Red Spot
08-11-2007, 07:37
Have been using BDH's method to make a new map for M2, wich as most important thing that I want armies to need more than 1 turn to get to the next settlement (and .... etc etc)
I've currently got 2 maps that I see fit to be used but cant make up my mind (probably been awake a bit too long ..:D) wich one, so your input on wich one you think is probably the best for extended gameplay;
map1;
https://img402.imageshack.us/img402/2696/height2hb5.th.jpg (https://img402.imageshack.us/my.php?image=height2hb5.jpg)
wich is the first I made, intended too tuck the islam factions in the back fully upgraded untill they are discovered like the Aztects in vanilla.
map2;
https://img511.imageshack.us/img511/9052/xxheight2xu4.th.jpg (https://img511.imageshack.us/my.php?image=xxheight2xu4.jpg)
wich I made based on the first but trying to create a bit more breathingroom for the core(catholic) factions.
making Poland and Hungary Orthodox and putting the Moors and Turks heavilly upgraded in the southern corners.
G
I've currently got 2 maps that I see fit to be used but cant make up my mind (probably been awake a bit too long ..:D) wich one, so your input on wich one you think is probably the best for extended gameplay;
map1;
https://img402.imageshack.us/img402/2696/height2hb5.th.jpg (https://img402.imageshack.us/my.php?image=height2hb5.jpg)
wich is the first I made, intended too tuck the islam factions in the back fully upgraded untill they are discovered like the Aztects in vanilla.
map2;
https://img511.imageshack.us/img511/9052/xxheight2xu4.th.jpg (https://img511.imageshack.us/my.php?image=xxheight2xu4.jpg)
wich I made based on the first but trying to create a bit more breathingroom for the core(catholic) factions.
making Poland and Hungary Orthodox and putting the Moors and Turks heavilly upgraded in the southern corners.
G