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homefry
09-13-2007, 05:03
If I finsih the game or defeat the Mongols, can I play as them in the vanilla game without any mods or tweaks?

Cadwallon
09-13-2007, 05:06
Nope. As they appear after the Grand Campaign begins.

Fate
09-13-2007, 12:54
i wouldnt be suprised if a mod did appear for it; just like there are mods for the emmergent factions in BI. Give it time my friend.

Unless it hardcoded in, then you're screwed! :P

Heinrich VI
09-13-2007, 16:08
the regnum dei mod and i bet several other mods made the mongols, timurids and aztecs playable in the grand campaign.

Captain Pugwash
09-13-2007, 16:43
You can of sorts see a entry by faction heir who has a mod for this as part of his set up. I am unable to post his link. You might also find it in the mod section

Captain Pugwash
09-13-2007, 18:49
posted by hoplite7
I was going to release a similar mod for M2, however CA have made it so staggeringly easy that no modding is required!

Here's what to do:

Have a look in your Medieval II Total War folder and you'll see a file called medieval2.preference.cfg - right click on this file and go to Edit and the file will open in Notepad.

Add the following three lines to the [multiplayer] section (which were originally posted here):

[multiplayer]
playable = true
hotseat_turns = true
hotseat_scroll = false


Then start a campaign as normal and select England (remember to deselect any other factions additionally highlighted).

Launch the campaign and bring down the M2 console by pressing the ' key.

Type in:

control mongols

or

control timurids

depending on which you want to play as. Then type in:

control england




The game will then autopilot you (warning this may take a while) to the appearance of your chosen faction and give you control of them."

Credit is due to author of this thread:
https://forums.totalwar.org/vb/showth...ngols+timurids

homefry
09-13-2007, 19:27
posted by hoplite7
I was going to release a similar mod for M2, however CA have made it so staggeringly easy that no modding is required!

Here's what to do:

Have a look in your Medieval II Total War folder and you'll see a file called medieval2.preference.cfg - right click on this file and go to Edit and the file will open in Notepad.

Add the following three lines to the [multiplayer] section (which were originally posted here):

[multiplayer]
playable = true
hotseat_turns = true
hotseat_scroll = false


Then start a campaign as normal and select England (remember to deselect any other factions additionally highlighted).

Launch the campaign and bring down the M2 console by pressing the ' key.

Type in:

control mongols

or

control timurids

depending on which you want to play as. Then type in:

control england




The game will then autopilot you (warning this may take a while) to the appearance of your chosen faction and give you control of them."

Credit is due to author of this thread:
https://forums.totalwar.org/vb/showth...ngols+timurids


Wow. I'll have to try this later. What happens to England?

Gaius Terentius Varro
09-13-2007, 21:12
lot easier to play as Mongols in Kingdoms

homefry
09-14-2007, 14:38
lot easier to play as Mongols in Kingdoms

You mean a lot easier to make it happen through tweaks?

... or a lot easier to win as the mongols in Kingdoms?

Gaius Terentius Varro
09-14-2007, 16:27
Yes easier to make it happen

homefry
09-14-2007, 16:55
Yes easier to make it happen


I have Kingdoms, but I wasn't going to start playing until I got bored with Med 2.

If you play as Mongols in Kingdoms, are the settlements and other gameplay aspects the same as the vanilla game?

What I mean is that are the normal factions still there or are you playing against tuetonics, crusaders, etc.

Gaius Terentius Varro
09-14-2007, 23:17
5 settlements/missions/family tree and so on just no victory conditions so no FMV at the end, oh you are a part of the teutonic map so just the teutonic factions AFAIK