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View Full Version : Adding in named characters mid-game



TruePraetorian
08-03-2007, 22:26
The title says it all...what is the script i should use to generate a named character mid-game? I mean a custom named character too not just a random one, like adding "Julius Caesar" for example mid-game as a 48 year-old 10 star general. Thats probably pretty easy to figure out but what about adding him to the family tree?

Also another easy script to generate but what would be a script for a random named character birth or a wedding or adoption, etc.

SSJVegetaTrunks
08-03-2007, 22:42
I would like to know this, too.

TruePraetorian
08-13-2007, 14:15
hmmm...no one?

guess you guys are as stumped as i am! :laugh4:

Atilius
08-13-2007, 21:49
guess you guys are as stumped as i am! I'm mostly stumped by the way you've phrased your question.


...what about adding him to the family tree?
This can't be done by script. I have also never seen a character spawned by script offered for marriage.


...what would be a script for a random named character birth or a wedding or adoption, etc.Births, marriages, and adoptions cannot be scripted.