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View Full Version : Onagers... or the Great Mongolian Bar-b-q of 1286



IvarrWolfsong
09-13-2007, 16:35
If you thought that flambeing asian steppe ponies was fun with cannons and catapults, wait until they try to force a bridge when you have 3 onagers :beam: .

3 stacks of mongols toasted in one battle. Maybe 3 or 4 units actually made contact with my troops across the bridge. It was ludicrous.

The only down side was the units would get so fried, they would route and at the end I had 15 or so mongol units of 10-20 soldiers to chase down (which is incredibly annoying when your cavalry is chasing them then comes to a complete stop every time they make contact even when the enemies keep running away).

**EDIT - I spell "Mangonel" O-n-a-g-e-r :P ... sorry I are dum in da morning.

rebelscum
09-13-2007, 17:07
If you thought that flambeing asian steppe ponies was fun with cannons and catapults, wait until they try to force a bridge when you have 3 onagers :beam: .


You might want to spell check your post, 'flambeing' is not a word I know.
do you mean flaming?
http://dictionary.reference.com/search?r=2&q=flaming

Mithradates
09-13-2007, 17:10
I assume he is reffering to a way of cooking which essentialy involves setting the food on fire with spirits. Also what do you mean by Onagers do you mean the ones that were in RTW or just the plain old catapults of MTW2?

Doug-Thompson
09-13-2007, 17:12
Culinary corrections aside, IvarrWolfsong can fight.

Guru
09-13-2007, 18:12
Also what do you mean by Onagers do you mean the ones that were in RTW or just the plain old catapults of MTW2?

Probably those in Kingdoms. Basically catapults which throw exploding barrels of oil. I tried them in a custom battle and I liked what I saw.

- Guru

18zulukiller
09-13-2007, 18:44
Probably those in Kingdoms. Basically catapults which throw exploding barrels of oil. I tried them in a custom battle and I liked what I saw.

- Guru


Huh does the kingdoms expansion actually effect the grand campaig or is there a patch out or somthing ?.

TinCow
09-13-2007, 18:49
Huh does the kingdoms expansion actually effect the grand campaig or is there a patch out or somthing ?.

The Mongols are in two of the Kingdoms campaigns: the Teutonic campaign and the Crusades campaign (I think). He could just be talking about one of those.

Nikos_Rouvelas
09-13-2007, 19:21
You can also face all of the Grand Campaign factions in Custom Battle in Kingdoms.

joe4iz
09-13-2007, 19:39
The oneger is a "super catapult". They suck at taking down walls but are great as terror weapons. They throw flaming barrels of oil, which explode in mid air or on contact with the ground. That makes it the Medievel equivalent of a "daisy cutter". They are only available in Kingdoms.

lars573
09-13-2007, 22:35
Ok 2 things.

1.Mangonel
2.Flambe

IvarrWolfsong
09-14-2007, 21:01
Yep it is an MANGONEL not an Onager:oops: . My bad.

I put an edit in the OP (rather than trying to edit in the word Mangonel and then claiming "what do you mean I used the wrong word! Horsefeathers!").

Sorry for the confusion:dizzy2:

edit - also flambeing is the correct word.

Nikos_Rouvelas
09-14-2007, 22:33
Now all we need is Greek fire catapults:smg:

napoleon526
09-14-2007, 23:09
Mangonels are quickly becoming my favorite unit. Here's another strategy: Instead of just using them in bridge battles, build a fort near the Mongol hordes, and leave one expendable unit inside. One of the Mongol stacks will be tempted to take it, and once they do they'll stay inside the fort. Then you move up your waiting army with at least 6+ units of mangonels. The Mongols will be trapped inside the fort with nowhere to run as you launch flaming death at them.

Mangonels are the perfect anti-personel weapon. If the barrel explodes in mid-air, then the flaming oil sprays out over the entire fort. If the barrel hits a unit before it explodes, then it takes out 20-30 enemy troops at once.

khaos83_2000
09-14-2007, 23:41
Greek flame throwers are fantastic !!!
I hope CA don't nerf them.



Greek flame throwers comes in pack of 20 if playing in medium side and their range is less than javelines? They spray in a straight line and in short burst. Only the first row shoots and reform like musketeers. Their flames does not get blocked by units it hits. Means the flame and everything in it's path. IMO, ignore the damaged shown, it's 1 hit 1 kill attack. I didn't time but the reload time is around 5 seconds. The flame WILL hit your friendly units.


As they have very short range so they can only get 1 shot before they get engaged unless they manage to kill alot until the enemy unit regroup itself. They are very deadly if manage to have a crossfire of their flame.


The defending units stay at the city square and refuse to budge? Send in the flamethrowers and toast them.


Greek flame throwers are also very useful in narrow places. Have a cannon folder unit or 2 to choke and Greek flame throwers flame from behind. :2thumbsup: