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View Full Version : 09-10-2007 Unique Kings (for Kingdoms Grand Campaign/Retrofit mod)



Epistolary Richard
09-10-2007, 23:49
A new entry has been added to Links and Downloads

Description:
https://img235.imageshack.us/img235/6962/europeex4.jpg (https://imageshack.us)

Unique Kings eye-candy mod
For Kingdoms Grand Campaign (Medieval 2 Total War Kingdoms with Retrofit mod 1.0 (http://www.twcenter.net/forums/showthread.php?t=118680))
Download size: approx. 2.5meg

Current status
Version 0.1 available for Download (http://files.mizus.com/files/M2TW/mods/ER_UniqueKings.zip)

Installation instructions
The zip file includes a data folder, this folder includes all files with proper folder hierarchies needed to use the Unique Kings mod with Retrofit.

Recommended Installation

Use the JoneSoft Generic Mod Enabler, this allows easy installation and uninstallation of the mod. Details are here:
https://forums.totalwar.org/vb/showthread.php?p=1009484#post1009484

Alternative Installation (file overwrite)

Just drag the included Data folder into your
\SEGA\Medieval II Total War\mods\retrofit\ folder

Note that this will overwrite your existing campaign_script.txt file however I have included the vanilla_campaign_script.txt file in the zip.

To uninstall, delete or rename the \mods\retrofit\data\unit_models folder and replace the campaign_script.txt file with the vanilla_campaign_script.txt file

Thanks go to the artists who provided the graphics used - for credits see readme.

http://www.totalwar.org/Downloads/Rtw_Uploads/RTWupload/U25.GIFFree use - You may alter and adapt this modification for other public modifications freely subject to the following conditions. It may not be used for any commercial purpose. The creator of the modification and any artists whose work is used must be identified within the credits included in any release.


What the mod does
One of the things that has always bugged me about the TW series is a certain lack of individual character. When I see my king on the battlefield I want to be able to stand out, not just as another general, but as an individual in his own right. This mod is a small step towards that goal.

This mod is designed to add some individuality to each faction's leaders on the battlemap, so that not only will you be able to tell your king apart from his generals, you will be able to tell each one of your kings from the other.

Unique Kings, something of a misnomer as their not entirely unique and it doesn't just apply to kings, assigns a specific battle model to each faction's leaders and heirs which they keep for the rest of their lives. When a faction leader dies and a new heir is chosen, the heir gets a different battle model from the standard faction general.

Here's a working example:
https://img524.imageshack.us/img524/8149/uniquekings1hv4.th.jpg (https://img524.imageshack.us/my.php?image=uniquekings1hv4.jpg) https://img210.imageshack.us/img210/9428/uniquekings2kb9.th.jpg (https://img210.imageshack.us/my.php?image=uniquekings2kb9.jpg)

These screenshots show the faction leader and heir in their heraldry with a standard Sicilian general for contrast.

First release
The first release has 19 variants (14 european, 5 middle eastern) to form a pool from which each heir's model is randomly assigned. Ideally, we would have a dozen variants specific for each faction but creating 200 new textures would take a while!

To check it out, visit Unique Kings (for Kingdoms Grand Campaign/Retrofit mod) (https://forums.totalwar.org/vb/local_links.php?linkid=514)