HFox
08-04-2007, 18:51
Hi
My query relates to the structure of the building hierachy for lusitanians.
Have been playing them for nearly fourty years now.
Conquered all Spain, lower half of France. Now in a big war with Rome fighting endless stacks in SE france, Masalia, (beatten 20+ stacks now)
My citys are all between 11-16000 strong type 3/4/5 governments but there seems to be a real problem with sanitation.
Is this by design as, with all buildings available built except major port complexs, no more than 2 or 3 units and a govenor in almost all towns......they are all in decline population wise.
The generals seem to have few beneficial large population management traits (probably correctly) but there is nothing i can see you can do building wise to at least get this on an even keel.
Im loosing interest in the campaign which is a shame really.
Are the Lusitanians supposed to have this issue?
My query relates to the structure of the building hierachy for lusitanians.
Have been playing them for nearly fourty years now.
Conquered all Spain, lower half of France. Now in a big war with Rome fighting endless stacks in SE france, Masalia, (beatten 20+ stacks now)
My citys are all between 11-16000 strong type 3/4/5 governments but there seems to be a real problem with sanitation.
Is this by design as, with all buildings available built except major port complexs, no more than 2 or 3 units and a govenor in almost all towns......they are all in decline population wise.
The generals seem to have few beneficial large population management traits (probably correctly) but there is nothing i can see you can do building wise to at least get this on an even keel.
Im loosing interest in the campaign which is a shame really.
Are the Lusitanians supposed to have this issue?