View Full Version : Creative Assembly Leipzig Update
Jack Lusted
08-15-2007, 16:56
Hi guys,
There has been a lot of speculation throughout the community about our forthcoming announcement at Leipzig, and how big the news will actually be. I can confirm that it will be bigger than any announcement we have ever made before, and it WILL involve a new Total War game. And when I say new, I mean NEW.
Stay tuned to TotalWar.com! image
Mark O'Connell
(aka SenseiTW)
http://shoguntotalwar.yuku.com/topic/21452?page=-1
Swoosh So
08-15-2007, 17:00
Hopefully not new as in spartan totalwarrior new :D
BoyarPunk
08-15-2007, 17:03
Huzzah!!!!! :medievalcheers:
Can't wait to see what the big news is!
Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg Omg
Excitement !!!!!
Thanks Lusted.
May we please know the date when the announcement will be made ?
Thanks Lusted.
May we please know the date when the announcement will be made ?
23rd of August normally ^^
Swoosh So
08-15-2007, 18:34
http://en.wikipedia.org/wiki/Spartan:_Total_Warrior
Ported to the pc!
You know its true :\
BoyarPunk
08-15-2007, 18:41
http://en.wikipedia.org/wiki/Spartan:_Total_Warrior
Ported to the pc!
You know its true :\
Please don't say that that is the announcement. :no:
I just might cry.:sweatdrop:
Swoosh So
08-15-2007, 18:49
heh ofc not just as much chance of getting an mmorpg totalwar ;) I only bring up spartan totalwarrior cause it was ca's last super secret project we were told about, and if the game changes direction with the biggest news release yet its possible many readers here wont even be interestied in the game. So lets hope its a new era/engine for totalwar as opposed to a new branch of totalwar game.
23rd of August normally ^^
Thanks.
Thanks for the update, Lusted! I confess I'm even more curious now as to what the announcement will be.... :book:
I wanted R2TW.
Anyway a mmorpg totalwar should be a good idea. In the roman times. Killing camels.
CountArach
08-16-2007, 06:09
Never! Never kill the Camels!
I hate the idea of an mmorpg. It would just be capitalising on the success of things like WoW and I could honestly seeing it being a big flop. I for one would not buy it.
Midnight
08-16-2007, 09:07
I'm looking forward to hearing what the big news will be.
I'm also hoping it's not an online game.
Good; my suspicion about an internal IP is seeming increasingly likely ~:)
Oh my goodness, if it's that big of an announcement, it can only be one thing...
a Get Off My Land diplomacy option along with Campaign battle saves!!!
:yes:
or something else, maybe.
edyzmedieval
08-16-2007, 19:11
I just hope it's not a MMORPG please...
But I'm really curious. :book:
Swoosh So
08-16-2007, 19:31
Engines:
Shogun = revolution Medieval1= evolution.
Rome = revolution Medieval2 = evolution.
New announcement ??? revolution most likely
So we get a new engine in the current series, only the era is in doubt.
Ca have previously stated they work this way revolution/evolution.
The only ??? is the biggest announcement yet, but that would have been said of rome, so will be a new engine of the totalwar series and just guess the era.
As long as it ISN'T a MMORPG I think I'll be happy! :smash: :2thumbsup: But........... In the MEAN TIME........ The WAITING!!!!!!!!!!!!! :sweatdrop: :brood:
Swoosh So
08-16-2007, 20:19
My best guess is a new engine perhaps with naval combat included, after all mike simpson the Studio Director of CA UK said WHEN we impliment naval combat not IF we impliment naval combat we want to get it right in an interview when rome came out.
Still its all guesswork, guess ill have to try to bite my tongue abit and just wait and find out.
We also know from these interviews that they said -
In what ways are new technologies such as multiple core processors and advanced graphics and physics cards going to effect the strategy title?
It's certainly going to be interesting to see how these new technologies impact on the games we play. Obviously in terms of graphics, PC Gaming has always been advancing rapidly so this is nothing new. DirectX 10 on Vista offers a major advance for us, removing some of the big limitations on the graphics engine and opening the door towards more detailed men and environments. The role that multiple core processors can play, in areas such as AI for example, is definitely intriguing. Ultimately they'll also make it possible for troops on the battlefield to behave much more realistically, although the technology will take time to mature. Physics on hardware presents some interesting opportunities - it will definitely make the explosions look better, but going beyond that and having it affect gameplay probably isn't going to happen until the cards become common.
Can you tell us five things we should look out for in strategy games of the near future?
Away from what we're creating here at Creative Assembly I think there are some general trends we'll see in the future for the strategy game. Inevitably we'll see the effects of improved graphics technology. The advent of multi-core processors will also allow strategy games to create deeper and more complex AI routines that will create a greater challenge for the player. Away from technology, I think we'll continue to see strategy games making more of online, not only with regards to getting gamers playing online but also in terms of making more content available via digital download. Finally I think we'll see more strategy developers attempt to blend their games with other genres - not only by combing real-time and turn-based strategy genres, but also other genres such as the FPS and third-person action.
So many things this news could be about from advanced ai to more realistic fighting of the men perhaps even some ingame moviecam, and if were really lucky a game designed to take full advantage of the possibilities of multiplayer ;)
Away from what we're creating here at Creative Assembly I think there are some general trends we'll see in the future for the strategy game. Inevitably we'll see the effects of improved graphics technology. The advent of multi-core processors will also allow strategy games to create deeper and more complex AI routines that will create a greater challenge for the player. Away from technology, I think we'll continue to see strategy games making more of online, not only with regards to getting gamers playing online but also in terms of making more content available via digital download. Finally I think we'll see more strategy developers attempt to blend their games with other genres - not only by combing real-time and turn-based strategy genres, but also other genres such as the FPS and third-person action.
I dont know if anyone has played any of the kingdoms under fire series. It's available on the xbox, and it is basically like total war battles (though you'll only have say 6 units under your command at most) except you play as the general, usually some excessively hard infantryman with a huge broadsword. It encompasses a lot fo the aspects of total war such as traps, fire arrows, cavalry charges whilst mixing it with a lot of fantasy elements such as orcs and dark elves, makes for a very intresting game, particuarly with aerial supoport.
anyways, and off-shoot of total war like that would greatly please me.
And yes, i wouldnt be suprised if it was another console game, though if it was done correctly, more RPG based, and in Fuedal Japan, or Asia, i'd most definetly buy it!
Interesting TW fact #1245: Empire: Total War has been a registered trademark of The Creative Assembly UK since roughly the time RTW went gold :grin2:
Interesting TW fact #1245: Empire: Total War has been a registered trademark of The Creative Assembly UK since roughly the time RTW went gold :grin2:
1)How do you know?
2) what does it mean? ^^
1) Run a search on 'total war' here (http://tess2.uspto.gov/bin/gate.exe?f=searchss&state=90v2jc.1.1) - I can't provide a direct link as it expires
2) Hard to say; it could be the name for the new game, but then again it may not be
okay,but still Empire : total war could mean everything :D
So,we are not a step farther ^^
Swoosh So
08-19-2007, 22:29
that search has no results for empire totalwar... whats the patent number?
edyzmedieval
08-20-2007, 16:32
Let us interrogate Sapi further. We might find the secret earlier. :whip:
Word Mark EMPIRE: TOTAL WAR
Goods and Services IC 009. US 021 023 026 036 038. G & S: Computers, computer hardware, and computer products, namely, computer game disks, computer game programs and software, multimedia software recorded on a CD-ROM featuring computer games, computer game software that is downloadable from a global computer network, computer firmware for use in operating computer games, computer mouse pads; electronic games apparatus, namely, computer and video game cartridges, video game cartridges for hand-held electronic game units, computer game cassettes and tapes, and computer game controllers and disks; video game machines for use with television sets; video game cartridges; video game programs; pre-recorded video tapes featuring computer games and children's programs featuring animated characters based on computer games; downloadable electronic publications in the nature of magazines, journals and newsletters in the field of computer games information; interactive entertainment software for playing games in the nature of computer game software; sound and video recordings featuring music and animation for use with computer games; pre-recorded magnetic data carriers featuring television programs and films featuring information on computer games and animated characters based on computer games, cinematographic films featuring information on computer games and animated characters based on computer games, motion picture films for broadcast on television featuring action, adventure, historical documentary drama and game shows and; pre-recorded discs featuring computer games
IC 028. US 022 023 038 050. G & S: Games, toys and playthings, namely, board games, action skill games, card games, hand-held units for playing electronic games; toy action figures and accessories therefor, dolls and accessories therefor; toy vehicles and electronically operated toy vehicles; playsets for dolls and toy action figures and cases for play accessories; toy craft kits comprising molds and molding compounds for making toy figures; toy model vehicles and related accessories sold as units
IC 041. US 100 101 107. G & S: Entertainment services, namely, providing online computer and video games; entertainment in the nature of on-going television and radio programs featuring information on computer and video games, and children's programs featuring animated action characters based on computer video games; production and editing of digital and motion picture films, radio programs and television programs; amusement arcade services
Mark Drawing Code (1) TYPED DRAWING
Serial Number 78230463
Filing Date March 26, 2003
Current Filing Basis 44E
Original Filing Basis 1B;44D
Published for Opposition May 31, 2005
Registration Number 3081563
Registration Date April 18, 2006
Owner (REGISTRANT) The Creative Assembly Limited CORPORATION UNITED KINGDOM Weald House Southwater Business Park Southwater Nr. Horsham, West Sussex UNITED KINGDOM RH13 7HE
Attorney of Record Steven Mancinelli
Priority Date December 14, 2002
Type of Mark TRADEMARK. SERVICE MARK
Register PRINCIPAL
Live/Dead Indicator LIVE
Also http://shoguntotalwar.yuku.com/topic/21453 for those interested ~;)
hello people, this is probabaly the wrong place to post this, but CAs announcement for a new game at the leipzig convention is not a Total War strategy game, but a norse-themed console game roughly similar to "God of War".
so, no Shogun or Rome 2 yet.
Jack Lusted
08-21-2007, 13:52
Not quite. There will be a new Total War game announced at Leipzig, Viking: Battle for Asgard is a seperate console action game title.
Oh, and as revealed at the official forums, it will be a NEW Total War game.
Someone mention here that ca some time ago registered trademark empire: total war. when i say empire: total war i see japan and china.
When I think Empire, I think of the Colonial Era, roughly corresponding to 1500 to 1900. This would imply a very large map and mainly gunpowder combat though, things that the current and previous TW engines do not excel at. We should know for sure in a few days.
IrishArmenian
08-21-2007, 15:05
Hmmm. A new Total War, you say?
I am interested!
So.......... We are all guessing and hoping our heads off.... But... When do we get to KNOW?!!?!?!? :smash:
Thursday.
Hi guys,
I am excited to announce that The Creative Assembly will be at Leipzig on August 23rd with some HUGE news - and it won't be about revisiting Rome...
Take care,
Mark O'Connell
(aka SenseiTW)
Link (http://shoguntotalwar.yuku.com/topic/20716/t/Leipzig-Games-Convention.html?page=-1)
Link to original post. (https://forums.totalwar.org/vb/newreply.php?do=newreply&p=1627431)
BoyarPunk
08-21-2007, 15:53
When I think Empire, I think of the Colonial Era, roughly corresponding to 1500 to 1900. This would imply a very large map and mainly gunpowder combat though, things that the current and previous TW engines do not excel at. We should know for sure in a few days.
I was actually just thinking about that.
Maybe CA's new TW will be an extension of where M2TW leaves off....that is - conquering the New World by creating an empire out of Old World powers (like Ages of Empires III and numerous other RTS titles).
A plausible new direction for CA, methinks, although I (like many) have doubts about how well a mostly gunpowder and artillery combat system would translate into a TW game.
Well, M2TW is the second game on the RTW engine. The previous engine also had two games on it (STW and MTW). So, it is possible that this could be the first game of the third generation TW engine, which would open up the possibility for changes that would make gunpowder combat more sensible.
Some of the very early previews of RTW had me thinking that it was going to be completely real time with the battle and strategy maps combined into one giant world/map. I can still remember a preview that talked about zooming all the way out from the strategy map down to where you could actually watch your troops marching along the road.
Obviously that didn't happen with RTW, but I wouldn't be surprised if their new engine went in that direction. Perhaps something like an EUII real-time interface with a 3D map where you could zoom down to the battle field without having a battle map load. I'd hate to see the specs for that kind of engine, but it's fun to speculate. :beam:
Well, M2TW is the second game on the RTW engine. The previous engine also had two games on it (STW and MTW). So, it is possible that this could be the first game of the third generation TW engine, which would open up the possibility for changes that would make gunpowder combat more sensible.
It is.
CA always goes revolutionary/evolutionary, and these days appear to have things set up so that CA UK does the revolutionary work (ie new engine), and CA OZ the evolutionary improvements to that :yes:
http://www.gamecaptain.de/PC/Infos/4265/Empire%3A_Total_War.html
riddle is solved.
For those who like it...
I'm dissapointed, Sea battles over all...
Muskets and cannons, where are my beloved swords and spears?
a few things from the german article
-game takes place during the 18th century.
-featuring america's way into independence an the race to the eastern trade routes.
-gunpowder is important, so tactical changes should be made during battles.
-board enemy ships and battle to victory through melee.
-improved diplomacy, trade and espionage on campaign map.
-you can control single ships or navies.(sounds a little bit arcade for my taste)
Muskets and artillery ... doesn't excite me that much but I'm sure I will still buy it ... after upgrading my comp first... judging from those screenshots my current rig is woefully inadequate.
For those not liking the era, this time last year I like "what so you just line up n shoot?" but then I played the napoleonic mod and its the best tw experience I've had, the mod was awesome. Really excited, picked the perfect era.
Swoosh So
08-22-2007, 13:18
Not sure i can get into such an era, my totalwar experience will most likely stop with kingdoms, unless its something special mp which i doubt it will be.
Intrepid Sidekick
08-22-2007, 13:58
unless its something special mp which i doubt it will be.
I can guarantee MP will be something special. We have a MP feedback thread here: http://shoguntotalwar.yuku.com/topic/16495
Post there if you have a problem and preferably a solution that needs attention
The ENTIRE game from head to toe has and still is being rebuilt and improved. This IS our next revolutionary title.
It is not the ROME or MED2 engine. It is completely brand new.
I really hope you give it the time and play it. Otherwise you will miss out on sooooooooooo much.
I can understand your scepticism but I truly believe it is misplaced.
Swoosh So
08-22-2007, 14:14
Well look at it from my point of view, the current totalwar games are worse MP than the previous releases, with less features in the foyer and worse foyer design not to mention the lag problems that arent being fixed in the expansion pack, we seem to lose more features the more totalwar games are released like the online ladder and tournament/chat rooms.
I just dont know much about the era i guess which is why im abit dissapointed in the news, im sure for many others that have an interest in the gunpowder eras the news will come as a breath of fresh air.
Guess ill wait till i see what happens in the community upon release, but an era im not interested in with another tacked on multiplayer just isent what im looking for tbh, but thats just me i dont know much about the 1700s and gun warfare and all that, id play kingdoms as i have an interest in that kind of wargame melee and all that (even with the lack of effort in many aspects of the multiplayer game) just because theres simply nothing better out there that covers these eras.
Swoosh So
08-22-2007, 14:27
Well its a nice thread with some nice ideas perhaps you would be so kind as to check out the org members ideas in this thread also:
https://forums.totalwar.org/vb/showthread.php?t=89245
One of the recurring issues that always comes up when were talking about improvements is the very basic foyer we have at the moment, its a tool for the community to communicate and at the moment (since the release of rome) its been very poor compared even with the foyers EA provided for shogun and mtw1 as they had online ladders for compeditive play chat rooms and tournament rooms which many players want back.
I hope ca do embrace the ideas put forward by the community, very simple changes can make a big difference even in the foyer, perhaps when i learn more about the era it will become more interesting for me, with a little attention the totalwar games MP always had the potential to be something special.
perhaps when i learn more about the era it will become more interesting for me
I know people who have started to love the era after a little research.
I agree with Swoosh.
It is definately not the era i'm interested in.
Melee is Total War for me,
cannons and muskets is... - don't know, but i'm not so sure i'm buying this one.
Not that i think it is bad or has mayor faults - just because of the the era!
Intrepid Sidekick
08-22-2007, 14:48
OK. Then we look forward to swaying you like a palm tree of scepticism caught in a hurricane of realised change and improvement. :yes: :2thumbsup:
I will drop in on your thread but the MP feedback thread we set up on our forum is there so that we don't have to deal with multiplication of suggestions and discussion.:juggle2:
At present I can do no more than assure you that MP is being given far more attention than has been previously possible. To quote myself from May this year:
Hi guys
Thanks for all the feedback. Keep it up, but keep it constructive. If you can, describe clearly what the issue is and why.
As others on this thread have so clearly and concisely said: the more specific, coherent and defined the feedback is, the more likely we can evaluate it properly.
We are aware there are technical issues with MP that need addressing and although I can't answer for CA-OZ (I'm sure the OZ guys are doing work for Kingdoms), we here at CA-UK are most definitely looking at trying to resolve as many issues as we can, as a matter of course, for the next big TW title. We are actually at this time working on the next (full) TW title and we're rebuilding the MP section from the foundations up. There were a number of unfortunate limitations that the Rome and Med2 engines placed on us that should, fingers crossed, be less of an issue this time around. How well much we manage to fit in is still subject to the slings and arrows of outrageous games development, but we really are going for it. :whip:
As I mentioned to Toxic elsewhere, we have a very, very big list of new features, bug fixes and game improvements. Anyway to quote myself and save my fingers for work:
"Unfortunately, despite us having an amazing bunch of people working long and hard on producing a world class game, there just aren't enough hours in the day or the infinite amount of time we would like to do all the work we would like. This has meant that inevitably some game features have, in the past, had to take a back seat to others. image This isn't what we want or ever have ever intended, but game software development has a terrible capacity to throw curveballs out of left field. Often, they hit you on the back of the head when you're looking the other way. "
So guys please don't despair but be aware that rebuilding code isnt a "quick fix". It takes time. But we hope you will think it's worth it. "Total War: Fast As A Shark 2 - Yeah Baby!" will blow your minds.
As you now know FAAS2YB is "Empire: Total War"
Swoosh So
08-22-2007, 15:10
My best guess is a new engine perhaps with naval combat included, after all mike simpson the Studio Director of CA UK said WHEN we impliment naval combat not IF we impliment naval combat we want to get it right in an interview when rome came out.
Still its all guesswork, guess ill have to try to bite my tongue abit and just wait and find out.
We also know from these interviews that they said -
In what ways are new technologies such as multiple core processors and advanced graphics and physics cards going to effect the strategy title?
It's certainly going to be interesting to see how these new technologies impact on the games we play. Obviously in terms of graphics, PC Gaming has always been advancing rapidly so this is nothing new. DirectX 10 on Vista offers a major advance for us, removing some of the big limitations on the graphics engine and opening the door towards more detailed men and environments. The role that multiple core processors can play, in areas such as AI for example, is definitely intriguing. Ultimately they'll also make it possible for troops on the battlefield to behave much more realistically, although the technology will take time to mature. Physics on hardware presents some interesting opportunities - it will definitely make the explosions look better, but going beyond that and having it affect gameplay probably isn't going to happen until the cards become common.
Can you tell us five things we should look out for in strategy games of the near future?
Away from what we're creating here at Creative Assembly I think there are some general trends we'll see in the future for the strategy game. Inevitably we'll see the effects of improved graphics technology. The advent of multi-core processors will also allow strategy games to create deeper and more complex AI routines that will create a greater challenge for the player. Away from technology, I think we'll continue to see strategy games making more of online, not only with regards to getting gamers playing online but also in terms of making more content available via digital download. Finally I think we'll see more strategy developers attempt to blend their games with other genres - not only by combing real-time and turn-based strategy genres, but also other genres such as the FPS and third-person action.
So many things this news could be about from advanced ai to more realistic fighting of the men perhaps even some ingame moviecam, and if were really lucky a game designed to take full advantage of the possibilities of multiplayer ;)
Ah well at least i was on the right track :D
edyzmedieval
08-22-2007, 16:10
I will only buy E:TW for the mods. I totally dislike the musket fight era and ships and cannons and... so, it won't be for me.
Swoosh So
08-22-2007, 16:16
Its definately a big shift from what we have been playing all these years will be interesting to see if they pull it off.
Swoosh So
08-22-2007, 17:23
Quote from the .com "A brand new multiplayer component will include player rankings, leagues and ladders and completely new gameplay modes." :2thumbsup:
Well, if they not implement multiplayer campaigns i don't know what to say...
I can understand that campaigns are difficult because the're time-consuming, but as example small 2 or 4 players campaigns are manageable via lan.
If the new multiplayer modes are just new ladder systems or similar pure battle-multiplayer leagues it would be a major dissapointment.
I agree that having an actual multiplayer campaign would be awesome, but I understand CA's reasons for not implementing one. Doing so would require a significant amount of resources....possibly more resources than it would be worth. I'm disappointed too, but not fatally so.
My bigger beef is simply the time period CA chose. However, I can't really fault them for acquiescing to the wishes of the fans -- I know the majority of TW players wanted a game set in the colonial/gunpowder era. I'm just not a fan of the period myself.
My bigger beef is simply the time period CA chose. However, I can't really
fault them for acquiescing to the wishes of the fans -- I know the majority of TW players wanted a game set in the colonial/gunpowder era. I'm just not a fan of the period myself.
To be honest, the majority of the fans wanted a Rome2 consideriung the vote on Totalwar.com.
Caerfanan
08-27-2007, 13:14
"All sails ho!!! To unknown lands!!!"
"Aye Captain"
Naval Battle, and powder. Excited. Need big computer, now....
Hey Caerfanan! Long time, no see. ~:wave:
To be honest, the majority of the fans wanted a Rome2 consideriung the vote on Totalwar.com.
Well first off, the people on the .com forums aren't the only TW fans around. ~;p Second, even if Rome 2 was the preference of the majority of the *entire* fanbase, I seriously doubt CA would've made another direct sequel right after having just done Medieval 2.
ChaosLord
08-30-2007, 01:53
I'm still hoping(against hope) that they do a China: Total War sometime. If there was any period perfectly suited to the total war gameplay its the Three Kingdoms period. I'm in the same camp alot of the others go as far as muskets and artillery go, never been a fan of it. Only thing that might make me try it is if they actually devote time to improved AI, but that hasn't happened with other revolutionary titles so i'm probably hoping for too much.
I'm still hoping(against hope) that they do a China: Total War sometime. If there was any period perfectly suited to the total war gameplay its the Three Kingdoms period. I'm in the same camp alot of the others go as far as muskets and artillery go, never been a fan of it.
:yes:
Only thing that might make me try it is if they actually devote time to improved AI, but that hasn't happened with other revolutionary titles so i'm probably hoping for too much.
Well CA has said that they're programming the AI for Empire TW differently from how they have in the past; supposedly, the diplomatic & military AI will finally be combined into one. They've admitted that in the previous titles, the diplomatic AI and military AI didn't really speak to each other that much, thus leading to the well-known phenomenon of factions signing treaties and then breaking them a turn or two later.
Now of course there's no way to know just how well it'll actually work out, but at least CA has acknowledged the problem and are trying to solve it. We can but wait and see.
I'm still excited for the new game! Of course, that could be because I am a converted AOE "junkie" and I really liked AOE III... :grin: Anyway, I'm still thinking that I will have to have some bayonete charges to honor the MTW melee tradition! :smash:
Swoosh So
09-20-2007, 19:17
i wonder if they will tell lies on the box for their new game too...
i wonder if they will tell lies on the box for their new game too...
:inquisitive:
You should give the example, Senior Member.
ELITEofWARMANGINGERYBREADMEN88
09-24-2007, 18:35
:inquisitive:
You should give the example, Senior Member.
Yea, somewhat confused by Swoosh's post.
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