View Full Version : Pahlava Rebel EB Script CTD
george585
09-01-2007, 20:13
Hi!
This is my second CTD report.
This time I am playing as Pahlava.
1. The link to savegame is here: http://uploaded.to/?id=4oy6om
2. Now the otehr info:
- Version: 0.81a V2
- NO unofficial mods.
- Applied all permanent and temp fixes.
- Deleted map.rwm
3. The CTD itself:
- Happens ONLY when background script is active.
- Happens consistently (the same turn even if reloaded - as long as bg script is active)
- Was happening for 3 turns by now (I did not activate the bg script to get past the crash).
- The script happens in the middle of Rebel turn.
Thanks.
Thank you for your report. I'll try to take a look at it tomorrow.
george585
09-01-2007, 23:32
Thanks for your fast response!
Fortunately I can still play it, but without EB script though :( Hope it is something fixable...
Thanks for your fast response!
Fortunately I can still play it, but without EB script though :( Hope it is something fixable...
without the script the game is useless. Don't bother playing.
So far I've found that if I remove Section 7 from the script it will not crash. It's a pretty big chunk, but if you want you can make a copy of the script then comment out or delete that section to play with at least the rest of the script.
I've narrowed it down to section 7f. To get past the crash, replace
;--------------------------------------------------
;Section 7f: Pahlava Shahanshah
;--------------------------------------------------
declare_counter shahanshah
set_counter shahanshah 0
monitor_event SettlementTurnStart SettlementName Gáwjám~Skándzáwárjoz
and SettlementBuildingExists = hinterland_victory
set_counter shahanshah 1
end_monitor
monitor_event CharacterTurnStart FactionType parthia
and CharacterIsLocal
and I_SettlementOwner Seleukeia = parthia
and I_SettlementOwner Susa = parthia
and I_SettlementOwner Ekbatana = parthia
and I_SettlementOwner Persepolis = parthia
and I_CompareCounter shahanshah = 0
console_command test_message disaster_fire
console_command create_building Gawjam_Skandzawarjoz hinterland_victory
terminate_monitor
end_monitor
with
;;--------------------------------------------------
;;Section 7f: Pahlava Shahanshah
;;--------------------------------------------------
;
;declare_counter shahanshah
;
;set_counter shahanshah 0
;
;
;monitor_event SettlementTurnStart SettlementName Gáwjám~Skándzáwárjoz
;and SettlementBuildingExists = hinterland_victory
;
;set_counter shahanshah 1
;
;end_monitor
;
;
;monitor_event CharacterTurnStart FactionType parthia
;and CharacterIsLocal
;and I_SettlementOwner Seleukeia = parthia
;and I_SettlementOwner Susa = parthia
;and I_SettlementOwner Ekbatana = parthia
;and I_SettlementOwner Persepolis = parthia
;and I_CompareCounter shahanshah = 0
;
;console_command test_message disaster_fire
;console_command create_building Gawjam_Skandzawarjoz hinterland_victory
;
;
;terminate_monitor
;end_monitor
I'll try to find out exactly why it crashes, you'll see that in the CTD fixes thread if I do. Thanks again for your report :2thumbsup:!
george585
09-02-2007, 22:22
First of all, thank you so much, Bovi, for your so quick and so accurate instructions. I will definitely implement your suggestion.
Another issue though, that I saw with my game was that in one of the towns that I conquered I saw as one of the building options a "WARNING!" item that said I shouldn't be seeing it there... You can see it yourself in my save game in city "Gava-Haomavarga".
Also just a little question.... is it a bug that I cannot hire any units in many cities when I play as Pahlva, despite I have Pahlav gov-ts established there and recruitemnt building built?
Thanks.
You will find a more precise fix in the CTD fixes thread... The only line you need to change is
console_command test_message disaster_fire to
;console_command test_message disaster_fire
I don't know about the WARNING-building, but I'm pretty sure it has been addressed in the internal build already as we've had beta testing for quite a while.
Also for the Pahlavi recruitment, not all units are implemented in 0.81a, and recruitment has a couple of holes. You'll see change in the next version.
george585
09-03-2007, 17:36
I tried your latest fix, Bovi, and it worked! Thank you so much for your fast an professional help!
george585
09-04-2007, 00:05
Unfortunately after playing a few more turns I can across another CTD. This time it is pretty different. I decided to post it here, as all the info (such as version I use. etc) is the smae. This time background script has nothing to do with it, as it happens even when it is inactive.
Here is the file: http://uploaded.to/?id=iuoxxr
There are 2 files inside:
autosave - is the save game before my turn ended
the other savegame is after autosave - during Arche Seleukeia's turn.
The crash occurs when I choose ANY option for the city I have just conquered. The city is Edessa btw. This is the SECOND time I conquered this city.. if it helps... That is - it was Seleucid, I conquered it, destroyed their gov-t, built regional pacification, but did not had a time to build my own Pahlava gov-t, then it revolted, became once again Seleucid's and now after having dfeated EVERY soldier inside and near it (I don't know may be this info is important for you)... I come across this situation.
Thanks.
vBulletin® v3.7.1, Copyright ©2000-2025, Jelsoft Enterprises Ltd.