieging Cyrene. Whats odd is they already owned the town.... any ideas as to why this is happening(it obviously is a bug.)?

Dryke
08-02-2007, 08:29
Yes, city battles ARE fun...

I just had my biggest "city defense" rout ever today. The Carthaginians, desperate to regain their Capital, attacked my garrison of 3 Town Watch plus attending 3-star general/governor with an army of about 1100.

For some reason, the Carthaginians decided it would be more effective to try to batter down the gates with their single unit of Elephants rather than waste all that time and effort building siege engines. Thus, their entire army tried to funnel through the gates in the face of my four units. I put the three Town Watch units in a 'u' formation right at the gate, and held my General in reserve...

Well, you can guess how things went. Bad enough that they let me concentrate all of my units 4-on-1 against their entire army one unit at a time; worse that their first unit into the grinder was the Elephants that beat on the gates in the first place. Their initial charge managed to drive one elephant completely through the center 'Town Watch' unit of my 'u', but a quick charge from my General sealed the breach and put the Elephants to rout.

Right through the massed enemy troops trying to enter the gate.

Right through the enemy general, who was inexplicably the second unit trying to enter the city.

After the Elephant charge-in-reverse, the enemy general's decimated unit (as well as the enemy general himself) was wiped out completely. After that, it was mostly a matter of chasing down the demoralized enemy units with my General.

I believe I lost a total of 20-30 men total from all units; I think the Carthaginians escaped with about that same amount of men (20-30) who of course routed and vanished from the map.

Too bad I didn't get a little 'heroic battle' marker on the map, though :thumbsdown:

Sonicdahedgie
08-02-2007, 14:59
Haha, nice one, Dryke. However, if you put two units on the spot directly in fornt of the gate, so that they are on REALLY thick square, then it's incredibly difficult for ANYTHING to breach them. Elephants are the only unit I haven;t tried this on.

Globe
08-02-2007, 16:50
My uber victory was with the Seleucids.
I captured Capua and after that I got besieged by !!5!! Fullstacked Roman army's. After 2 turns of siege they attacked. 10.897 romans against 567 Seleucids, 2 Phalanxes and 1 Cathaparact.
How I won? Capua had only 2 ways of entering the main plaza, so I placed at every way 1 Phalanx:laugh4:
Though I havent got a picture to place in the history:book: s it was realy great.
It ended in 2 silver stars for my phalanxes and 3 bronze for my Cathaparacts
I eventually killed 9800 men (they routed and then came back ^^)
And I lost 5 Cathaparacts. Hannibal? Alexander? No, Globe is the greatest:inquisitive:

Caius
08-02-2007, 23:53
so I placed at every way 1 Phalanx
I use that option always.

gaiusjulii
08-08-2007, 17:02
I was playing the Brutii once my troops all in southern greece smasing the spartans into the hell of my sandle when the Senate decide they want a peice of me and decide to lay seige to Tarentum, I had:

1 General Unit 1 Star
3 town watch
2 hestati
2 Velites
wooden Wall

The Senate:
2 Princepes
4 Hestati
2 Triarii
Genrerals Unit 4 star
4 Velites
3 units of peasents

So now I was going to auto resolve with absolute certainty of death and my beloved Leaders life at the hand of old men in togas, Well I decide to give it a go with the view if im gonna die it will be with style. The senate have 3 battering rams so I decide to use the streets to my advantage as did leonidas against persia. so I put in the main street on town watch backed up by 1 hestati auto fire and velites behind them the 2 hestati holding the flaking streets and my general in the main square and the other 2 town watch in side street hiding. so the battle starts the senate take walls and gates in no time chargin ther triarii and 3 hestati straight on to my waiting townwatch who disintegrate instantly however giving the hestati time to throw all pili and charge forward the triarii rout and but are pinned in place by their own hestati. now the sente send the principes into the fray only to be hit in the flank by my hidden 2 units of townwatch the left flank is hit by the genral unit and my hestati hold them in place while my general charges in and routs killing the general, now the main road is heavliy engaged the right flank hestati is free to join the fray in the main street using their pilum to murder most of the princepes now panic is rife the enemy runs trying to escpae is caught by the gates by my general who marched up the joining street i dont know the final tally but i think but i know i ended up with about 100 or less men.

Sonicdahedgie
08-08-2007, 18:50
That's pretty nice, Gaius. However, I've won a siege with LESS men.




I was assaulting a city that had rebelled, in a gladiatorial fashion. So, a half stack of gladiators is a bit of a bitch to get rid of. I let them sally forth and I fought them with all my infantry nd everything. But eventually, they all were routing and I realized something.


What if they route, and never come back out the gates? Oh noes! That would be terrible!

So I react quickly, and decide to run a unit of Roman Calvary into the city while the gate is still open from the routing units. I successfully get inside, and I began chopping down the routing gladiators while they run to the square. Unfortunately, the city had a large stone wall or some other stone defense, which meant that my units had arrows being shot at them inside the city. I ignore this, as it's unavoidable.


I get to the square, and there's still around maybe a combined total of a whole unit of gladiators left. So I begin charging and running, charging and running. It's going pretty well, but I'm unhappily taking more casualties than I would like. My unit wasn't too happy about it either. But they stood fast and never did rout. I noticed, though, that when the numbers of both mine and their troops began to dwindle, something was off...


Seven minutes later, I have one calvary unit. They have exactly one gladiator. I tried to charge and run, but my horse wasn't able to charge just right. This duel lasted for maybe 3 whole minutes, and considering how fast units are supposed to die in this game, is like a 40 minute duel in real life. I finally won when I got enough room to charge and actually hit the bastard of a gladiator.

DisruptorX
08-14-2007, 14:15
Greetings. I never, ever shrink from an opportunity to display my beautiful screenshots.
https://img.photobucket.com/albums/v428/DisruptorX/RTWpwned.jpg
40 of those casualties were from me getting bored and sending in a cavalry unit.

I'm sure you can guess how I achieved this. If not, here's the spoiler, done on a different battle, same tactic:
https://img.photobucket.com/albums/v428/DisruptorX/RTWpwned2.jpg

Ah, Rome, such horrific AI.

mrdun
08-14-2007, 17:59
I dont understand that screenshot, what happened? a bomb go off?

Sonicdahedgie
08-14-2007, 21:37
Hahaha, NICE.


And Goldendunner, I've never played against or as MAcedonia in a single battle, but I believe they have some INCREDIBLY weak calvary. Kinda like.... Pheasant-calvary in a way.

GeneralHankerchief
08-14-2007, 21:44
Nah, they have a lot better cavalry than the Greek Cities.

Light Lancers are light (as you would expect) but have a killer charge bonus.
Macedonian cavalry are decent heavy cavalry, as are Companions.

mrdun
08-14-2007, 21:45
What, pheasant horses? now you are confusing me

DisruptorX
08-14-2007, 22:33
I dont understand that screenshot, what happened? a bomb go off?

My heroic Roman machine gunners, err, arrow towers.

And yes, Macedonian cavalry is very powerful, and they make armies of nothing but it.

tarbanrael
08-15-2007, 15:01
did that cavalry just charge into a forest of spears in a frontal attack???
I sincerely hope their general was in the front line!!!:wall: