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View Full Version : Kingdom unit/building mod problem



CannonBall
09-24-2007, 04:44
Has anyone come across this issue, I've modded crusades and the changes made to descr_strat is recognized and no problems, but not to unit or building files. Does anyone know how to fix this?

CannonBall
09-26-2007, 06:48
nevermind, I figured it out, got to edit bat for kingdoms

Daykeras
10-10-2007, 05:17
What do you mean edit bat for kingdoms? I'm currently having the same problem

CannonBall
10-12-2007, 13:08
edit the batch file - should look like this:


kingdoms.exe --features.mod=mods/crusades --io.file_first

Daykeras
10-14-2007, 03:25
Do I make this Batch File? All I can see is the launcher. Is there any way to put these parameters into the launcher itself perhaps?

CannonBall
10-14-2007, 21:02
open up notepad, copy/paste the above, then save the file into MT2 folder as "crusades.bat"

Daykeras
10-19-2007, 02:22
That just runs the launcher... I need something that'll work from inside the launcher itself.