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Mori Gabriel Syme
08-26-2002, 07:34
I've noticed that I cannot build a trading post in some of my provinces. I did Read The Fine Manual, but could only find something which implied that provinces without a coastline couldn't build them. Some of the provinces where I'm having this trouble even have ports already & the only prerequisite shown on the tech tree is a fort.

Am I overlooking something else?

JRock
08-26-2002, 07:37
Quote Originally posted by Mori Gabriel Syme:
I did Read The Fine Manual, but could only find something which implied that provinces without a coastline couldn't build them. [/QUOTE]


Actually what is says is that you can build them, but it will only be local trade, not with other provinces (essentially it would be a pointless waste to build them).

andrewt
08-26-2002, 07:41
Actually, inland trade is not that worthless. The first trade building costs around 800 florins and if a province has around 2 trade valuables, you get around 40-50 a year which is comparable to that of mines and farmland in most locations. A trading post in all provinces with 2-3 trade valuables is not that bad since most of these provinces have sea routes anyway.

If a provinces has no trade valuables, no trading post can be made.

Kraellin
08-26-2002, 07:53
gabriel,

you have to have 'trade goods' in the province before you can build a merchant there. if you right click on a province you'll see a listing of the province and at the top of this are listed the 'resources' and 'trade goods'. resources are for internal use, trade goods can be traded externally.

K.


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The only absolute is that there are no absolutes.

NagatsukaShumi
08-26-2002, 07:54
God this game sounds like it kicks ass, damn this island I live upon pisses me off sometimes.

Mori Gabriel Syme
08-27-2002, 03:07
Thanks, Kraellin. I had forgotten the connection.

Kraellin
08-27-2002, 09:22
welcome :)

K.


------------------
The only absolute is that there are no absolutes.