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View Full Version : MTW Random Unit Generator?



Emp. Conralius
08-14-2002, 23:46
Remember the "Random Unit" option in the Custom Battle of STW? I'm sure that MTW wil have it, but will it be accurate? Sure, the title of the option is "random unit" but I hope they'll make it realistic. For example: if you were, say the French and you chose the AI to be the Egyptians (and use the random unit generator) will the AI select Vikings or even Teutonic Knights for the Egyptians? Or will it make some sense and choose realistic units?

Frantz
08-15-2002, 01:25
I think would be nice to agree on 'historic' force pools ( if every units is selectable when playng online battles , for example one player that decide to field a Swiss Army can choose between :
1-12 Swiss Halabeards units
0-12 Swiss pikemen Units
0-6 Heavy armoured Pikemen
0-4 Woodsmen
0-2 Arquebusers (if agreed as a + 1460 game )
0-2 Crossbowmens
0-1 Handgunners ( if agreed as a +1460 game)
0-1 Mounted crossbows

or if one choose to be a Viking Army between
1-16 Viking Units
0-5 Archers units
0-2 Spearmen units
0-1 Feudal Knights

like many games like WH and WH40000 ... would be more realistic and interesting instead to see peoples to field the 'perfect armies ' to win their boring battles .